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Sir Ralph
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Long live teh Schwampel!
Dec 2001 time: 06:25
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To be edited by the leaders of the Scholia.
Status:
- Alphabet researched.
- 23 gold cash, +3 per turn.
Urgent questions:
- none.
Military:
- Slash continues to explore along the west coast, goes 2 next.
- Start Zonk north (8) to escort our new settler.
Economy:
- Accept Vox's end of the Alphabet for Iron Working deal if Vox offers it in-game and offer our end either way.
- Set research to Writing.
- If Vox offers Iron Working in game, set the science slider to 100%. Otherwise, put the slider to zero. (We'll be bleeding 2gpt when we get our barracks so we'll burn through our surplus fairly quickly once that happens, and the gold might come in handy for upgrades on the off chance that Vox tries a doublecross and we have to research Iron Working ourselves.)
Diplomacy:
- Second deal Alphabet/Iron Working now possible. Diplomatic note sent by nbarclay.
Last edited by nbarclay on 23-01-2003 at 01:11
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:25
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When is the settler estimated to arrive (8 turns now, but what after the city's growth)? Is there a chop to aid it
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:25
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cool
where is he going?
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Dominae
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Let's put two and two together:
1. Tech deal refusal. Vox doesn't want us to get IW.
2. Extended road network. We're being invaded (now and later). Looking at it from Vox's point of view, they've got Warriors blocking our progress up North, where they're easily expanding into. Nice setup.
I'm not calling for a war. I'm hoping that everyone in GS has a healthy dose of mistrust for Vox by now. To support this, Calc II recently said that he thought Vox "was doing well, although it may be a bit too early to tell" (I do not remember where I read this statement).
Dominae
Last edited by Dominae on 23-01-2003 at 23:03
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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:25
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bah, there never was any real trust between us, and I don't think it will ever get there. But, as to calling them liars from now on is also somewhat overacting.
Look at it from their perspective: we know that if they offer us the deal, and we can accept it, we're faster then if we need to offer it to them. But from their side, it will look if we were just trying to get the most out of it... Sure, go ahead, and offer it on our turn, the delay will be minimal (it can take another 2 turns, if Vox 'forgets' to accept the deal), and we'll see if they can be trusted. They do not have the power to attack us, and won't have so in quite some time... and neither do we 
Dom, Re: your #2: that's not exactly right. They are more or less blocking our progress North, but we are completely blocking their progress South. And, we have one warrior unshadowed, and a second close by. We're still in the military advantage, if you don't count the blocking of the isthmus.
DeepO
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Dominae
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quote: Originally posted by DeepO
Dom, Re: your #2: that's not exactly right. They are more or less blocking our progress North, but we are completely blocking their progress South. And, we have one warrior unshadowed, and a second close by. We're still in the military advantage, if you don't count the blocking of the isthmus.
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Let's just say they've got more of a presence in our lands than we do in theirs, making our expansion plans much more of a headache. In light of this I think Sir Ralph's proposal is excellent.
Dominae
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:25
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If I were vox, I would have planned for this moment to attack. Perhaps our fast research has caught them off guard and their preparations aren't complete? This is probably the only time in the game when they will have a military tech advantage over us and they are about to squander it. Mwahahaha
Luckily they can't have much of an immortal army and regardless it would take many turns for them to reach the front.
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