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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > editor and terrains
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arslankhan is offline arslankhan
Chieftain

Dec 2002
time: 05:25
  Old Post 23-01-2003 19:25
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editor and terrains Help yourself to an AD-FREE life

How do I make a map in the editor using the watercolor terrain? Or any terrain?

MoonWolf is offline MoonWolf
Warlord

Oct 2002
time: 06:25
  Old Post 23-01-2003 19:30
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You can't make a map based on an other set of terrain than the one you have installed. If you want to use a certain terrain set for a certain scenario, you need two civ3 installations

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:25
  Old Post 24-01-2003 01:41
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#3 Report this post to a moderator
Enter the AD-FREE zone

No you don't, you only have to replace the default terrain graphics with the ones for the watercolour. But that will mean all your games will use the watercolour terrain.

Just have a look in Art/Terrain and you'll see what I mean.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:25
  Old Post 24-01-2003 03:49
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It depends if you have PTW or not. If you have PTW, all you need to do is put Warpstorm Watercolor Terrain; in the Scenario Search Folders field of the Scenario Properties page. You won't see any change unless you save and reload but it works. In normal Civ3, you can't make a scenario (map) use a terrain set.

arslankhan is offline arslankhan
Chieftain

Dec 2002
time: 05:25
  Old Post 24-01-2003 06:17
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#5 Report this post to a moderator
Increase the size of your Attachments

Yes, I do have PTW, I should have mentioned that. My problem was that I was trying to load the watercolor terrain through the folder, not realising I had to use the loose '.bix' in the scenarios folder. Thanks for the help, Im making a watercolor map right now.

arslankhan is offline arslankhan
Chieftain

Dec 2002
time: 05:25
  Old Post 24-01-2003 07:16
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Got spare money?

Well, I was able to make a nice watercolor map/scenario but when I started the game it was using the default terrain. I saved and reloaded as you suggested but no dice, still the defaults. What am I doing wrong? Im sure its something obvious and I'll smack myself on the forehead.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:25
  Old Post 24-01-2003 07:47
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Okay, start with a new empty scenario. Add Warpstorm Watercolor Terrain; in the Scenario Search Folders field of the Scenario Properties page. Create your map. Save the scenario (with a new name in the Scenarios folder (don't give in to the dark side and over-write your master scenario)). Start PTW. Choose Load Scenario. Find your scenario from the list and play it.

arslankhan is offline arslankhan
Chieftain

Dec 2002
time: 05:25
  Old Post 24-01-2003 09:17
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Thats what I did the first time and I tried it again a couple of times just now. Same thing, weird. I can load the scenario just fine in the game but when i try to load the one I made in the editor it uses the default terrain.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:25
  Old Post 25-01-2003 04:24
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Increase the size of your Attachments

Well, that should work. Post your .bix and I'll look at it.

arslankhan is offline arslankhan
Chieftain

Dec 2002
time: 05:25
  Old Post 25-01-2003 19:55
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Ok, this gets weirder and weirder, thanks for your patience. I should probably list all the steps I take so you can get a clearer idea of whats going on:

1. load the watercolor terrain in the PTW editor
2. generate a map (so far so good its watercolor)
3. load the scenario I just made in PTW and start the game...
...and Im looking at the default terrain.

Once this happens, if I dbl click on the .bix, the editor opens up and...sure enough, its been converted back to the default terrain. Ive included two .bix files. The first one is one that I tried to load in the game and was converted back to the defaults. The second one 'WCT test2', is a pristine watercolor map I generated but did not try to open in the game so its watercoloriness is still intact.
Could another terrain I d/led awhile back be causing the prob? I dont remember what its called but it was one that corrected the green so it would be more vibrant and look less like pea soup. Might be a long shot but its the only variable I can think of.

Attachment: wct.zip
This has been downloaded 3 time(s).

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:25
  Old Post 25-01-2003 22:25
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#11 Report this post to a moderator
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Okay, I opened them in the editor and they are not WC. The trick is to add Warpstorm Watercolor Terrain; in the Scenario Search Folders field of the Scenario Properties page

arslankhan is offline arslankhan
Chieftain

Dec 2002
time: 05:25
  Old Post 25-01-2003 23:13
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Great! I finally got it to work, thanks for your help!

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