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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization IV > Civilization Series-General > What do we miss from earlier Civ games?
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22.Sep: BLUE IS OCEAN, GREEN IS GRASS
22.Sep: SMAC-LIKE UN COUNCIL CONFIRMED
21.Sep: GERMAN `ANONYMOUS` LAUNCHES

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badams52 is offline badams52
Prince
near the magic kingdom
May 2002
time: 21:25
  Old Post 30-03-2003 03:38
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#31 Report this post to a moderator
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quote:
Originally posted by Master Zen
Civ2:

- I think the way HP and FP was handled in the Civ2 combat system was better than in Civ3.


Probably the biggest thing lacking from Civ 3 combat.

quote:

- Ability to give units (trade wouldve been great)

OTHER

- The combat system of Panzer General


Trading (giving) units would be a great way to give the smaller civ a chance in war.

Combat system of Panzer General eh? Now that might be a little hard to do. This is a history sim, not a war sim.

quote:

The SMAC style unit creation could be easily used for a Civ game. For example, you would start with a basic "foot soldier". For armament you could have different subtipes like arrows (Bow, Longbow, Crossbow), spears (Spears, Pike, Lance), later firearms (Musket, Rifle, Assault Rifle). Then you would also select armor, and engine (this would be say, Horse, Car, Truck)
etc etc etc


actually it just might be able to work well. And for the UUs, you have something special like the Romans get a special type of shield which gives them a greater defense in the ancient era. At first I thought the unit workshop would take away from the overall idea behind civ, but I think the way you describe it MZ would allow it to work and make it even more enjoyable.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:25
  Old Post 06-04-2003 20:36
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Most missing feature: The news headlines of Civ1 (as yuo state in the first post)

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:25
  Old Post 07-04-2003 05:13 Visit panag's homepage!
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hi ,

random events , floods , fires , etc , ....

have a nice day

Mr. President is offline Mr. President
Emperor
The leaves that are green turn to brown
Jul 2001
time: 15:25
  Old Post 07-04-2003 15:55 Visit Mr. President's homepage!
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Random events were good. Call to Power II had those momentous events, like being the first to circumnavigate the world - nice touch! And Alpha Centauri's depth.

Dauphin is offline Dauphin
Emperor
Caught in a tuna net
Jan 1970
time: 05:25
  Old Post 08-04-2003 15:34
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quote:
Originally posted by badams52
Trading (giving) units would be a great way to give the smaller civ a chance in war.


If you could sell advanced weaponry without giving the associated technology it would be extremely useful. You could deliberately becomes an arms trader to technologically weaker civs. It serves as a protection, they won't bite the hand that feeds them.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:25
  Old Post 08-04-2003 16:04 Visit panag's homepage!
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quote:
Originally posted by Big Crunch


If you could sell advanced weaponry without giving the associated technology it would be extremely useful. You could deliberately becomes an arms trader to technologically weaker civs. It serves as a protection, they won't bite the hand that feeds them.


hi ,

wanna bet the AI civ's shall be stupid enough to do so at some point , ......

we have been asking for a long time for unit trading , who knows , maybe in the next XP , .....

have a nice day

CapTVK is offline CapTVK
King
Voorburg, the Netherlands, Europe
Jan 1970
time: 05:25
  Old Post 09-04-2003 02:52 Visit CapTVK's homepage!
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quote:
Originally posted by Big Crunch


If you could sell advanced weaponry without giving the associated technology it would be extremely useful. You could deliberately becomes an arms trader to technologically weaker civs. It serves as a protection, they won't bite the hand that feeds them.


That ain't new, you can do that already in Civ2MP.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:25
  Old Post 09-04-2003 03:21
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#38 Report this post to a moderator
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Yeah unit gifting has been around for a long time........though BC probably wants to attach some strings.

Dauphin is offline Dauphin
Emperor
Caught in a tuna net
Jan 1970
time: 05:25
  Old Post 09-04-2003 05:07
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I meant that I want it in Civ3.

DrSpike is offline DrSpike
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Enthusiastic member of Apolyton
Sep 2001
time: 05:25
  Old Post 09-04-2003 05:51
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Full PM-box? Change here!

Didn't your mum ever tell you "I wants, don't get"

Dauphin is offline Dauphin
Emperor
Caught in a tuna net
Jan 1970
time: 05:25
  Old Post 09-04-2003 14:45
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Get a bigger avatar today!

I lived in the US at a young age, my phraseology is forever scared with childish rudeness.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:25
  Old Post 18-04-2003 06:57 Visit Inverse Icarus's homepage!
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#42 Report this post to a moderator
Lose 30 kilos (of popups)

in one game of civ2 i gave babylon (an AI) some tanks, and it said "your gift has inspired babylonian scientisits!" then "Babylonians discover Automobile!" or whatever.

interesting.

badams52 is offline badams52
Prince
near the magic kingdom
May 2002
time: 21:25
  Old Post 18-04-2003 08:25
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And that is why I never gave weapons as gifts in Civ 2

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:25
  Old Post 18-04-2003 19:15 Visit panag's homepage!
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hi ,

a "cheat" would be nice , great for creating scenarios , when play testing your scen you can make the needed adjustments at ones

have a nice day

Sirotnikov is offline Sirotnikov
King
<--- Yes, It's a "kitty" in a boot.
Feb 2000
time: 07:25
  Old Post 29-07-2003 14:57
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I think that the land improvements should be both unit wise and public works.

For instance, you can only use workers up to a certain age (or technology) and then you get public works - but it only works inside your borders, and your workers become military engineers.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:25
Lightbulb  Old Post 30-07-2003 01:49 Visit panag's homepage!
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#46 Report this post to a moderator
Lose 30 kilos (of popups)

hi ,

miliatry engineers , .....


, there should be a trait that would allow for workers and settlers with a one offensive and defensive hitpoint , ....

or a small wonder or so , ....

have a nice day

LDiCesare is offline LDiCesare
King
La Ferté sous Jouarre France
Jan 2001
time: 05:25
  Old Post 02-08-2003 12:02
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quote:
there should be a trait that would allow for workers and settlers with a one offensive and defensive hitpoint ,
That's feasible in civ2. e.g. Seeds of Greatness.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:25
Arrow  Old Post 03-08-2003 19:58 Visit panag's homepage!
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quote:
Originally posted by LDiCesare
That's feasible in civ2. e.g. Seeds of Greatness.



hi ,

in the next civ III expansion , .... that was the meaning , .....

have a nice day

 
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