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Optimizer is offline Optimizer
Prince
Stockholm
Feb 2001
time: 06:25
Lightbulb  Old Post 24-01-2003 18:43
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Substitute units Inflate your Upload Space

This might have been brought up before...

Some of the units which require a strategic resource should be available in a substitute version, not requiring the resource, but with some kind of drawback.

Iron units' substitutes should be weaker, since they would use copper, bone or whatever they'd get.

Saltpeter units' substitutes should simply cost more, since saltpeter can be extracted from manure with some work.

Oil units' substitutes should require Coal, be slower and cost more. You can make liquid fuel from coal, but you'd rather use oil.

Rubber units' substitutes should require Oil and be a little weaker. You can make synthetic rubber, but the real thing is stronger.

Aluminum units' substitutes should be slower or have shorter operational range.

Uranium units, well - no uranium, no nukes...

I don't know how to make mounted units without horses, but late mounted units should maybe not require horses because one can assume horses to be spread across the world by that time.

Amesjustin is offline Amesjustin
Warlord
of nothing
Feb 2002
time: 21:25
  Old Post 24-01-2003 20:38 Visit Amesjustin's homepage!
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Re: Substitute units Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by Optimizer
I don't know how to make mounted units without horses, but late mounted units should maybe not require horses because one can assume horses to be spread across the world by that time.


Camels, my friend. Camels.

Samiel is offline Samiel
Chieftain
Deutsches Reich
Jan 2003
time: 06:25
  Old Post 24-01-2003 20:48
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Not wrong idea Optimizer, but you must creat for every Resource an extra unit. It's a bit diffikulty mmh so many work argh!!


P.S. look at my thread i have some Buildins pictures paste.
if you want.

Optimizer is offline Optimizer
Prince
Stockholm
Feb 2001
time: 06:25
  Old Post 24-01-2003 20:57
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Camels would be cool, but I don't think camels are easier to find than horses.

Creating more units is OK for me. I'd just use the same animations.

Samiel is offline Samiel
Chieftain
Deutsches Reich
Jan 2003
time: 06:25
  Old Post 24-01-2003 21:03
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Avatar Enlargement: We've got the solution

Jets with iron are lower as with alluminium.
Nukes need uranium AND Wasserstoff AND Oxygen!
Oxygen is normally overall but you must invent Pressluftverfahren(sorry this i didn't know). And Wasserstoff must find in a ressore that called Wasserstoffdestilierer.

Optimizer is offline Optimizer
Prince
Stockholm
Feb 2001
time: 06:25
  Old Post 24-01-2003 21:09
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Wasserstoff = hydrogen = väte
Pressluftverfahren = air compression
Wasserstoffdestiliere = hydrogen distiller

Why should the hydrogen distiller be a resource? Can't you build it anywhere?

Anyway, I agree that building nukes should be more complicated.

Amesjustin is offline Amesjustin
Warlord
of nothing
Feb 2002
time: 21:25
  Old Post 24-01-2003 21:12 Visit Amesjustin's homepage!
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quote:
Originally posted by Optimizer
Camels would be cool, but I don't think camels are easier to find than horses..


You're right, they would be harder, unless you are in the middle of a vast desert where there are plenty of horses with no camels.

I also use a copper resource to coincide with Iron - similar but different units in the same time period

Samiel is offline Samiel
Chieftain
Deutsches Reich
Jan 2003
time: 06:25
  Old Post 24-01-2003 21:13
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with hydrogendestiller mean i a symbol for Hydrogen as a recoures.Hooply you understand me. or what is with Deuterium (heavy water)(orginally for atomiccrafts)

Samiel is offline Samiel
Chieftain
Deutsches Reich
Jan 2003
time: 06:25
  Old Post 24-01-2003 21:22
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I use wood to build arrows(Bogenschützen) and warriors(because the wood axe)
i use stone to build stonebuildings how Pyramid, walls etc. ,too.

How like you my Worldtradecenter???
http://www.civ2-forum.gamigo.de/attachment.php?s=&postid=125783

Optimizer is offline Optimizer
Prince
Stockholm
Feb 2001
time: 06:25
  Old Post 24-01-2003 21:23
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Deuterium (heavy hydrogen) replaces regular hydrogen in all compounds, so it is usually extracted from sea water. No problem to find enough of it.

Samiel is offline Samiel
Chieftain
Deutsches Reich
Jan 2003
time: 06:25
  Old Post 24-01-2003 21:44
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Deuterium is NOT heavy hydrogen it is H(2 1)O .Know you Isotops(Science!). what is with Alkans(you know methan, Ethan...) to build Heizkraftwerk? And Triterium is H(3 1)O bla bla bla bla ....
..bla bla and this is the end of my tomic presentations. Now i explin the temporal 4d Diemensions from the Feuerbachfreis bla bal......

Optimizer is offline Optimizer
Prince
Stockholm
Feb 2001
time: 06:25
  Old Post 24-01-2003 22:21
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Deuterium and heavy hydrogen are the same.

Please see this link.

What have methane and ethane got to do with it?

Azeem is offline Azeem
Prince

Nov 2002
time: 05:25
  Old Post 24-01-2003 22:28 Visit Azeem's homepage!
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Samiel, your World Trade Center picture looks good.

As for substitute units you could have bronze "Axemen" (like in AoE) substitute Swordsmen (who need Iron). Hmm... And how about Crossbowmen act as a substitute for Musketmen?

Clay is offline Clay
Settler

Oct 2002
time: 05:25
  Old Post 25-01-2003 03:20
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Perhaps you could add a 'Refining' technology for various metals and tie stronger units to that tech.
For instance Iron can be found in some places at the surface and was used (pre refining) to make swords and other weapons. These were weak and often brittle though due to impurities in the metal. Refined Iron would make stronger swords for better attacking units.

Samiel is offline Samiel
Chieftain
Deutsches Reich
Jan 2003
time: 06:25
  Old Post 25-01-2003 15:26
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Sorry opitmizer. You say the true. Clay good Idea from you, you create an extra refining iron recoures. But you must create extra unit for the same.
Azeem have you create a bronze recoures? or any images from bronze for me then i can create this.
And Azzem i working an the Berliner Fernsehturm, too.
Have you ideas for another Wounders?

Centauri18 is offline Centauri18
Prince
Arizona
Jan 2002
time: 22:25
  Old Post 25-01-2003 15:45
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Check in my 'Small Wonders Ideas' thread.

Samiel is offline Samiel
Chieftain
Deutsches Reich
Jan 2003
time: 06:25
  Old Post 25-01-2003 17:56
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Avatar Enlargement: We've got the solution

check my thread some ideas for government and technologies and check my thread on
http://www.civ2-forum.gamigo.de/for...p?s=&forumid=15

Last edited by Samiel on 25-01-2003 at 18:12

123john321 is offline 123john321
King
Boo!
Feb 2002
time: 23:25
  Old Post 25-01-2003 18:46
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quote:
Originally posted by Samiel
How like you my Worldtradecenter???
http://www.civ2-forum.gamigo.de/attachment.php?s=&postid=125783


I like it alot!

Samiel is offline Samiel
Chieftain
Deutsches Reich
Jan 2003
time: 06:25
  Old Post 25-01-2003 18:49
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123john321 look at my pictures on my German Thread. There are 2 more.

arslankhan is offline arslankhan
Chieftain

Dec 2002
time: 05:25
  Old Post 25-01-2003 20:32
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Copper! Funny I never noticed there isnt any copper in the game. Dont you need copper to make bronze?

Samiel is offline Samiel
Chieftain
Deutsches Reich
Jan 2003
time: 06:25
  Old Post 25-01-2003 20:52
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quote:
Copper! Funny I never noticed there isnt any copper in the game. Dont you need copper to make bronze?


Yes, to make bronze with iron and cooper.
how like you my idea with stone and wood?

Optimizer is offline Optimizer
Prince
Stockholm
Feb 2001
time: 06:25
Lightbulb  Old Post 26-01-2003 01:40
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#22 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by arslankhan
Copper! Funny I never noticed there isnt any copper in the game. Dont you need copper to make bronze?

Yes, bronze is an alloy of copper and tin. Tin is the rarest of these, so it should be more critical than iron. The reason why iron is a strategic resource, but not copper or tin, seems to be game balance. If tin was needed to build spearmen, you would need a road network early in the game to survive.

Iron should be more common to reflect realism and help small civs.

arslankhan is offline arslankhan
Chieftain

Dec 2002
time: 05:25
  Old Post 26-01-2003 08:34
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I kind of like the idea of having to find copper and tin deposits in order to enter a Bronze Age with corresponding BA units. Iron Age would be easy, just find some iron. In the later industrial ages, copper and tin would become important resources again. Its all good but it just means more work for the programmers so it probably aint happenin' unfortunately.
Samiel, your wood and stone idea makes sense as well.

Samiel is offline Samiel
Chieftain
Deutsches Reich
Jan 2003
time: 06:25
  Old Post 26-01-2003 14:07
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What is ist to use teer(as extra recoures) to build Streets and motorways(or Highways or Autobahnen). Or silizium to produce Computers in the Modern Age. Or Water as extrem important Resources? Tht is realism.

Optimizer is offline Optimizer
Prince
Stockholm
Feb 2001
time: 06:25
  Old Post 26-01-2003 17:55
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Strategic resources are only straegic if they are hard to find. Silicon is extracted from stone, so silicon mines are not very politically important.

Samiel is offline Samiel
Chieftain
Deutsches Reich
Jan 2003
time: 06:25
  Old Post 26-01-2003 19:39
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Yes, yes optimizer, now i know why you call Optimizer(Besserwisser). Go you to any university? or are you a chemic, physik or somthing else Professor? What is whit Thermal force or Textiles or Beton or Salt or paper(or cellulose) or Fullerene or Diamants as Hightch resources or porzelan or cotton or ........
P.S.
Zu welcher Zeit bist du immer so im Netz?

MoonWolf is offline MoonWolf
Warlord

Oct 2002
time: 06:25
  Old Post 27-01-2003 19:24
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I like the substitute idea! I've also been thinking of adding more required resources to industrial and modern units, like you need iron to build tanks and ships (they are build of steel and I think steel is a product of iron and CO2)

Ozymandias is offline Ozymandias
Prince

Aug 2001
time: 00:25
  Old Post 28-01-2003 13:06
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quote:
Originally posted by Optimizer

Iron should be more common to reflect realism and help small civs.


I question the need for iron resources early on -- in medieval Europe, most iron sources were local and alluvial and would be too insignificant to be represented on the Civ map. It wasn't until the 15th century that extraction technology, capital accumulation, and higher quality combined to make deposits like those in northern Sweden so important.

-Oz

Ozymandias is offline Ozymandias
Prince

Aug 2001
time: 00:25
  Old Post 28-01-2003 13:09
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quote:
Originally posted by Optimizer

Yes, bronze is an alloy of copper and tin. Tin is the rarest of these, so it should be more critical than iron. The reason why iron is a strategic resource, but not copper or tin, seems to be game balance. If tin was needed to build spearmen, you would need a road network early in the game to survive.



MesoAmericans and Polynesians did quite well with weapons made from obsidian, sharks' teeth, etc ...

-Oz

Optimizer is offline Optimizer
Prince
Stockholm
Feb 2001
time: 06:25
Lightbulb  Old Post 28-01-2003 14:29
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quote:
Originally posted by Ozymandias
I question the need for iron resources early on -- in medieval Europe, most iron sources were local and alluvial and would be too insignificant to be represented on the Civ map. It wasn't until the 15th century that extraction technology, capital accumulation, and higher quality combined to make deposits like those in northern Sweden so important.
-Oz


Resources like Iron should maybe become more common after a certain tech, like Metallurgy.

 
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