 |
|
vovan
|
|
I heard somewhere (on the official board maybe?) that building a landmark would solve the problem, but every time I open the landmarks menu I get kind of lost (never built landmarks any way... The only landmark I remember building was St. Basil's Cathedral, while building Moscow... Other than that, they don't really appeal to me...), so I get lost every time I open the landmarks menu, and am not really sure what to build...
|
|
|  |
 |
|
Maquiladora
|
|
No ones got airports yet have they? I know Jonny's got a seaport, maybe if we all had airports we'd get a steady influx around each city (providing we have adequate schooling health etc to keep demand high)
|
|
|  |
 |
|
vovan
|
|
Yeah, an airport might help. IIRC, seaports only attract industry - not people. I don't really have enough space for one, though... There are two islands on my map that are still empty but I already got them in sight for residential development (as that's what's mostly in demand.) I guess I could squeeze it on the mainland, though... I'll give it a try and see how it goes.
|
|
|  |
 |
|
Maquiladora
|
|
Yeah in SC3K seaports only helped industry, and airports usually commercial demand, but airports likely bring residential too. I dont think the residential demand just dries up in a sim nation, you just have to work out whats stifling it, poor health education no jobs whatever.
|
|
|  |
 |
|
vovan
|
|
Yep, Eli didn't play the last turn...
I will play mine soon. For now, though, I just wanted to point out that for those of us that didn't get the bonus transportation CD, it is now up for download (officially):
http://simcity.ea.com/coolstuff/landmarks/index.php
I don't know if it's still buggy though.
|
|
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|
vovan
|
|
The Vovanburg Times
January 01, 2018Energy Crisis Turns into ProsperityIn the biannual address today, the mayor pointed out several improvements our town has undergone in the past two years. Most importantly, the energy crisis that was about to strangle Vovanburg was defeated with the Mayor’s efforts. A new Oil power plant was constructed on the tiny island to the north of the peninsula. In fact, it is far enough from the residential areas, that the air pollution doesn’t reach the noses of the wealthy occupants of beach-side properties. The effect on water is as of yet unknown. The construction of the new plant gave the city so much electricity, that the old natural gas power plant was destroyed, and after a nominal period left for the air to clean up, a new residential district was constructed in its place. That action not only decreased the cost of electricity in the city (as oil power is much cheaper than gas power), but also attracted new population, and tax dollars, as well as more commercial and high-tech enterprises.
Attachment: city.jpg
This has been downloaded 27 time(s).
|
|
|  |
 |
|
Maquiladora
|
|
Jees the forum is acting up. Anyway.
Residential - 11, 409 (+20%)
Commercial - 1, 981 (+72%)
Industrial - 0 (+0%)
http://apolyton.net/upload/files/Ma...qapulco2008.zip
Had a short health crisis and a strike (i think) but i quelled it with a clinic before it kicked off big style, built a couple of connections, road and rail to JohnSjVille. Industrial demand seems to be rising now but im gonna try and stifle it with taxes next turn.
|
|
|  |
All times are GMT. The time now is 05:25. Apolyton Time is 00:25. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|