Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Naming units in PTW
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Does this make sense? (Time out:0 days after 26-01-2003, 23:16)
Yes
No
View Results [Edit Poll (moderators only)]
Author
Thread   
Pages (3): [ 1   2   3   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
trevor is offline trevor
Warlord
Silver Spring, MD (Washington D.C.)
May 2002
time: 00:25
  Old Post 26-01-2003 23:16
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Naming units in PTW Lose 30 kilos (of popups)

To add a touch of something to the game, I'm thinking of naming my units. Sadly, I don't have a huge amount of experience with the ground side of the battle, so if you guys can look at this and tell me if I'm wrong, please do.

All regular Infantry units to be named "Regiment" unit Mech. Inf., at which point they will be renamed to "Brigade"
All Cavalry to be named "Brigade"
All Armored units to be named Brigade
All Artillery units to be named "Regiment" unitl Radar Artillery, at which point they will be renamed to "Brigade"
Elite MA's, and MI's will get "regiment" as a honorific

Ambrose Groan is offline Ambrose Groan
Settler

Aug 2002
time: 21:25
  Old Post 27-01-2003 01:22
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Get a bigger avatar today!

Hi,

In the infantry, regiments can (although not always) consist of +2 battalions, as in Commonwealth and Soviet practice (hence, 2 RCR for 2 Battalion, Royal Canadian Regiment). Alternatively, a battalion can be termed a regiment, as in French practice. So it might be best to leave all modern infantry units (from musketmen up) as regiments, with elite units listed as "guards," "rangers," etc., or with ethnic or regional identifiers (i.e. Scots Guards, Welsh Guards, Irish Rangers, etc.). Earlier foot units could go by "company"--a term that could cover a vast number of people early on, or any other suitable historical designation (from legion to whatever).

Cavalry and armoured units tend to use the same terms. In Canada, armoured units (how few of them there are) go from squadrons (i.e. companies) to regiments (approximately equivalent in manpower to infantry battalions). Several regiments combine to form a brigade. In the US, however, armoured units go from squadron to battalion to regiment (i.e. Armored Cavalry Regiment). Elite units could be termed lancers (light cavalry), hussars, uhlans (German), dragoons, cuirassiers (French), guards, or whatever.

Artillery units go from batteries (equivalent in size to infantry companies) to regiments to brigades.

Hope this makes some sense...

HazieDaVampire is offline HazieDaVampire
King
The British Empire
Apr 2002
time: 05:25
  Old Post 27-01-2003 03:51
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Increase Your PM Length

its just goes with how to picture the battle, but, the bigger the map, the less important the unit is cuz of bigger armys, on standard/large maps, one modern unit is a squad to me! On smaller maps they're alot more important! So Regiments!

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:25
  Old Post 27-01-2003 10:09 Visit Master Zen's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

BIG FAN OF NAMING UNITS

I usually go with the brigade/regiment name for units on a large/huge map, grouping three units into a division (thank god for stacked movement in PTW). Throughout history I usually go to battle with "Armies" composed of:

12 "mobile" units (Horsemen/Knights/Cavalry/Tanks)
9 "assault" units (Swordmen/Med.Inf/Guerrilla)
18 "defense" units (Spear/Pike/Musket/Rifle/Inf/Mech)
16 artillery units
1 "mobile" Army of 3 o 4 mobile units

add Marine/Parachute troops if doing an amphibious assault.

By the modern age I substitute the "assault" units for more "defense" units since Guerillas are less useful than Mech Inf in both def. and attack.

This "Army" is split into 3 "corps" of 1 mobile, 1 def. and 1 assault divs, plus 4 artillery units. The remaining mobile units are used as a reserve and the three defense divs. (9 units) are used for occupation duties. 4 artillery units are also in reserve to be used where they are most needed.

In practice I think this system is quite versatile since one "Army" is enough to effectively threaten three objectives or directions and with enough reserves to exploit weak points or reinforce the places where the attack is stalled.

Anyway,
This might seem a little crazy or a little too much trouble but I am a military buff and this fullfills my dreams of leading organized armies into battle.. heheh, even more fun if I can name the units (kudos for the PTW team for finally incorporating this small detail I had been waiting for since Civ1)

BTW, Units which generate Leaders I usually add the "Guards" designation, as well as other units which do something spectacular (like capturing the enemy capital or winning major battles)

Also, even though units in ancient history were designated "legions" or "companies" etc, I stick with brigades because most units can be upgraged i would hate to change the name of 100+ riflemen "regiments" to infantry "brigades".

MoonWolf is offline MoonWolf
Warlord

Oct 2002
time: 06:25
  Old Post 27-01-2003 15:29
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

I don't use it in SP (only my elites that becomes leaders), but when I start playing MP, I think I would use for fun to call them "playername Chrusher" or simular

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:25
  Old Post 27-01-2003 16:07
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Lose 30 kilos (of popups)

I don't have as much time as you folks. If my spearman is called "Spearman" then he stays that way. He'll probably get killed anyway.

-Jam

The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:25
  Old Post 27-01-2003 16:41
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Lose 30 kilos (of popups)

I typically name the early units according to whatever their primary task is or was..."1st Explorers Regiment", "3rd Homeguard Regiment", "2nd Royal Guardsmen Regiment", etc.

Later on, if a particular unit did something of note, I would award it a nick on top of the unit designation: "Blood Riders", "Death Sentinels", "Purifiers", "Finishers", etc.

The worker I get at the start is always "Bob".

TacticalGrace is offline TacticalGrace
Prince
Invisible, Silent, Deadly.
Jan 2001
time: 05:25
  Old Post 27-01-2003 16:52 Visit TacticalGrace's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Put an end to popups!

I usually just rename ships, especially when I play the English.
Good caravel names: pinta, nina
Good Man-O-War names: Sovereign of the Seas, Collingwood, Mary Rose (actually it was a carrack but we don't have those)

Good Battship names: Hood, The Prince of Wales, Bismark, Admiral Graf Spee, Yamato, Iowa

Good ironclad names: The Great Britain, Merrimac, Monitor

Good Carrier names: Arc royal, Hityu, Shinano

HazieDaVampire is offline HazieDaVampire
King
The British Empire
Apr 2002
time: 05:25
  Old Post 27-01-2003 20:58
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton buy from Amazon

H.M.S Enterprise, it was an exploration vessel, then the yanks stole the name!

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:25
  Old Post 28-01-2003 11:06 Visit Master Zen's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Avatar Enlargement: We've got the solution

I name captured workers after people I hate... or designate them as Penal Battalions. Serves the ****ers right! If I totally destroy that civ, I usually name one after their ruler. START DIGGIN' CATHERINE!!

MoonWolf is offline MoonWolf
Warlord

Oct 2002
time: 06:25
  Old Post 28-01-2003 12:59
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by The Mad Monk

The worker I get at the start is always "Bob".


aaglo is offline aaglo
King
the contradiction is filled with holes...
Aug 2001
time: 07:25
  Old Post 28-01-2003 13:49
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton buy from Amazon

Tanks -> Battallion?

Kizami is offline Kizami
Chieftain
Ohio
Apr 2002
time: 00:25
  Old Post 29-01-2003 01:26
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Avatar Enlargement: We've got the solution

But you gotta admit, U.S.S. Enterprise does sound better!

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:25
  Old Post 29-01-2003 07:42 Visit Master Zen's homepage!
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by Kizami
But you gotta admit, U.S.S. Enterprise does sound better!


Only thanks to Capt. Kirk...

zorbop is offline zorbop
Warlord
st louis
Jan 2002
time: 23:25
  Old Post 29-01-2003 09:39
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton

i only name ships and armies.

for ships i give the initials of the nation, then S. for ship, and then the name.

i normally don't use historical names, i like to call them things like "tsunami" or "Jenova"

now, for something of some worth reading....
in mp i think i would to use groups of, say, 2 spearmen and a bunch of archers.
i let the spearmen keep their name, and rename the archers something like "Warrior" or "Spearmen" or my personal favorite, "Worker".
this lets you move a large force near enemie cities while they can only see the spearmen, and the others they can just see the names....

Kramerman is offline Kramerman
Prince
UT, Austin - The live music capital of the world
Jun 2002
time: 23:25
  Old Post 29-01-2003 10:19
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Get a bigger avatar today!

quote:
Originally posted by aaglo
Tanks -> Battallion?


Im thinking armored division...If im germany than its Panzer division.

But I'm usually Rome, and I always have a XX Legion.

Kman

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:25
  Old Post 29-01-2003 12:34 Visit Master Zen's homepage!
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

I think a division is too large a formation. Think about it, the western allies had 24 armoured divisions (16 US, 5 UK, 2 Canada, 1 S.Africa) in europe in 1945, individual civs have over 50 tanks sometimes. That's why I go for brigades.

Then again, it all depends on map size. Smaller maps should have larger formations for each unit.

aaglo is offline aaglo
King
the contradiction is filled with holes...
Aug 2001
time: 07:25
  Old Post 29-01-2003 13:00
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Browse Apolyton AD-FREE

In finland tanks are found also in battalions...

Mad Bomber is offline Mad Bomber
King
Columbus, Ohio
Nov 2002
time: 00:25
  Old Post 29-01-2003 13:19
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Infantry= Company
Cavalry= squadron
Tank= platoon
Planes= squadron

TacticalGrace is offline TacticalGrace
Prince
Invisible, Silent, Deadly.
Jan 2001
time: 05:25
  Old Post 29-01-2003 15:19 Visit TacticalGrace's homepage!
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Does anyone name their nukes?

Little Boy and Fat Man come to mind...

MoonWolf is offline MoonWolf
Warlord

Oct 2002
time: 06:25
  Old Post 29-01-2003 15:49
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Help yourself to an AD-FREE life

quote:
Originally posted by TacticalGrace
Does anyone name their nukes?

Little Boy and Fat Man come to mind...


Too bad the names won't be really seen; "Cæsar, I'm sorry to report "Roman Ereaser" has been launched against Rome"

TacticalGrace is offline TacticalGrace
Prince
Invisible, Silent, Deadly.
Jan 2001
time: 05:25
  Old Post 29-01-2003 19:42 Visit TacticalGrace's homepage!
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

It'll be seen by one party in the exchange. Just like in real life

Flash is offline Flash
Chieftain
Carbondale, Illinois, USA
May 1999
time: 23:25
  Old Post 05-02-2003 05:38 Visit Flash's homepage!
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

I've decided to use Battalion size units but may go to Regiments or brides.

At battalion, A regiment is 2 units, brigade is 10 and a division is 50 units.
Regiment, brigade and division are Army units

If i use regiments, Brigades are 5, divisions are 25

Flash

Mad Bomber is offline Mad Bomber
King
Columbus, Ohio
Nov 2002
time: 00:25
  Old Post 05-02-2003 11:26
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Inflate your Upload Space

Flash:

The formations are as follows:

12 men to a squad
3 squads to a platoon
3 platoons to a company
9 companies to a regiment
3 regiments to a battallion
3 Battalions to a brigade (each brigade also has an attached HQ company)
3 brigades to a division (Each division has an attached HQ company)

The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:25
  Old Post 05-02-2003 14:45
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Got spare money?

quote:
Originally posted by TacticalGrace
Does anyone name their nukes?

Little Boy and Fat Man come to mind...


"Percy"

Centauri18 is offline Centauri18
Prince
Arizona
Jan 2002
time: 22:25
  Old Post 05-02-2003 15:22
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Support Apolyton or Terrorists Win

That would be funny, being able to name nukes. In Germany: "I'm sorry, sir, but something called 'Kiss my @$$, Bismarck' is headed straight for Berlin."

Flash is offline Flash
Chieftain
Carbondale, Illinois, USA
May 1999
time: 23:25
  Old Post 06-02-2003 16:17 Visit Flash's homepage!
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Remove this text

Mad Bomber,
I'm basing my unit strengths on the American Civil War. I have two routes. The US Regular Army Regiments were
Composed of 3 battalions of 400 men for a total strength of around 1200 men. Or a Volunteer Regiment of 1000 men.

CORPS were composed of two or more divisions. Standard organization on the Union side was 45 infantry regiments and nine batteries of light artillery. There were about five regiments to a brigade, about three brgades to a division, and about three divisions to a corps.

Corps: 45 regiments + 9 Batteries of Artillery
Division: 15 Regiments (3 Brigades)
Brigade: 5 Regiments
Regiment: 1200 men (3 battalions) 0r 1000 men

Flash

Mad Bomber is offline Mad Bomber
King
Columbus, Ohio
Nov 2002
time: 00:25
  Old Post 06-02-2003 20:43
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Enter the AD-FREE zone

Flash:

Corps and Armies are relative terms and are not true indications of strength. Its more of a matter on how many divisions you can scrape together. A corps could be as little as 2 divisions or as many as 8 in the civil war, a huge difference in strength.

If you do the math a modern regiment is at full strength slightly less than 1000 men.

Regardless of the war, the basic unit of an infantry unit is the regiment. It is the best choice for an individual unit.

The US army developed the triangular arrangement (groups of 3's) just prior to WWI.

Aramis is offline Aramis
Prince
Not where I was tomorrow, nor will be yesterday.
Dec 2002
time: 23:25
  Old Post 06-02-2003 21:35
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Tired of ads?

I like naming ships, once I've reached Frigates.

Frigates are named after books in the Old Testament (inc. Catholic books);

Destroyers have names like Intrepid, Tempest, Wrath of Carthage. AEGIS cruisers as well;

Battleships named after my cities;
Subs have names of birds and sea creatures (esp. mythological);

Nuclear subs named for Greek/Roman gods;

Carriers named for Roman generals, like Scipio, Germanicus, Aetius, Sulla;

Ironclads and transports are numbered.

That's about all the time I can spend on names, although I like the idea of naming workers Bob.

Flash is offline Flash
Chieftain
Carbondale, Illinois, USA
May 1999
time: 23:25
  Old Post 07-02-2003 02:14 Visit Flash's homepage!
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Tired of ads?

Mad Bomber, I know Corps strength and Army strength vary, but it is a good example of how organization is made.

In the Civil War, a company had a max of 101 officers and men. 2 platoons, 4 sections and 8 squads.

In modern units they have Fire teams.

So you just pick a relative unit size and go with it. Pick what you like. This just happens to be what I like at the moment. For a Legion, I like a 10 unit "army".

 
Pages (3): [ 1   2   3   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:25.
Apolyton Time is 00:25.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0544 seconds (90.65% PHP - 9.35% MySQL) with 34 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net