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Rasbelin

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Tampere (Tammerfors), Finland
Nov 1999 time: 07:25
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Want to try the free MP demo version of Medal of Honor: Allied Assault Spearhead? Want to play it against other Apolytoners? Now you have your chance! 
The temporary test server by Rasbelin will kick of tomorrow and you can expect plenty of fun then as all players will be Apolytoners like you. However, this is just a test drive as the actual organised event will be in a few months time on the actual server. This will simply be a test drive of the configuration in a smaller scale.
Right now we already have 3 players awaiting for the testing; Rasbelin, DBTS and Lemmy, so there's still space left as the temporary server will have 6-8 player slots for now.
If you're interested, please leave a note. The game will be tomorrow at around 7 PM GMT (2 PM EST) and it can be several times, depending on how the participants agree about it. I already have to warn that you shouldn't expect any low pings, but that's not the essense as it's just for fun. 
What do you need to do in order to be ready to play?
1. Check that your PC meets the system requirements.
quote:
# Windows XP/Me/98/95 (Windows 2000 and Windows NT are NOTsupported)
# 450 MHz Intel Pentium II or 500 MHz AMD Athlon processor
# 128 MB RAM
# 8x CD-ROM/DVD-ROM drive
# 135 MB free hard disk space (additional space required for Windows swap-file, DirectX 8.0 installation and GameSpy installation).
# 16 MB OpenGL capable video card using an Nvidia GeForce3, Nvidia GeForce2, Nvidia GeForce 256, Nvidia Riva TNT2, Nvidia Riva TNT, ATI Radeon, ATI Rage 128 Pro, ATI Rage 128, PowerVR3 Kyro II, or PowerVR Kyro chipset with OpenGL and DirectX 8.0 compatible driver
# DirectX 8.0 compatible sound card
# Keyboard; Mouse
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2. Download the MoH:AA SH MP demo (149 Mb).
3. Download the 384 kb large patch (it's necessary in order to prevent the server from crashing because of a serious bug).
4. Set the settings for the hardware and configure your keys and MP settings.
Done! 
If you need help or have questions, please ask. The participants will get the details by PM.
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vovan
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Oh, and since I am at it, I was curious, has anybody figured out those numbers in the top-right corner? They are in this format: N (M)... At the beginning I thought that the first one is the number of kills by you, and the second - how many times you've been killed. But then I found out that I usually start with the first number being zero, and the one in parenthesis being something else. (anywhere between 14 and 50). So, then I thought that these numbers might be team scores. As in allies versus the axis soldiers, you know? But then I realized that the first number increases only when I kill someone, while the second one grows all the time. I.e. not only when I get killed. So, either my assumption about team scores is wrong, or the people don't play very well in a team. 
So, any way, if anybody got any insights, please share. 
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All times are GMT. The time now is 05:25. Apolyton Time is 00:25. |
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