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MrBaggins
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Growth = pop = much more production, commerce = better everything.
You just can't go wrong with food first... as long as you have *some* productive/commercial land in the radius.
Although ultimately PW is important... growth is *MORE* important at this stage of the game.
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MrBaggins
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That site is too far away... for now...
First... its tougher to defend a more spread out empire...
Second... the longer we delay the building of the second city, the longer it will take it to grow, for the resources to defend ourselves, and the means to develop new technologies, to appear.
Any concern that the cities would be too close together is moot... that wouldn't affect us until they were relatively large... and at some future date, when we are safe(r) empire reorganization can take place.
MrBaggins
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MrBaggins
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This isn't an either/or choice... its a question of what first... we need bigger cities... for more production, and to produce yet more settlers.
The subsequent city can be founded later.
There is also nothing wrong with a little empire reorganization; a city 'in the wrong place' can become a settler factory in the early-mid game... that you use to expand into a new empire cap, after government change.
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Martin Gühmann
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Berlin, Germany
Mar 2001 time: 06:25
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quote: Originally posted by Zaphod Beeblebrox
sometimes thats necessary (for instance, if the "give the poor people in that ugly city you just freed a new beautiful home" button doesn't work). |
You mean the City Capture Code, year there is a small bug in the current version, that will cause to disappear the resettled people, like bloothbath but without the diplomacy penalty. Or do you mean the enslavement button. I hope I fixed this for the next version of this code you could loose some of your cities if they received to many slaved. Oh and don't try to put a lot of units into the city cycle before you could loose them, too. 
quote: Originally posted by Zaphod Beeblebrox
but those "settler-production-facilities" never turn out very effective, if you want them to produce fast (and be secure, that city would be a border city! in this case) you have to build up some infrastucture/buildings (mills, citywalls...) first. and all that effort only to be abandoned later? NO! |
I agree we would have to put to much ressources into this settler factory, we need production now and not later when the enemy had overrun us.
-Martin
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MrBaggins
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So you favor getting overrun by the Germans and Austrians, so we *could* have had a 'pretty' empire, had we not been conquered, then?
MrBaggins
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Gilgamensch
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France
Jun 2002 time: 06:25
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Another reason to settle nearby:
Let's say we build the city in 2 turns from now.
This would mean we can start production/growth.
The other place it like 6 turns away.
Makes a difference of 4 turns, which is the time for one warrior and already the jump from 1 to 2. So, it isn't really any choice, or?
Figures might vary a bit......
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MrBaggins
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We'll get FAR FAR more production by going with the Potato... now... the extra pop means collecting from more squares, even if they do produce less production.
The city square for the Potato site, is on a grassland river... and gets 100% of that production and food bonus. Its probably as or more productive as size 1 or 2... and certainly more productive in terms of commerce.
The Coal site will simply grow too slowly... the Potato is a big food bonus. The extra potential production from the mountains/coal will not be seen til many more turns later than the Potato site.
We also will have a 2 turn head start on growth, going with the potato site.
Regarding the 'settler factory' the 'lost production' of a few buildings will be meaningless when we have a 15 city empire... the quick start the city provides us, will be all that matters... and pay off in spades.
MrBaggins
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Zaphod Beeblebrox
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aachen, germany
Aug 1999 time: 05:25
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there is plenty of fine terrain to the east and south, we can just settle there and build a great nation instead of failing to invade our neighbours and getting crushed by their response
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MrBaggins
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define plenty...
we've only seen 2 opponents... we have no real knowledge of who is to the south.
to the east, we know is Germany... and the Germans are apparently multiplying like rabits.
MrBaggins
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mapfi
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Zurich, Switzerland
Jul 2002 time: 06:25
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I'll put it in a resolution since neither Wise Ass or IW are polling...
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All times are GMT. The time now is 05:25. Apolyton Time is 00:25. |
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