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What is your greatest wish for the next title in the Civilization series? (Time out:0 days after 29-01-2003, 06:11)
Make it real-time. Turn based games are so 90's.
Civ 4 needs tactical combat like Empire Earth and Rise of Nations.
The AI is everything.
It's about time for a Civ game to have functional multiplaying from the beginning.
A better trade and resource system is what Civ 4 needs.
Civ 4 should have an intimate atmosphere. Add some feeling!
I'm thinking of something else...
I don't want Civ 4!
View Results [Edit Poll (moderators only)]
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panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:25
Arrow  Old Post 09-02-2003 19:21 Visit panag's homepage!
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#31 Report this post to a moderator
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hi ,

, the re-introduction of the civ II cheat , .....

way more simple to create certain scenario's , ....

have a nice day

Optimizer is offline Optimizer
Prince
Stockholm
Feb 2001
time: 06:25
  Old Post 18-02-2003 18:11
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#32 Report this post to a moderator
Suffering from ads?

I've read that there's something like a debug mode in PTW. Is that the same as a cheat mode?

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:25
  Old Post 22-01-2005 01:18 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#33 Report this post to a moderator
Got spare money?

I voted AI...it's consistently identified as a critical element in the next release.

Donegeal is offline Donegeal
King
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002
time: 05:25
  Old Post 22-01-2005 04:42
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#34 Report this post to a moderator
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bigvic is offline bigvic
Prince
Columbia, S.C.
Nov 2001
time: 00:25
  Old Post 22-01-2005 04:59
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#35 Report this post to a moderator
Suffering from ads?

i hate real time strategy - why not just play some first person shooter? well, 2 each his own....

Brundlefly is offline Brundlefly
Prince
United States
Nov 2001
time: 00:25
  Old Post 26-01-2005 19:34
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Re: What is your greatest wish for Civ 4? Suffering from ads?

Find a way to display women breasts in the game. And lots of them.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:25
  Old Post 27-01-2005 01:35
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I have a feeling that might be somewhat down the agenda.

alms66 is offline alms66
Prince
Louisiana
Oct 1999
time: 23:25
  Old Post 27-01-2005 03:52
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I voted for something else, which will never happen as long as Firaxis is conservative with the changes between titles, but here it goes...

I want to stop wasting all those tiles between cities, because let's face it, they really are being wasted. Sure, a city's population does some resource "mining" on the tiles, but only if the city is big enough to work that particular tile. Otherwise, what function do these tiles serve?

Some argue that you must pretend cities in the current games are really provinces due to scale issues. I say let's stop pretending and make it so. Let's switch to a province-based model, with the center tile as the capitol. Let's put population on every tile in the province, and stop wasting them. There are surprisingly few changes that need to be made to the game to make this happen, and it provides a much more satisfying gameplay.

Swissy is offline Swissy
King
Chicago,IL,USA
Sep 1999
time: 23:25
  Old Post 27-01-2005 04:35
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AI is for those who have no hope for high-speed internet connection. However good it is it will be overcome. Multiplayer is the most important aspect in the next generation of civ. So what if you can beat the game, try beating a number of excellent players who can trash the AI just as well as you can. It would be a far more rewarding playing experience.

Bkeela is offline Bkeela
King
Brisbane, Australia
Oct 1999
time: 15:25
  Old Post 30-01-2005 05:09
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I want a historical earth map with historical civ placements.

LDiCesare is offline LDiCesare
King
La Ferté sous Jouarre France
Jan 2001
time: 05:25
  Old Post 30-01-2005 14:20
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quote:
AI is for those who have no hope for high-speed internet connection. However good it is it will be overcome. Multiplayer is the most important aspect in the next generation of civ.

No. It's also for those who want to play a game over several days without the constraints of having to play when X is online and Y is not ill. MP is totally unimportant for some players.

Panzeh is offline Panzeh
Chieftain

Jan 2004
time: 05:25
  Old Post 30-01-2005 16:28 Visit Panzeh's homepage!
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I think TBS games of this day and age need to ditch 'spaces' altogether and go to vector-based movement, ala Highway to the Reich .

Spaces were originally used to make board games manageable and easy to play. Well, this is fine and dandy, but we now have mr.computer to handle our movement easily.

I could go on about my ideas on real-time, but then people would moan 'clickfest'.

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:25
  Old Post 31-01-2005 16:57
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Put an end to popups!

One of my greatests wishes for Civ 4 is a government system like in SMAC. This also opens for the possibility to make a more interesting difference in the nations in the game compared to Civ 3...

Another wish I have is to keep it as a TBS game

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:25
  Old Post 31-01-2005 17:04
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quote:
Originally posted by LDiCesare
No. It's also for those who want to play a game over several days without the constraints of having to play when X is online and Y is not ill. MP is totally unimportant for some players.


Agree... I've never played MP Civ 3... I once was about to start one but because I'm behind nat it would make it too much of a hassle to get started so I gave up... I didn't care much about it either so no big loss



I prefer to play MP games against people I know, which takes Civ out of the question since I don't know anybody who plays Civ games

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:25
  Old Post 31-01-2005 18:14 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#45 Report this post to a moderator
Increase the size of your Attachments

ADG, no Civ3 PBEM?

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:25
  Old Post 31-01-2005 18:16
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Lose 30 kilos (of popups)

Ah yeah, forgot about that... yep I've tried a few games... got beaten in every game though...

Fredric Drum is offline Fredric Drum
Warlord
of Cheese
Dec 2000
time: 06:25
  Old Post 31-01-2005 19:26
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My greatest wish for Civ4 is: RESPECT MY BORDERS, YOU AI SCUM!

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:25
  Old Post 31-01-2005 19:42
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Avatar Enlargement: We've got the solution

We have to be realistic... that is never going to happen... AI's always prefer to go to war with their one pikeman who crossed the borders against my army of tanks, than to respect the borders

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:25
  Old Post 31-01-2005 20:46 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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Lose 30 kilos (of popups)

quote:
Originally posted by Adagio
Ah yeah, forgot about that... yep I've tried a few games... got beaten in every game though...


I wish there was a way to enter notes while playing the game. That would help to leave a reminder to where I saw an enemy unit or to remind me of my strategy. Sometimes weeks go by between turns if you have player participation issues.

Fredric Drum is offline Fredric Drum
Warlord
of Cheese
Dec 2000
time: 06:25
  Old Post 31-01-2005 23:29
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quote:
Originally posted by Adagio
We have to be realistic... that is never going to happen... AI's always prefer to go to war with their one pikeman who crossed the borders against my army of tanks, than to respect the borders



If that's true, it's bye bye to Civ for me. I've played Civ1, 2, 3 + CTP 1/2 and SMAC, but this simply isn't good enough. The Civ3 system is retarded. Period.

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:25
  Old Post 01-02-2005 01:50
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Yes it's a very stupid system they have for that in Civ games (don't remember if that problem existed in Civ1 + 2), but IIRC the system in ctp 2 was even worse than in Civ3. When (in ctp 2) I asked the AI to remove it's unit(s) from my borders there were a 90% risk that the AI would decleare war because it didn't want to remove the unit(s) even though the AI had no chance of winning the war... in Civ 3 the risk of AI declearing war because of this is "much" smaller



Would be great if they could make them respect the borders though... it's annoying to have to tell the AI turn after turn to get their units back to their side of the borders

Last edited by Adagio on 01-02-2005 at 02:00

Fredric Drum is offline Fredric Drum
Warlord
of Cheese
Dec 2000
time: 06:25
  Old Post 01-02-2005 17:15
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It also takes away a bit of the atmosphere, the feeling of 'owning' and controlling a nation. It's not fun when foreign soldiers use your land as a highway whenever they please.

Colon is offline Colon
Emperor
Antwerp, Colon's Chocolate Canard Country
Jan 1970
time: 06:25
  Old Post 01-02-2005 18:24
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An (ever) improved AI and less micromanagement.

biru biru is offline biru biru
Warlord
Tokyo
Oct 2004
time: 14:25
  Old Post 07-02-2005 21:21
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The absence of caravans in CIV III was a dissapointment to me. I enjoyed the challenge of establishing trade routes, building large cities with food routes, and being able to race to complete wonders.

Bring back caravans! (the increased diplomacy options in civ III were great, but not worth trading for freight units). Maybe allow civs to have trade embargoes, or tariffs through diplomacy, but bring back the caravans!

Also, got t obe able to race on wonders.

CIV; best game ever

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:25
  Old Post 07-02-2005 21:43
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Remove this text

One of my greatest wishes for Civ3 was to get rid of caravans

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:25
  Old Post 07-02-2005 22:30 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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I just started playing CtP2 and found that the diplomacy options are much better than Civ3. You can ask nations to remove their troops, and raise the tone of the negotiations. It's pretty good and worthwhile for Firaxis to infuse some of those concepts into the cIV diplo model.

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:25
  Old Post 08-02-2005 03:01
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quote:
Originally posted by Adagio
One of my greatest wishes for Civ3 was to get rid of caravans

Yeah, thank heaven for that!

biru biru is offline biru biru
Warlord
Tokyo
Oct 2004
time: 14:25
  Old Post 08-02-2005 06:43
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quote:
Originally posted by Adagio
One of my greatest wishes for Civ3 was to get rid of caravans


I've seen this opinion hinted at elsewhere! A conversation on the topic must have occured b/f.

I wonder why you don't like caravans. Certainly you must be able to rush wonders in CIV IV, and it makes sense that multiple of your cities should be able contribute to a great project. Caravans are a reasonable and historically sensible (think of the resources pouring into Egypt to complete the Pyramids) way to reallocate resources.

Perhaps you found the units cumbersome to use. There may be alternatives then to redistibuting food or establishing tade between civs. But still, caravans were one third of the unit classes in the originals, they are not much more difficult to use than military or diplomatic units, and their usefullness in the game made them a truly competitive choice rather than just pumping out armies. Real life cities and nations spend more resources building things to trade than things to blow things up.

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:25
  Old Post 08-02-2005 15:09
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They were just too boring/annoying

ctps model for this where slightly better...

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:25
  Old Post 08-02-2005 16:51
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Instead of using caravans to help hurry Wonders, the income of trade agreements could be diverted to Wonders as well instead of to citizens only, but perhaps with an added effect to make it more worthwhile using the profit on the Wonder then the citizens.

 
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