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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Other Games > Classic Games (Civilization/Boardgame, Colonization, MoM) > how did you like it so far?
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LaRusso is offline LaRusso
King
appendix of Europe
May 2001
time: 06:25
  Old Post 29-01-2003 21:33
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#1 Report this post to a moderator
how did you like it so far? Support Apolyton, buy GURPS/ Alpha Centauri

i know it depends a lot on the people you play against and the time availiable. how did you like your games so far? any interesting situations?

LaRusso is offline LaRusso
King
appendix of Europe
May 2001
time: 06:25
  Old Post 31-01-2003 18:38
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#2 Report this post to a moderator
Tired of ads?

it seems i have overestimated the number of people who actually play or own the boardgame...

Andemagne is offline Andemagne
King
Rovaniemi, Lappland, Finland
Dec 1999
time: 07:25
Talking  Old Post 31-01-2003 19:06
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#3 Report this post to a moderator
Support Apolyton, buy Civilization 2

please tell us, I want to know too.

HAND is offline HAND
Warlord
England, UK
Dec 2001
time: 05:25
  Old Post 04-02-2003 20:15
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#4 Report this post to a moderator
Support Apolyton buy from Amazon

The link for the game doesn't work under the Welcome thread. Any links available so i can have a look?

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:25
  Old Post 05-02-2003 15:16
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Support Apolyton, buy Civilization 2

I have played one game so far

It took 7 hours to get to the end of the modern age.
We could have played longer, but we ran out of time.
We played hours on saturday and 3 on sunday.

We had no wars, except two batles between my brother and me.

I liked it very much, eventhough we needed the first 1 /2 hours to get used to the game.

Next weekend I'll play another game, I hope to play with 6 people this time (4 in the first game)

I think it's not a game I'll do very oftenly, but a few times a years, and those games will be kewl.
It just takes too long to play it on a regular base.

LaRusso is offline LaRusso
King
appendix of Europe
May 2001
time: 06:25
  Old Post 05-02-2003 17:06
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#6 Report this post to a moderator
Full PM-box? Change here!

i'll repost what i wrote in the welcome thread

I carried the game over the Atlantic for a couple of connecting flights, it is darn heavy and bulky, but certainly worth it. All of my friends in Belgrade are very happy with it.
Well, I am surprised to hear that a single game lasts for 10 +hours. We had a quick playtesting one and got throught the Ancient age in about 4 hrs, but we literally checked every single rule along that road and took tremendous time ogling new shiny tech cards and figuring out what purpose they serve at all (not to mention world wonders). Our second game we decided to play for no more than 4 hrs, again we were looking at rules and had occassional breaks, but this time the pace quickened significantly. It took us 2,5 hrs to get out of ancient and 1,5 more to finish medieval age, and just like in CivIII, the game picked up speed as we progressed. I am getting a feel that the next time we sit around we'll finish it in about 6 hrs. This is a great improvement over our Advanced Civ (Avalon Hill) games that literally took a day to finish (or finished us off).
The game plays really well, we adopted some minor changes as suggested by errata and some wise fellas at Eaglegames forums (but really only minor changes, not really getting into cumbersome details some people thought of to reshape the game altogether). Is it worth 44 USD (CompUsa)? So far, definitely.

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:25
  Old Post 05-02-2003 18:48
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#7 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

The game takes longer if there's more war during the game.
If the world's in peace, the game goes quickly.

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:25
  Old Post 05-02-2003 19:18
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#8 Report this post to a moderator
Lose 30 kilos (of popups)

I've never had time for a full one (i've never gotten past the midevil age!). I've found that war is very risky and it's better to negotiate borders at the beginning.

LaRusso is offline LaRusso
King
appendix of Europe
May 2001
time: 06:25
  Old Post 05-02-2003 19:32
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#9 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by civman2000
I've never had time for a full one (i've never gotten past the midevil age!). I've found that war is very risky and it's better to negotiate borders at the beginning.


even when their unprotected settlers are tempting you?

ZargonX is offline ZargonX
Emperor
Space
Sep 2002
time: 00:25
  Old Post 05-02-2003 22:23
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#10 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

I've played a few games now, and they get faster every time. Yes, fighting wars drags things out, but peacetime can also become slow if people are debating what to purchase. I think that as you get more experienced with the rules and comfortable with the system, things speed up accordingly.

Andemagne is offline Andemagne
King
Rovaniemi, Lappland, Finland
Dec 1999
time: 07:25
Talking  Old Post 06-02-2003 03:15
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#11 Report this post to a moderator
Support Apolyton, buy Civilization 2

haven't played the game but heard from a friend that, CivBG has nice set of pieces, nice shining board and nice deck of tech cards but broken rules. so you have to invent your own rules. is this true?

LaRusso is offline LaRusso
King
appendix of Europe
May 2001
time: 06:25
  Old Post 06-02-2003 14:52
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#12 Report this post to a moderator
Enter the AD-FREE zone

quote:
Originally posted by Andemagne
haven't played the game but heard from a friend that, CivBG has nice set of pieces, nice shining board and nice deck of tech cards but broken rules. so you have to invent your own rules. is this true?


no, with the errata posted in january on the eaglegames.net you need not invent anything, but you may invent anything that works for you and gives you more of the 'civ' feeling. we adopted a slightly different placement system to avoid having someone who does not have a single resource at the beginning and, in addition, we have a +1 mountain defence (so that it makes at least some sense to build a city there). the rest of the rules are fine so far (we might also introduce a rule whereby you cannot buy two consecutive advances in a single turn (people have a feeling that the last two eras rush is, ummmm to fast)

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:25
  Old Post 07-02-2003 22:56
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#13 Report this post to a moderator
Support Apolyton buy from Amazon

The problems with war is that while you might get some victories at first, you lose a lot of trade and unless your much stronger the slowness of movement gives your opponent plenty of time to build up defenses.

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:25
  Old Post 08-02-2003 21:22
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#14 Report this post to a moderator
Avatar Enlargement: We've got the solution

The start has it.... you can easily stay at war for ages if you have the right trade stuffs for several monopolies with minimal input from other players. If you are paying ~7 gold to two people for one resource and you have bought those to complete 3 or 4 resource monopolies you can be ROLLING it in more than you opponent is likely to be able to handle.

I swear, this game so needs to come with a system for passing notes surreptitiously, else diplomacy is so much asw useless.

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