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blackice
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Canada where else...
Sep 2000 time: 00:25
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Oh ya I forgot that part do we or do we not have a thread that describes banned bugs and not banned bugs?
Seems that all these PBEM rules are rather mute if we do not have an official ban or not banned bug, rule list list....
Seems to me that was the whole idea behind banning all bugs unless agree upon before the game. That way we did not need to list them. So how do newbies know what is fair and not fair?
This thread opens a new can of worms, it seems prudent now to include a list of banned bugs vs ok bugs, does it not? Let alone a basic list of fair play and easy honor code rules we us here.
Maybe it can be included in an official thread somewhere that covers the rules. I mean now it is not as easy as saying all bugs are banned is it?
This thread: Info Central - if you're new to this forum, read this first
Would be a good place to add the line:
Game hacks, modifications of the game in any way shape or form through slic commands, game cheats, etc including known or unknown bugs is not allowed in official PBEM games online or otherwise.
Please submit any new bugs and or game cheats, slic commands to the community in the form of a poll for community voting on it's use in official games.
The reason is obvious in Apolyton PBEM we promote honest, fair, equal exchange of game strategy for the best CTP simulating gaming experiences you could ever hope for. 
Use of such addons and or modifications could mean instant banning by way of a trip to Solver Hall or worst case senerio participating players ignoring your exsistance, period. Think Klingon here. 
BUGS: All bugs are banned except #2 "keep under farm" trick/bug
Just a thought?
Something like this would be good for newbies, would it not?
Last edited by blackice on 19-02-2003 at 08:08
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Grandpa Troll

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I owe..I owe..it's off to work I go
Jul 2000 time: 00:25
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quote: Originally posted by blackice
True Checkmate but the idea is if it is not in the tutorial it is a bug, period. I mean you have to draw a line somewhere why not there?
It is easy every newbie knows that, so does every vet, right?
Same would go for tricks, ramps etc... so a blanket statement would be good, easy and cover a wide range of possibilities. Let's be honest with a clause like that how could someone not know what the rule is?
At the same time if people chose to use cracks, bugs, tricks, ramps whatever as long as all players know what it is and how to use it and most importantly agree to it's use before a game so be it. |
Pete
I have a very honest question. But first, I just wanna say I think your opening stement is great, about if its not in tutorial, its a bug period.
ut my concern, or rather question is this:
I learned from you and many more, about MAXING PW out in 1 or 2 turns in a row, particularly in Communism, so as to get a huge amount of infracstructure which will of course help in increasing both Gold and City growth, depending which improvement you chose to go with. I havent seen this in the tutorial.
The second one is another fairly obvious choice, manually placing your workers on goods tiles, which I didnt see in manual either.
The third is this, which is pretty simple, but not so obvious, or at least to me da Big Dummey Grandpa Troll, is how to build a virtual road of farms from a river or ocean area (Body of Water) so you can do improvements to grow your city up strong.
I am only saying that this game, as wonderful and time consuming as it is, has so many dynamic diverse options, it is so easy to overlook what some call cheats or bugs or riush-buy or ramping. I have not used in games what is discussed here. I have not seen many, only a few. I am simply stating that by saying if its not in tutorial, a lot of strategies would not be allowed.
ICS, is that also mentioned in tutorial?
Just asking is all my friend from the Great White North!!
Grandpa Troll
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