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tibbits
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How do I know when I've bombarded a city enough to have weakened all the defenders? Any rules of thumb?
Thanks
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tibbits
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quote: Originally posted by Tattila the Hun
Well, you can count. "One infantry down to 2 hp, mark, one regular down to 1" etc, until same units start to appear. Personally, I allways bomb all of them to their reds... |
Where do such messages appear. The only ones I see are when bombardment fails, when an improvement is toasted, and when a citizen dies
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CerberusIV
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quote: Originally posted by TacticalGrace
If you have a unit next to the city then you will see the top unit in the stack defending the city. It is always what is meant to be the best defending unit. If it only has one hit point left (in the red) then stop bombarding and send in the assault squad. |
Not quite. A vet infantry down to 1HP will appear as top unit but the city could contain a conscript rifleman or guerilla or two. Not that it should make much difference.
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Mad Bomber
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Columbus, Ohio
Nov 2002 time: 00:24
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quote: Originally posted by sabrewolf
those citizens can cause you a lot of trouble, that's why i usually starve them to city size 1, 2 or 3 and speedgrow the city (with own workers and irigation&railroading of the tiles around).
you might lose some trade and time, but you don't need to worry about lost units caused by flips and cities going into disorder while you still have to pay for those improvements.
however, i do wish precision bombarding would be possible. today, artillery can target small buildings and objects and are very exact (except with strong winds, etc.)
also, radar stations and outposts should be destroyable with shelling |
I hate to wait to starve a city, the longer that it exists is the more chance of a flip, just get a settler over there and abandon/refound.
As far as bombarding goes, Artillery is still not accurate enough to give it the precision capability (and you should be able to choose your target with precision munitions) A modern artillery unit can use satallite coordinates to target a building but the shells are still unguided, and have a significant margin for error due to atmopheric densities and other factors. I agree with you that radar stations and outposts should be able to be destroyed with bombardment.
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MoonWolf
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Not sure if I've tried with artys, but I'm sure I've destroyed outposts and radars with planes. I have lethal bombardment for my planes though, but I don't think it should make any difference against these structures.
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Mad Bomber
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Columbus, Ohio
Nov 2002 time: 00:24
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quote: Originally posted by Tattila the Hun
No, I've had cities lookin empty, only a destroyer or similar, (usually after few nukes), then rushing to grab it, only to encounter infantry. I've been playing with the patch succestion, can't remember whether destroyers have better defence in that or something... |
That has never happened to be and my destroyers have a better defense than Infantry, so I don't know how this is happening to you. Hmm, check and make sure that you do not have infantry or Guerillas flagged as invisible.
Also if your look was on a previous turn it's possible they have re-inforced the city or used the draft.
It also may be a bug, send an e-mail or PM to the Firaxians after ruling out all logical reasons.
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Catt
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California - SF Bay Area
May 2002 time: 21:24
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quote: Originally posted by Tattila the Hun
No, I've had cities lookin empty, only a destroyer or similar, (usually after few nukes), then rushing to grab it, only to encounter infantry. I've been playing with the patch succestion, can't remember whether destroyers have better defence in that or something... |
I had something similar happen recently -- the city defender was visibly a cavalry (after having destroyed a modern armor or two first), but my next attack somehow produced another modern armor as defender. It happened three or four times in a row. I figured out that the "surprise" defenders were units loaded on a transport located in the city -- they didn't show up as units defending the city until attacked, but they also didn't just sit in the transport, to be sunk when I took the city. I don;t remember this happening under vanilla civ 3 (my incident was PTW 1.14f).
I would venture a guess that underneath your destroyer was a transport and inside the transport were infantry. When you attacked the city, an infantry popped out of the transport to defend.
Catt 
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