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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-General/Help-Archive > New -NON Partisan bug
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colossus is offline colossus
Warlord
Hong Kong
Nov 1999
time: 05:12
Exclamation  Old Post 14-02-2001 08:04
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#1 Report this post to a moderator
New -NON Partisan bug Support Apolyton or Terrorists Win

Try this:

1.)Found a new city

2.)Re-home some partisans in the city

3.)Disband the city

4.)Bingo! You get some NON partisans

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:12
Question  Old Post 14-02-2001 08:37 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#2 Report this post to a moderator
Avatar Enlargement: We've got the solution

Was your disbanded town nearer to an AI city or to one of your own?

If you disband a place by building an engineer in a "1" city - the engineer will take support from nearest city. Should the nearest place be AI owned it will be NON.

-----------

SG(2)
[This message has been edited by Scouse Gits (edited February 13, 2001).]

colossus is offline colossus
Warlord
Hong Kong
Nov 1999
time: 05:12
Post  Old Post 14-02-2001 09:45
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#3 Report this post to a moderator
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It has nothing to do with the engineer.
The point is-you get some NON PARTISANS.

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:12
Question  Old Post 14-02-2001 14:02 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Avatar Enlargement: We've got the solution

Yes, I gathered that!

Was your city generating these NON Partisans nearer to an AI city than to one of your cities?

-----------

SG(2)

colossus is offline colossus
Warlord
Hong Kong
Nov 1999
time: 05:12
Post  Old Post 15-02-2001 10:54
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The city that generates these NON partisan was nearer to my city.

I think it is the special attribute of partisan

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:12
Post  Old Post 15-02-2001 12:14
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Get a bigger avatar today!

Its not really a bug if the "partisans upon city capture flag" has been activated.A disbanded city will be considered destroyed or captured so NON partisans should pop up.

maybe it is a bug

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:12
Question  Old Post 15-02-2001 14:24 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Got spare money?

Colossus - which version of Civ2 are you playing?

---------

SG(2)

Marko_Polo
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Not Yet
time:
Post  Old Post 15-02-2001 21:35
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Help yourself to an AD-FREE life

quote:

Originally posted by Scouse Gits on 02-15-2001 04:24 AM
Colossus - which version of Civ2 are you playing?

---------

SG(2)


I'm playing 2.42 and could duplicate this.. I built a new city, rushbuilt two partisans, then rushbuilt engineer to disband the city and my two partisans became NONE's.

This isn't necessary a bug IMO, it's kinda logical that partisans escape from the city if it is destroyed by player

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:12
  Old Post 16-02-2001 02:33 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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quote:

Originally posted by Marko_Polo on 02-15-2001 11:35 AM

This isn't necessary a bug IMO, it's kinda logical that partisans escape from the city if it is destroyed by player


Yes, agreed to an extent - but when a city is captured the partisan units are not there from the beginning!
All other units would be lost if supported from the city. Perhaps the game intended this to happen!

You keep learning.

-------

SG(2)

colossus is offline colossus
Warlord
Hong Kong
Nov 1999
time: 05:12
Post  Old Post 16-02-2001 07:29
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Got spare money?

quote:

Originally posted by Scouse Gits on 02-15-2001 04:24 AM
Colossus - which version of Civ2 are you playing?

---------

SG(2)


I'm playing MPG.

BTW, I posted it because sometime I read strategy which deliberately builds city to be captured by barbarians-so as to collect the NON partisans. I don't know whether the intention is to save the shield cost on partisan, or get the NON attribute, or both. I think disbanding the city supporting the partisan is easier if just the NON attribute is wanted.

jcarkey is offline jcarkey
Warlord
St. Louis
Aug 2000
time: 23:12
Post  Old Post 16-02-2001 20:43 Visit jcarkey's homepage!
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#11 Report this post to a moderator
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That's pretty cool. You get no home partisans. I like partisans, all the better fro the partisan horde strategy.

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zyxpsilon is offline zyxpsilon
Warlord
Laval,Quebec,Canada
Sep 2000
time: 05:12
Arrow  Old Post 18-02-2001 00:20
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quote:

Originally posted by colossus on 02-15-2001 09:29 PM
as to collect the NON partisans.



This has been a very usefull strategy for me in some game end-years crushing of AI's.
Bag the NONS, fortify them indefinitely in key-locations and let the cities be taken over and over again to generate as many as you wish.
All what's needed is a far-away "tricky-founded" behind the lines overcrowded city.
The Ai's actually created (graciously) a whole armada of those partisans just by keep targeting on the traps.
Even more enjoyable that late "money-filled" huts!!
And they're FREE.


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