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Should we propose "Draft Border Treaty 3" to Vox as our negotiated border?
This poll is closed. |
| Yes. |
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8 |
88.89% |
| No, let's change something. |
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0 |
0% |
| No, I don't want a negotiated border. |
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1 |
11.11% |
| Abstain |
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0 |
0% |
| Total: |
9 voters |
100% |
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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:25
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I just sent a new draft border proposal to the GS mailbox and the usual suspects. It's based on the original draft border treaty that Jon and I hashed out in chat, but with Dissidentville in its actual settled location and our northernmost city moved 9 to the coast so it can build a harbor and use some coast tiles to achieve a viable size. Do we want to push this as a final negotiated border with Vox?
Edit: I gave the poll a 1-day time limit since we've already hashed out the issue a fair amount and we need to get moving before Vox settles another "let's stretch the borders" city.
Edit: The subject heading on the e-mail is "New Border Treaty Draft." The "Draft Border Treaty 3" title comes from the name on the .jpg itself.
Edit: General Theseus wants our city that will use the second iron moved up against the mountain. Let's regard that as the new official map we're voting on.
Nathan
Last edited by nbarclay on 02-02-2003 at 11:06
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Theseus

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The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002 time: 00:25
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Hmm...
I'm more or less fine with the plan, but I'll throw out some considerations:
* NW-most town: I hate putting towns next to mountains / hills, but I could make the argument here... place it 9, and guarantee control of the iron.
* NE-most town: In general, this area is packed at 2-tile spacing. The ability to build a harbor here is good, but similarly, I could make an arument for moving it 1, thus guaranteeing control of the adjacent mountain.
BTW, if I were recommending sites to Vox, I would move the inland town 4, thus maintaining a jungle shield and easing their ability to road / connect.
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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:25
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quote: Originally posted by alva
Just a small observation, but if they settle the one tile isthmus, we won't be able to pass it.
(if we would ever try to invade Lux (together with Vox), this will make things alot more complicated) |
A little more complicated, but not terrible. Basically, we'd need a galley or two as a "stepping stone" around the isthmus to get our forces into North Estonia on their way to the invasion. Positioned correctly, the galley(s) wouldn't even have to move, and two units could cross per galley per turn (one turn into the galley, and one out as the next units move in).
And if we do fight Vox someday, I'd just as soon not have their city in that area be on a hill, which is the logical alternative.
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