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E_T
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Orlando, Florida
Mar 2001 time: 00:25
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There is a Concript Barb that is just north of TEG (Reg Warrior), on a mountain. I do NOT suggest that we try to kill it because of TEG main mission, to follow Basher out. Basher was NE of TEG last turn, so we should move NE.
IF that Barb wants to take a poke at TEG, then the Barb will likely be killed and TEG might be wounded, but he should survive.
Let's hope that the Barb goes after & Kills Basher...
[EDIT] I also suggest that the Madrid Warrior approach the Barb Camp along the Hill line (i.e. move SE then attack next turn).
If Oliverfa doesn't get his orders posted:
The Worker in Madrid is to move to and start roading the Game Tile (#5) - {name them ??Madrid Worker, Madrid Slaves??}.
Visgoth Slaves are to start roading - 3 turns to complete.
[/edit]
Eta Tamali
Last edited by E_T on 03-02-2003 at 22:44
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OliverFA
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Leeds, UK
Sep 2002 time: 06:25
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I agree with señor Tamali. TEG should follow Basher to make sure he is out and to give GoW a message that of strength
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OliverFA
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Leeds, UK
Sep 2002 time: 06:25
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Good question señor Menendez.
The worker is going South (the game tile) to road it the next turn.
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LzPrst
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Mars Colony
Apr 2001 time: 05:25
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I think the pamplona conscript should stay and the spearman go out with the settler. it doesnt take long to build a new spearman in pamplona and it'll show the GoW warriors that we have plenty spearmen.
If they see a conscript warrior(!) with a settler or as a cities' defences... they'd think we could be conquered by the basher family alone.
btw we need more settlers!
Last edited by LzPrst on 03-02-2003 at 23:31
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dejon
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Units:
TEG moved NE - GoW warrior is directly north on desert tile, barbarians on mtn to the NW.
Pamplona Warriors moved S - uncovered last dark tile - another ivory
Magyar Warriors moved SW - spotted barbarian and his tribe
Madrid Expedition moved SE - will attack barbarian tribe next turn
Visigoth Slaves commenced Road
Madrid worker moved S
Science/Slider:
Changed to 90%. Literature in 15 turns, +0 gold.
This was discussed with Togas. We have 83 gold now, are expecting 60 from GoW, and another 50 from barbarian tribes in our sights.
Military Advisor:
Unchanged. (Still Avg to ND, GoW, Strong to Lux)
Shots:
World Map
Demographics
Histograph
Scores
Please note that I will no longer be maintaining a back history of the screenshots linked in older threads.
Pre-Play Saves
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OliverFA
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Leeds, UK
Sep 2002 time: 06:25
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I'm a bit busy today sr. Ruby_maser, but I will try to look at the scores when I have a moment
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OliverFA
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Leeds, UK
Sep 2002 time: 06:25
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Ok, I've got the scores change for this turn:
code: Score:
ND 59 (+12)
RP 57 (=)
LI 31 (=)
GoW 31 (=)
ND +12, for me it looks more like a cultural border expansion. They might have a temple. The culture F8 screen shows an increment in ND culture, and could support my theory.
I must go now, I will post more tomorrow.
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dejon
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quote: Originally posted by Arnelos
Dejon... did you change Madrid's WF to what is reflected in the long-range plan for Madrid??? |
I checked the WF in "Finalized Plan for Madrid (next ~30 turns)", and no change was necessary, the listed tiles were already being worked. (cows and wheat)
However, I will remind all governors that it should not be assumed that turn players will hunt down these threads for appropriate orders. It is the responsibility of the governors to post their orders in the turn thread.
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