Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > Build a Rover Former or Colony Pod 1st?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
lbores is offline lbores
Warlord
scottsdale, az
Sep 2000
time: 05:13
Smile  Old Post 18-02-2001 21:34
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Build a Rover Former or Colony Pod 1st? Support Apolyton, buy Call to Power 2

I realize that you want to build up your base inventory but building a former (or rover former) 1st gives you the opportunity to start a sensor before the colony pod hits the square. I gather building on a sensor is good.

What is the opinion of the 'crusty old SMAC vets' out there?

cbn is offline cbn
Prince
Newfoundland but soon to be Calgary, Canada
Aug 2000
time: 01:43
Post  Old Post 19-02-2001 10:22
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Former first for a number of reasons

1. it is built more quickly --often can be immediately rush built
2. it can road the way toward a new base site
3. your explorers are out getting a better sense of the land and future base sites
4. If in an arid area you may need to terraform additional nuts so that the base gets to size 2 before the pod is complete

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:13
  Old Post 19-02-2001 01:51
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Browse Apolyton AD-FREE

Yes, in most early game situations, the former is much better, for the reasons stated by cbn.

Rift is offline Rift
Chieftain

Feb 2001
time: 05:13
Post  Old Post 19-02-2001 01:57
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Avatar Enlargement: We've got the solution

Former first, no contest. It gives you what Vel calls a terraforming turn advantage...while your opponent is building their pod, you start terraforming, and by the time their former is finished and your pod is finished, your piece of land would be much richer than his

Lefty Scaevola is offline Lefty Scaevola
Emperor
San Antonio TX USA
Oct 2000
time: 23:13
Post  Old Post 19-02-2001 04:01
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Inflate your Upload Space

Former

lbores is offline lbores
Warlord
scottsdale, az
Sep 2000
time: 05:13
Wink  Old Post 19-02-2001 08:24
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:

Originally posted by Lefty Scaevola on 02-18-2001 06:01 PM
Former


Even in the begining of the game or colony pods 1st then?

The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:13
  Old Post 19-02-2001 08:58
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton

Recycling Tanks


Misotu is offline Misotu
Emperor
Leamington Spa, England
Dec 1999
time: 05:13
Post  Old Post 19-02-2001 09:08
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Browse Apolyton AD-FREE

Former, recycling tanks, then colony pod.

Probably.

Depending on whether I get some energy from a pod pop. If I do, then I can rush the tanks, which are already building fast because I've terraformed a square ...

Lord Maxwell is offline Lord Maxwell
Prince
Uppsala - Sweden
Dec 1999
time: 05:13
Post  Old Post 19-02-2001 14:16
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton

In single play: Former first in all bases. (Except playing as Morgan on fungus heavy map, then it generally gets recycling tanks and garrison.)

In multi play: Former first in all bases but the first. The first base builds enough pods to drop to size one. Then it builds former/garrsion. (With two rush buys (three in case of gaia, one in case of morgan.) I can generally have four cities by 2106.

Ogie Oglethorpe is offline Ogie Oglethorpe
King
Marietta, GA
Dec 1999
time: 05:13
Post  Old Post 20-02-2001 23:00
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Lose 30 kilos (of popups)

Normally former (infantry former not rover former as infantry chassis is much cheaper)

Exceptions - When I have a lot of energy at the start
i.e. Morgan or pop the secondary reactor at Unity crash site.

In that case

Then rec tanks first
former
Pod
garrison
Pod.....

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:13.
Apolyton Time is 00:13.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0291 seconds (87.02% PHP - 12.98% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net