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MariOne
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Erewhon in Neverland
May 1999 time: 06:25
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Already said above, I'll reword it my way.
Some AI, on some board game, *can* beat humans.
Deep Blue (or whatwasitsname) did beat Garry Kasparov (although I heard he took his revenge recently).
A good AI would provide me a good "challenge".
And I can enjoy some solo play even if I know that I would beat the AI anyway.
But even leaving alone the sociable aspects of human interaction, challenge is not the only part of it, there is also "comparison".
I can't be satisfied by comparing myself with a computer.
I need to compare myself wtih some being equal to me, that is, a human (last time I checked).
I only got online @home in mid '98, after having bought SMAC.
In my long Civ/CivII playing years, I had only a bare idea of what Internet was, leave alone a gaming online community.
Well, even if I kept spending *hours* everyday playing solo game upon solo game never stopping to thouroughly enjoying it, I always wondered how it could have been to compare myself with a human opponent, and not only by comparing the scores, but seeing how he would play, and above all, *confronting* with him, "on the field". Of course some might pose less of a challenge than the AI itself, then you would seek a stronger one, one of your category or slightly above it, like with chess.
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darcy
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heh, if you call roleplaying a strategy game "hardcore", I'm compelled to link to this article. It's a great site for everyone interested in game design, actually.
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