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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Play the World > 1.14Bug: Marines cause out-of-synch
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rippk is offline rippk
Settler
Montreal, Canada
Aug 2002
time: 00:25
  Old Post 04-02-2003 22:15 Visit rippk's homepage!
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#1 Report this post to a moderator
1.14Bug: Marines cause out-of-synch Increase the size of your Attachments

A freind and I have tested this extensively. Playing a turn-based game over internet using 1.14f patch.

Whenever I kill the last unit in an enemy city with a marine from a transport, an out-of-synch error occurs as soon as another unit (be it marine or land unit) enters that city. The marine who killed the last enemy unit does not take the city, just leaves it empty for the next unit.
restart the game using the special out-of synch save, then you see that I have taken the city. But only the second unit is there, the original marine is gone (and he's not still on the transport either).

This bug has to be fixed as it basically takes marine (which I luv) out of the game. One way to really piss off your multiplayer opponent is to take a city, and then have to restart the game once you have done so!

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:25
  Old Post 04-02-2003 22:46
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#2 Report this post to a moderator
Increase the size of your Attachments

Do you have a save you can post with instructions to cause the bug?

rippk is offline rippk
Settler
Montreal, Canada
Aug 2002
time: 00:25
  Old Post 05-02-2003 00:50 Visit rippk's homepage!
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Support Apolyton, buy Galactic Civilizations

ya. here is a save. http://www.nd.edu/~pwightma/Marine_bug_1786AD.SAV

play as the koreans against greeks (both humans, greek was host machine)
koreans are about to take most northern chinese city with marines (marines are in city to west of that chinese city I believe).

Just hammer the chinese city with marines until they are all dead (might want to soften it up with ships and bombers first), then move another unit into city to take it. youi will then get a out-of-synch error and get dumped to multiplayer menu. Host reloads the special re-synch game, only then will you see that koreans have take nthe city. also note the missing marine.

Same thing happened 3-4 times in this game. As the koreans took the cities along the western coast of their continent.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:25
  Old Post 05-02-2003 07:23
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Increase Your PM Length

Cool. Thanks.

I have being trying to recreate these problems with amphibious, but have not been able to.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:25
Exclamation  Old Post 07-02-2003 03:28 Visit panag's homepage!
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Increase the size of your Attachments

hi ,

send a mail with the game to firaxis

have a nice day

rippk is offline rippk
Settler
Montreal, Canada
Aug 2002
time: 00:25
  Old Post 07-02-2003 05:20 Visit rippk's homepage!
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#6 Report this post to a moderator
Support Apolyton, buy Call to Power 2

waiting for someone else to try it out and confirm that it's just not my machine/conneciton.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:25
  Old Post 07-02-2003 05:28
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#7 Report this post to a moderator
Avatar Enlargement: We've got the solution

It is not just you. I tried it and got the same results.

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