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Clone
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Hi all, I just recently got back into alpha, and previously I had never paid too much attention to terraforming. I play as the peacekeepers, and now that I'm trying my hand at manual terrforming, I'm finding it doesn't yield the results I'm looking for. But it should, according to the datalinks. A rainy square yields 2 nutrients, with a farm should it not yield 3 after terraforming? On my colony screen it still shows it yielding 2, but the food symbol (yellow circle with a 2 inside) has a black outline around it... Is this a faction limitation? It really annoys me. The same thing happens to me with mines. A rocky square, with a mine constructed on it, and a road, still yields only 2 minerals, even though it should yield 3. It has the 2-diamond with a black outline around it. So uh, yea... Anyone know what the heck is going on?
Oh, also I notice in multiplayer the colours are all screwed up for me. This is in 5.0 by the way, with the XP compatability update. The Peacekeepers are now Green like the Gians should be, and Morgan is now black like the spartans should be, all the colours are mixed up. And to boot I can't tell what the population levels are at Morgan's bases, because the black text on the black square doesn't show up, they're exactly the same colour. So I have to estimate how large his bases are based on their graphical size. Anyway, yea, two things I'm having trouble with. Hopefully someone can give me some help. Thanks everyone.
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Thanks, I'm slightly colourblind which is why I guess I thought the nutrients were yellow. Their icon on the terrain map looks yellow to me as well, although my friends refer to them as being green =P. Enery looks orange or some kind of pseudo-orange. Thanks a bunch for help. Now if I can only solve that problem with the colours shifting around, which must be some sort of bug I would assume. In that case though it ought to be plaguing almost everyone. Oh, one more question... Is there an advantage to terraforming a farm on a square before you build a base there? It seems to me that you can do that, but aren't able to put a farm on a square after you've built a base. Do you actually receive benefits from that farm? Can you do this with mines? Manual terraforming really opens up a whole new world. Thanks for the help!
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I just tested the farm theory, it seems that it doesn't work. At first I thought it had worked, as my first base (with the farm) was pulling more nutrients from the home soil than the second one (on an identical plot of land). But now I realize that it's because the first base comes with recycling tanks free of charge. Once the second base had them installed it matched production. I found the same thing for building on top of solar collectors, I think building a base ontop of an improvement negates the effect of the improvement. Are you sure about building bases atop a sensor array works? If it does indeed, I wonder if that qualifies as a bug, or simply "entrenching" a base due to foresight or something. Anyway, these are just my findings, feel free to experiment yourself, since I just got back to alpha I might be misinterpreting things.
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I suppose that makes sense, but it doesn't explain why I can't see the population in Morgans bases, due to his colour being black, and the colour of his text being black. Black numbers on black squares, and all. Seems pretty faulty and a pretty big oversight
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Verrucosus
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I'm curious about your free Recycling Tanks in the first base. I've never seen that, but I always play classic SMAC v4. Is that a feature of SMAX of SMAC v5?
By the way, I can sympathise with the colour blindness. Alpha Centauri is not a problem, but I remember playing the original Railroad Tycoon (also by Sid Meier). In that game, they used colour-coded bars for detailed information about station traffic. Needless to say, I could only hope my trains picked up most of the cargo.
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Clone
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No, in multiplayer, version 5.0 (xp update) it seems to me that the first base you build comes free with a recycling tank.
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Verrucosus
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Hmm, that's interesting. I think I might try the XP-upgrade myself. So far, I had no real problems with WinXP, but I'm curious whether they made any other changes.
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Clone
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I tested it, and indeed (at least as the peacekeepers) the first base you build comes with recycling tanks in multiplayer. Perhaps it's a bug, perhaps it's specific to my computer, I don't know, but it happens, that's for sure.
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Static Universe
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Are other players in the multiplay getting the same free recycling tank?
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Mongoose
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Harrisburg,PA USA
Apr 1999 time: 00:25
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It has always been the case that your first base in MP gets a facility or two. That first base is size 3, IIRC. Also, again, IIRC (been a long time since I played on-line MP) everybody starts with a former.
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Xian
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Isnt there a colorblind patch for AC?
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