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Martin the Dane
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Aarhus, Denmark
Feb 2000 time: 06:25
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I have a Q that I can't seem to find the answer to in thje forum or the models on the homepage:
What governs the growthrate of the pop in a given square, and how does the player have an influence on it?
I think this should be one af the basic skills learned in Dawn and plan to include it, so I need to know where I kan find a detailed description of it.
Last edited by Martin the Dane on 06-02-2003 at 22:07
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LDiCesare
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La Ferté sous Jouarre France
Jan 2001 time: 05:25
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Btw, I would like the growth model to be more detailed so I can get real sieges working. The square in square stuff can't be coded if I don't have some supplies/food trade/whatever to represent resources inside the fortress and what is outside (typically, if food is 0 with the current model, population is reduced to 0.04 times what it used to be, which doesn't allow for long sieges - not counting effect on troops).
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Mark_Everson
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Canton, MI
Jan 1970 time: 00:25
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quote: Originally posted by LDiCesare
Btw, I would like the growth model to be more detailed so I can get real sieges working. The square in square stuff can't be coded if I don't have some supplies/food trade/whatever to represent resources inside the fortress and what is outside (typically, if food is 0 with the current model, population is reduced to 0.04 times what it used to be, which doesn't allow for long sieges - not counting effect on troops). |
Sure Laurent. Why don't you go ahead and go as far on the square-within-square as you can, and then I'll figure how to make the food not disappear! I hope to be set again for coding early in the weekend, but I can't promise.
quote: Originally posted by Martin the DaneMark, I hope "new population" refers to the number of pop in this turn based on last turns numbers, and not the number of pop added. |
Yes
quote: Will there evenually be "buildings" that can be built in provinces/squares that influences growth and starvation. |
I was thinking of a "social welfare" class that could store food and other materials for times of need, or to any unemployed when the model gets that far.
quote: btw. is there a growthRate thread, or sould I (and others) post suggestions here? |
There have been discussions before in a variety of places. You should be able to find them by searching on a variety of relevant terms. But seeing as this thread has gotten this far we might as well keep it. If you find old threads please post links in your first post so we can get at the old discussions.
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