 |
|  |
 |
|
Aramis
|
|
Not where I was tomorrow, nor will be yesterday.
Dec 2002 time: 23:25
|
|
A chara!
Very late last night, an elite cavalry unit scored a victory thus producing a leader. I got a message: "Rename this victorious unit?" As I said, it was very late, and I was very tired, so I, in a daze, took it as a command and immediately typed in Melvin Bluenote (first thing that came to mind). Now the cavalry unit is listed as 'Melvin Bluenote--Elite*'
The war ended a turn later. Melvin has nothing to do, but if it did, does that asterix mean anything? HPs above and beyond other Elite units? A leader everytime Mel wins an engagement? Make a hit record when I get to the 1960s, thus improving my civ's culture?
Sadly I don't have enough time to spare on PTW, so Apolyton has became my main reference source. When one has questions, one asks those with answers.
Slan-- rmds
|
|
|  |
 |
|
Aramis
|
|
Not where I was tomorrow, nor will be yesterday.
Dec 2002 time: 23:25
|
|
Ah! So, since the Bluenotes are cavalry and thus don't upgrade, the unit has reached its apex. I guess its the saxophone and a hit record after all.
Wouldn't it be nice if cavalry would upgrade to some kind of light armor?
|
|
|  |
 |
|  |
 |
|
Aramis
|
|
Not where I was tomorrow, nor will be yesterday.
Dec 2002 time: 23:25
|
|
quote: Originally posted by Patroklos
I like the dead end of cavalry, as it makes a nation rebuild it's obsolete military with the advent of armor. Sort of like the real world in the 1900-1939, when military technology changed so fast that those that had the most "obsolete" units from the past didn't nessecarily have the most power. |
I've thought for some time that cavalry should upgrade to tanks, then MA, just as spearmen eventually upgrade to Mech Inf. But I think now you are right. Rebuilding an obsolete military is a challenge, and challenge is what makes this game. Thanks, Patroklos.
I still keep cavalry around in the modern era--I find a use for them every now and then.
As to Harold Melvin and the Bluenotes--Elite*, I'll shuffle them off to some quiet corner where they can play the sax and dream of their glory days as a one hit wonder.
|
|
|  |
 |
|
CerberusIV
|
|
I decided to allow all the ancient/medieval/early industrial units to upgrade, mostly to get them out of the build list.
I tried cavalry to tank but it makes it too easy to get a massive tank force instantly so I now allow cavalry to MI. Cavalry have a limited use up to that point as they move further than tanks but I usually have few cav left by the start of the modern era.
I upgrade frigates to destroyers and ironclads to battleships. This works well even if I disband rather than upgrade because it gets obselete units off the build list as I want.
I give guerillas 1 move and all terrain as roads so upgrading explorers to guerilla also works and gets rid of another "old" looking unit from the build list.
Everything else either upgrades or I still find it useful. These changes don't fundamentally alter the game, just tidy things up a bit.
|
|
|  |
 |
|
farstryder
|
|
oh but they would! if you take a look at nomadic tribes and guerilla forces worldwide, the means they use for defense can sometimes be quite archaic. even cities cut off from supply lines can be forced to rely on some rather unconventional means. i think its a good feature, myself... forces a player to build and maintain his/her supply lines. which, of course, is in line with solid strategic planning.
|
|
|  |
 |
|
georges bonbon
|
|
quote: Originally posted by alva
If cavalry has got an upgrade, it is the helicopter...
|
If I remember well the helicopter units in the movie 'Apocalypse Now' were called the ?th Cavalry.
Best movie ever.
|
|
|  |
 |
|
MyOlde
|
|
Haliburton, Ontario, Canada
Jun 1999 time: 05:25
|
|
asterisk
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:25. Apolyton Time is 00:25. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|