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lbores
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scottsdale, az
Sep 2000 time: 05:13
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... in SMAC? SMAX? And why? (I know that in the dim past the same question was asked but tempus has fugit'ed and some may have changed their outlook.)
I'll start off.
I prefer University but I'm not sure why. Maybe it's because it's the first one that came up when I played SMAC for the first time. The individual speaking Zak's lines is either a native-born Russian or Russian is his 2nd language; I vote for the former and I liked that. Maybe its because I also speak Russian (t'shut t'shut) and have spent a lot of time in Russia.
An aside: It p_isses me off no end that given all the cash they got for their roles, that the principles in Hunt for Red October absolutely butchered their Russian lines. Some of the words I never heard of. It also p_isses me off that Clancy himself insists on using nechievo as an expletive - which it isn't. But I digress.
I always played CivII on Communist - not because I think it's a great government but because of the game advantages I received from it; especially after Adams Trading Post. Univ is essentially a Police State tho' I change the params as soon as I can.
I haven't played enough SMAX yet tho' the Cyborgs appeal. BTW - anyone have a decent picture of Seven of Nine? She'd make a good replacement for the Cyborg pic.
[This message has been edited by lbores (edited February 19, 2001).]
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Reichw
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I like the Gaians best of the original factions. The Planet bonus gives you good military units early on if you are lucky enough to capture a couple mind worms(which are great because they can attack full strength with just 1/3 movement). Their efficiency bonus (+2) is awesome and allows you to build more bases and waste less energy which helps tech research. The Morale and Police penalties dont mean much to me because I'm not that militaristic (at least not until I've built up considerably or lead the game). The nutrient bonus for fungus is a decent benefit in the beginning but its big later in the game when your bases can really grow once you've developed the technologies which allow you to get more food, minerals, and energy from fungus squares too. I find the best combo with the Gaians is demo/green/knowledge/cyber or eudaimonic. Remember to use mind worms and isles of the deep - build Bio Labs and other facilities which give a lifecycle bonus and you'll do well in combat.
WR
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NorthSwordsman
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Out of the SMAC ones: Miriam, Santiago, Yang. With those three, you can fall back to a Hybrid style after your initial gains from conquest, just generally add a city or two from a neighboring faction when needed. With these 3, crawlers make the difference.
The new 7, I like the Drones best. They can crank out anything they need in a rapid hurry. They may not be the best techers, but why focus on tech to the exclusion of everything else? A balanced approach is the one that wins the game. The Drones may not be the best balanced one, but their disadvantages can be overcome easily enough.
NS
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D
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Again I am a total newb. I like the spartans. Free prototypes, strong army. I played with them killed of all my neighbors on my continent, then I started expanding, and building my infrastructure. I ran knowledge, and two other things I ended up getting high efficiency, got better industry and more research, but -2 probe, but I didn't care cause I was by myself. I love research. Then when I got the 24 laser I started going out kicking butt, the factions might have had at best the 8 weapon. Everyone was bowing down to my one or 2 units. Signed a pact with Laal, and trancended got a 96% not too shabby for my first try.
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TheAuk
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I guess it depends what you mean by favourite... the "best" factions imho for transcend level are the peacekeepers, the hive and the drones (all largely for ease of drone control reasons) but they are certainly not the most fun to play with. My favourites have to be the data angels - for some reason i find playing a probe mad strategy very satisfying....
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