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Skanderbeg is offline Skanderbeg
Warlord
of the Anti-Alien Forces of the Cult of Planet
Nov 2000
time: 05:13
Post  Old Post 28-02-2001 15:39
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#1 Report this post to a moderator
Building queues Remove this text

I would like to know how the building queues of Your base look like, because perhaps their is a better way to use them in case of turn advantage than I do. My queues always end with a base enhancement to prevent unwillingly building endles units.

My queues (after building garrison, probe team and basic enhancements):

Science bases: Crawler - base enhancement
Military bases: crawler - unit - (2. unit) - base enhancement
Crawler and trawler bases: crawler - crawler - base enhancement


Another thing that would interest me, is when You get a new tech, that gives You both the ability to build a new unit and a related base enhancement, what do You build first: the unit or the enhancement?
Example: If You got D:AP, do You build first the needlejet and then the aerospace complex, or do You build the aerospace complex first, and then the needlejet with better morale.
I normale take the first way, but I have doubt's if it is the best, so I would like to know Your opinion.

"Steelborn, Starborn"

MariOne is offline MariOne
King
Erewhon in Neverland
May 1999
time: 06:13
Cool  Old Post 28-02-2001 18:40
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#2 Report this post to a moderator
Lose 30 kilos (of popups)

Easy: my build queues are always empty

cbn is offline cbn
Prince
Newfoundland but soon to be Calgary, Canada
Aug 2000
time: 01:43
Post  Old Post 28-02-2001 18:42
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Remove this text


Generally with D:AP I will build the facility first at a few bases while another base starts building the prototype. The idea is to have a couple of AC equipped cities ready to whip out the jets ASAP. With a little cash around this doesn't take that many turns so better jets a little later are preferred.

However, if under attack or in a situation where a needlejet NOW can make a huge difference . . . --well then obviously a crash build is in order.


The same logic applies for all the morale enhancing facilities although it seems that getting to "elite" has a bigger impact on ground units making facility first even more important.


AS for build queues, I hardly ever use them anymore. It may be micromanaging but I tend now to scroll through all my bases every second turn or so (and every turn a base with a newbuilt unit or facility gets a visit). If the research rate is watched carefully you can ensure that you have done the appropriate rush-building and then switch to newly available facilities/units with no loss of minerals.

JAMiAM is offline JAMiAM
Prince
Santa Clara, CA, USoA
May 1999
time: 21:13
Post  Old Post 28-02-2001 20:02
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#4 Report this post to a moderator
Increase the size of your Attachments

That's not quite true, MariOne. Your queues, like mine always have stockpile energy in them.

If you walk a straight line far enough, eventually you will return to your starting point.

Skanderbeg, check out my thread in this forum entitled "What every SMAC player MUST know" for a discussion on build queues.

Misotu is offline Misotu
Emperor
Leamington Spa, England
Dec 1999
time: 05:13
Post  Old Post 01-03-2001 12:25
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#5 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

I'm with cbn on this one - that's what I do too.

And I'm with JAMiaM on the build queues ... stock en is an issue still.

MariOne is offline MariOne
King
Erewhon in Neverland
May 1999
time: 06:13
Exclamation  Old Post 01-03-2001 17:13
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#6 Report this post to a moderator
Help yourself to an AD-FREE life

well, only after producing units!

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