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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > multiplayer cashing in crawlers
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Dimension is offline Dimension
Warlord
Columbus OH
Feb 2001
time: 00:13
Post  Old Post 02-03-2001 03:52 Visit Dimension's homepage!
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#1 Report this post to a moderator
multiplayer cashing in crawlers Increase the size of your Attachments

How do you cash in crawlers in multiplayer? Is PBEM completely different from TCP/IP? I've never done PBEM, but in TCP/IP you can't cash crawlers. You just have to disband them, which makes you lose half the minerals. You also start with a lot more units than you would normally, and I don't see any way to change that in the settings.

Fitz is offline Fitz
King
& Anarchist
Mar 2000
time: 21:13
Post  Old Post 02-03-2001 04:18
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Lose 30 kilos (of popups)

Trying hitting O (that's not zero) after moving into a base building a SP or Prototype.

Dimension is offline Dimension
Warlord
Columbus OH
Feb 2001
time: 00:13
Post  Old Post 02-03-2001 04:48 Visit Dimension's homepage!
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#3 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Hmm... That'll probably work... I'm just used to it popping up the screen as soon as you enter the city, so I never realized that pressing 'O' (or right-clickicking and going to action/convoy resources) made the same screen pop up that asks if you want to help the project.

Walt is offline Walt
Warlord
Louisville, KY, USA
Jan 2001
time: 05:13
Post  Old Post 02-03-2001 08:16
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Support Apolyton, buy Civilization 2

Just to clarify Fitz's post: typing O will work in both tcp/ip and pbem (and single player). It's unnecessary in pbem and single player games, as they behave identically w/r to this feature. Typing O is only necessary in tcp/ip (and probably in the other simultaneous connection options -- I've never tried those).

So, don't disband your crawlers: that wastes their value. Hit O instead.

Walt

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