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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Does the Hoover Dam Work in Cities without a Water Source?
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SorvinoBackhand is offline SorvinoBackhand
Chieftain
Ohio
Sep 2000
time: 00:25
  Old Post 09-02-2003 07:44
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Does the Hoover Dam Work in Cities without a Water Source? Support Apolyton, pre-order Civilization IV

If I build the Hoover Dam, do I get the effect of a hydor plant in ALL my cities or just in the ones that could have built it ?

Thanks.

pedrojedi is offline pedrojedi
Prince
of old men bearing big Ankhs
Nov 2002
time: 02:25
  Old Post 09-02-2003 07:59 Visit pedrojedi's homepage!
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All of them in the same continent.

The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:25
  Old Post 09-02-2003 19:50
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Yes, it works.

SorvinoBackhand is offline SorvinoBackhand
Chieftain
Ohio
Sep 2000
time: 00:25
  Old Post 09-02-2003 22:28
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Just to be sure, Monk:

So even in cities without a water source, if I build the HD, those cities get the effects of a hydro power plant. That seems pretty extreme to me, because you then basically get a power plan then in ALL cities. Power plants are a major and expensive city upgrade, so that would be a huge advantage for whoever builds it.

Are you positive ?

Konquest02 is offline Konquest02
Prince
Somewhere up in the trees
Jun 2002
time: 00:25
  Old Post 09-02-2003 22:33
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Yes. It is an important wonder, so do your best to get it!

--Kon--

pedrojedi is offline pedrojedi
Prince
of old men bearing big Ankhs
Nov 2002
time: 02:25
  Old Post 09-02-2003 23:09 Visit pedrojedi's homepage!
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Yes, it gives a hidro plant even to cities that have no rivers in their vicinity and were founded in the middle of the desert. If you go to the City View screen, you'll see a magically given river by the Hoover Dam(n!).

Remember, all cities IN THE SAME CONTINENT. Cities that are spread out in Archipelagos won't have the advantage if they are not in the same island of the Wonder.

And yeah, it's pretty sweet and damn good!

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:25
  Old Post 09-02-2003 23:16
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Got spare money?

Ya see, it is producing all the power needs at the dam. It then distributes the power via power lines to all the other cities.

Yes, it is a gross exageration of real life (unless you happen to be on a small continent), but the principle applies.

(I live about 20 miles from the dam)

SorvinoBackhand is offline SorvinoBackhand
Chieftain
Ohio
Sep 2000
time: 00:25
  Old Post 10-02-2003 16:28
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Does it improve the production of cities that don't have factories, or do you need that in order for the HD bonus to kick in ?

Mazarin is offline Mazarin
Prince
of Old Europe
Nov 2002
time: 05:25
  Old Post 10-02-2003 17:23
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As power-plants only increase the production from factories you do need a factory to benefit from Hoover.

tibbits is offline tibbits
Settler

Jan 2003
time: 05:25
  Old Post 10-02-2003 21:16
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Does the Hoover Dam work as well as a plant, say the Solar Plant, in a city?

wilbill is offline wilbill
Warlord
Not Mayberry, NC
Jul 2002
time: 00:25
  Old Post 10-02-2003 21:27
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quote:
Originally posted by SorvinoBackhand
Does it improve the production of cities that don't have factories, or do you need that in order for the HD bonus to kick in ?
You have two threads started on basically this same question - "How does the Hoover Dam work?"
I'd suggest that you play the game to the point where you can build the HD and then take a look at the effect it has on your cities. Then try building other types of power plants in some of those cities and see what happens.

pedrojedi is offline pedrojedi
Prince
of old men bearing big Ankhs
Nov 2002
time: 02:25
  Old Post 10-02-2003 22:55 Visit pedrojedi's homepage!
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"Practice is the best teacher"

I SURELY agree.

steven8r is offline steven8r
Prince
of Central Texas
May 2002
time: 23:25
  Old Post 10-02-2003 23:02
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quote:
Originally posted by tibbits
Does the Hoover Dam work as well as a plant, say the Solar Plant, in a city?


Tibbits,

Basically there are 3 types of power plants that all have the same benefit: Coal, Hydro, Solar. Each of these increase production 50% (have to have a factory to build).

There are some pros and cons to each:
Coal Plant: can build earliest, polutes
Hydro Plant: No Polution, need river
Solar Plant: No terrain requirements, available w/ Ecology--takes a long time to get.


The Nuclear Plant gives 150% bonus. It requires a source of water w/in the city radius, Requires Uranium, and can melt-down if your citizens are unhappy.

Each type of power plant that you build replaces the one already in the city. They do not stack.


Now that you know something about the powerplants, if you Build the Hoover Dam it puts a Hydro Plant in each city on the continent--even land-locked tundra or desert cities. This improvement has the potential to really rock if you get it.

aaglo is offline aaglo
King
the contradiction is filled with holes...
Aug 2001
time: 07:25
  Old Post 11-02-2003 11:41
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Comments of Steven8r's good summary post.

I thought that nuclear plant gives 100% increase in production, but I'm not sure of this. Also, it does not cause conventional pollution at all (same as hydro and solar plants).

And about the solar plant - it is very expensive to build.

pedrojedi is offline pedrojedi
Prince
of old men bearing big Ankhs
Nov 2002
time: 02:25
  Old Post 11-02-2003 17:35 Visit pedrojedi's homepage!
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I really miss the other features of the Solar Plant that were left in Civ2. Specially the fact that it reduced global warming!

Is there any way workers can terraform terrain, using the editor? That is also something very very missed.

steven8r is offline steven8r
Prince
of Central Texas
May 2002
time: 23:25
  Old Post 11-02-2003 20:43
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quote:
Originally posted by aaglo
Comments of Steven8r's good summary post.

I thought that nuclear plant gives 100% increase in production, but I'm not sure of this.


Hey, thanks for the compliment.


You are correct, Nuclear Plants give 100% bonus to production, not 150% as I had originally stated.

I must've been having a Bad Brain Day.

Last edited by steven8r on 11-02-2003 at 20:51

steven8r is offline steven8r
Prince
of Central Texas
May 2002
time: 23:25
  Old Post 11-02-2003 20:49
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quote:
Originally posted by pedrojedi
Is there any way workers can terraform terrain, using the editor? That is also something very very missed.


PedroJedi,

The only 'teraforming' that you can do even with the editor is just the basic stuff. mine, irrigate, road, plant forrest.

It would be cool to have the ability to terrace a mountain or something so as to get some food production. That could be cool.

The only jobs that you can assign with the editor are just the common ones. You can, however, assign various Worker jobs to military units. For example, you could edit the ability for Riflemen to build fortresses.

badman is offline badman
Warlord
Heidelberg, Germany
Jul 2002
time: 06:25
  Old Post 11-02-2003 22:31
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Lose 30 kilos (of popups)

Are Nuclear Plants worth building or shouldn't I build them because they can meltdown?

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:25
  Old Post 11-02-2003 23:54
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quote:
Originally posted by badman
Are Nuclear Plants worth building or shouldn't I build them because they can meltdown?

If I have a productive city without any hills, mountains or forests adjacent, AND I need the production (and there is a required river within the radius), then I will strongly consider it.

If you don't have any other power plant in the city, by all means do it.

If you do not take good care of your cits and cities are occasionally upset, I would strongly consider NOT doing it.

Albert is offline Albert
Chieftain
Kristiansand
Jan 2003
time: 06:25
  Old Post 11-02-2003 23:59
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If you already have a hydroplant, the hoover will give you an extra hydroplant effect?

pedrojedi is offline pedrojedi
Prince
of old men bearing big Ankhs
Nov 2002
time: 02:25
  Old Post 12-02-2003 04:54 Visit pedrojedi's homepage!
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quote:
If you already have a hydroplant, the hoover will give you an extra hydroplant effect?


No.

quote:
It would be cool to have the ability to terrace a mountain or something so as to get some food production. That could be cool.


Civ2 says "hi"! I miss terraforming desert to plains, plains to grassland, grassland to hills...

quote:
The only jobs that you can assign with the editor are just the common ones. You can, however, assign various Worker jobs to military units. For example, you could edit the ability for Riflemen to build fortresses.


I think I would make a modern tank that could plant a forest. Does the "wipe out the enemy" function AND preserves nature!

steven8r is offline steven8r
Prince
of Central Texas
May 2002
time: 23:25
  Old Post 12-02-2003 23:33
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quote:
Originally posted by pedrojedi
I think I would make a modern tank that could plant a forest. Does the "wipe out the enemy" function AND preserves nature!


That's a good one!



I can be convienient for say Swordsmen to be able to Clear Jungle--they already have the blades. It's also nice for some units to be able to build Fortresses. How many times in Real Life does the military have to wait on civilian workers to build stuff? It makes more sense for the military to be able to build their own structures.

Now that I think about it, this is starting to get off-topic. Perhaps we should contine in another thread.

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