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booje is offline booje
Chieftain
Los Angeles (Los Feliz)
Dec 2002
time: 05:25
  Old Post 10-02-2003 09:35 Visit booje's homepage!
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On the Gamespot.com preview of MOO3 theymention that planets are automatically blocked by allies.

Is this still true? Why would an ally blockade your planet automatically?

Kc7mxo is offline Kc7mxo
Prince
Kansas City, Kansas
Jan 1970
time: 21:25
  Old Post 10-02-2003 10:02
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um, are you sure it didn't say that planets are automatically blockaded by people you have nonagression pacts with? Nonagression pacts arent' alliances.

Darkrenown is offline Darkrenown
Chieftain

Jan 2003
time: 05:25
  Old Post 10-02-2003 10:22
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quote:
Originally posted by Kc7mxo
um, are you sure it didn't say that planets are automatically blockaded by people you have nonagression pacts with? Nonagression pacts arent' alliances.


Yup, your allies won't blockage you. I'd have thought a NA pact would stop them as well but maybe they only promise not to attack you rather than promise not to do anything bad to you.

leiavoia is offline leiavoia
Chieftain
Or-E-gun
Nov 2001
time: 22:25
  Old Post 10-02-2003 10:47 Visit leiavoia's homepage!
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blockade is the default for all races with relations == neutral or less.

vishniac is offline vishniac
Warlord
Lausanne, Switzerland
Feb 2002
time: 06:25
  Old Post 10-02-2003 12:46
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Seems stupid to me!
Makes no sense!
Imagine if any neutral ship would blockade New-York City harbor?

Darkrenown is offline Darkrenown
Chieftain

Jan 2003
time: 05:25
  Old Post 10-02-2003 12:58
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quote:
Originally posted by leiavoia
blockade is the default for all races with relations == neutral or less.


Ah, so a NA would would stop them then. And so would research or trade pacts. Good

Epistax is offline Epistax

Prince
of Bananas
May 2001
time: 00:25
  Old Post 10-02-2003 18:00
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so send a small ship to every system owned by a friend, treat them really nice diplomatically, and in 20 years, come through with a fleet and sweep them right up without a prob.

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:25
  Old Post 10-02-2003 19:36
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quote:
Originally posted by vishniac
Seems stupid to me!
Makes no sense!
Imagine if any neutral ship would blockade New-York City harbor?


MoO presupposes that a ship has hostile intentions unless you formalise your neutrality with a NA pact. If a warship showed up outside New York harbor you can bet America would scramble the military to intercept and escort it.

leiavoia is offline leiavoia
Chieftain
Or-E-gun
Nov 2001
time: 22:25
  Old Post 10-02-2003 21:34 Visit leiavoia's homepage!
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quote:
Originally posted by vishniac
Seems stupid to me!
Makes no sense!
Imagine if any neutral ship would blockade New-York City harbor?


No, more like:

"I've never met him before, but he might eat me. scramble the interceptors!"

booje is offline booje
Chieftain
Los Angeles (Los Feliz)
Dec 2002
time: 05:25
  Old Post 10-02-2003 23:29 Visit booje's homepage!
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Here is the quote from the article:

http://gamespot.com/gamespot/storie...02095-2,00.html

"The system ships are good as a local garrison, and it's best not to allow even a friendly empire's ships to hang around one of your systems, since they'll blockade it by default. "

TheMaestro is offline TheMaestro
Warlord
of the Potomac
Nov 2002
time: 00:25
  Old Post 11-02-2003 00:35
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How pray tell can you force ships to leave your system? Demand it? We've all experienced the hell of demanding things from AIs in other games...

It'll suck if every five minutes you go to war with someone because they won't leave your system.

Darkrenown is offline Darkrenown
Chieftain

Jan 2003
time: 05:25
  Old Post 11-02-2003 08:24
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quote:
Originally posted by TheMaestro
How pray tell can you force ships to leave your system? Demand it? We've all experienced the hell of demanding things from AIs in other games...

It'll suck if every five minutes you go to war with someone because they won't leave your system.


You can zap those annoying trespassers without going to war.

Darkrenown is offline Darkrenown
Chieftain

Jan 2003
time: 05:25
  Old Post 11-02-2003 08:27
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quote:
Originally posted by booje
Here is the quote from the article:

http://gamespot.com/gamespot/storie...02095-2,00.html

"The system ships are good as a local garrison, and it's best not to allow even a friendly empire's ships to hang around one of your systems, since they'll blockade it by default. "


They can be friendly without having any formal treaties. In that case they would blockade. However, if they are friendly it should be easy to get them to sign a NA pact/trade treaty etc.

leiavoia is offline leiavoia
Chieftain
Or-E-gun
Nov 2001
time: 22:25
  Old Post 11-02-2003 10:20 Visit leiavoia's homepage!
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i've found that empires can trade "small arms fire" (read: you fried his scout over Tau Ceti III) and not go into insta-war or anything. relations dip a bit but it's not like in MOO2 where it was like "YOU TERD!!!! WE DEMAND VENGEANCE FOR THE SLAUGHTER YOU CAUSED!" (that one guy in the scout) "TO WAR!"

And you fend off other people's fleets from blockading you buy intercepting them with system ships (or system + local starships) instead of waiting for an attack on your planets.

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:25
  Old Post 11-02-2003 17:13
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Sounds like it works to me.

Kc7mxo is offline Kc7mxo
Prince
Kansas City, Kansas
Jan 1970
time: 21:25
  Old Post 11-02-2003 21:33
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quote:
i've found that empires can trade "small arms fire" (read: you fried his scout over Tau Ceti III) and not go into insta- war or anything. relations dip a bit but it's not like in MOO2 where it was like "YOU TERD!!!! WE DEMAND VENGEANCE FOR THE SLAUGHTER YOU CAUSED!" (that one guy in the scout) "TO WAR!"


And this is something I've always wanted.

Putting this into civ3 would have been a great improvement, and would have virtually eliminated the problem of the AI's wandering settlers.

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:25
  Old Post 11-02-2003 21:57
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Having them comprehend that your border was as important to you as their border is to them would have been the great improvement.

"Your unarmed explorer is in our territory. Remove him immediately or prepare for WAR! Our fifteen armed trading missions currently sitting on your major roads have nothing to do with this present discussion nor are they exactly the same 15 units we humbly agreed to remove 3 turns ago because you have tanks and we do not!"

Cedayon is offline Cedayon
King

Jan 2003
time: 00:25
  Old Post 11-02-2003 22:21
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quote:
Originally posted by Grumbold
"Your unarmed explorer is in our territory. Remove him immediately or prepare for WAR! Our fifteen armed trading missions currently sitting on your major roads have nothing to do with this present discussion nor are they exactly the same 15 units we humbly agreed to remove 3 turns ago because you have tanks and we do not!"
You mean they would actually agree to remove the units for you? Better than I had it

Kc7mxo is offline Kc7mxo
Prince
Kansas City, Kansas
Jan 1970
time: 21:25
  Old Post 12-02-2003 00:54
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Heh, getting them to agree wasn't the problem, geting them to do it was. Just like certain countries we're dealing with right now. . .

patrickjb53 is offline patrickjb53
Chieftain
California
Jan 2003
time: 21:25
  Old Post 14-02-2003 06:26
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quote:
Originally posted by leiavoia
i've found that empires can trade "small arms fire" (read: you fried his scout over Tau Ceti III) and not go into insta-war or anything. relations dip a bit but it's not like in MOO2 where it was like "YOU TERD!!!! WE DEMAND VENGEANCE FOR THE SLAUGHTER YOU CAUSED!" (that one guy in the scout) "TO WAR!"

And you fend off other people's fleets from blockading you buy intercepting them with system ships (or system + local starships) instead of waiting for an attack on your planets.


This makes way more since than the way it was done in MOO2. Sounds like someone finally thought this out.

TheMaestro is offline TheMaestro
Warlord
of the Potomac
Nov 2002
time: 00:25
  Old Post 14-02-2003 11:11
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So you can actually attack + destroy enemy units in your territory without going to war? That's great -- as long as its true.

Darkrenown is offline Darkrenown
Chieftain

Jan 2003
time: 05:25
  Old Post 15-02-2003 08:28
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It is.

booje is offline booje
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Los Angeles (Los Feliz)
Dec 2002
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  Old Post 15-02-2003 09:05 Visit booje's homepage!
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So........do allies blockade your planet/planets automatically?

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:25
  Old Post 15-02-2003 14:51
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I think you'll find that was answered in the first four posts. People with whom you are not at war but have no formal treaty with default to blocade. If you have a formal alliance treaty then they won't.

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:25
  Old Post 15-02-2003 22:03
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quote:
Originally posted by Grumbold
I think you'll find that was answered in the first four posts. People with whom you are not at war but have no formal treaty with default to blocade. If you have a formal alliance treaty then they won't.


Which works out like it did in SMAC.

Imperator Max is offline Imperator Max
Settler

Jan 2003
time: 05:25
  Old Post 17-02-2003 16:44
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quote:
Originally posted by leiavoia
i've found that empires can trade "small arms fire" (read: you fried his scout over Tau Ceti III) and not go into insta-war or anything. relations dip a bit but it's not like in MOO2 where it was like "YOU TERD!!!! WE DEMAND VENGEANCE FOR THE SLAUGHTER YOU CAUSED!" (that one guy in the scout) "TO WAR!"


... Wow, deja vu.

I've already said this about so many other things, but:

"Birth of the Federation" did that too.

Jon...

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