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JonahFalcon is offline JonahFalcon
Warlord
New York, NY USA
Nov 2000
time: 05:25
  Old Post 11-02-2003 02:17
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#1 Report this post to a moderator
The fonts are FINE Support Apolyton, buy Call to Power 2

The problem some may have is that they're very antialiased, and "smooth". In other words - they're not sharp and distinct, and "soft".

However, they're also VERY readable.

BleedTheFreak is offline BleedTheFreak
Settler

Sep 2002
time: 05:25
  Old Post 11-02-2003 04:50 Visit BleedTheFreak's homepage!
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#2 Report this post to a moderator
Got spare money?

Thanks Jonah, this is what I was hoping for, clarification on why the other guy said "the fonts blow". He replied to my thread, which nice of him and all, but I have seen hundreds of screenshots and NEVER noticed a thing wrong with the fonts. EVER. So, you have helped clear up some confusion, and for that, my thanks.

JonahFalcon is offline JonahFalcon
Warlord
New York, NY USA
Nov 2000
time: 05:25
  Old Post 11-02-2003 05:02
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#3 Report this post to a moderator
Got spare money?

Quicksilver should have included a "sharp" font, though - non-antialiased. It's not a problem, though. Readability is what counts.

Rantz is offline Rantz
Quicksilver
Southern CA
May 2002
time: 05:25
  Old Post 11-02-2003 05:35 Visit Rantz's homepage!
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quote:
Originally posted by JonahFalcon
Quicksilver should have included a "sharp" font, though - non-antialiased. It's not a problem, though. Readability is what counts.


there's an option in the game settings to turn anti-aliasing off
either in game options or in the .ini file.

JonahFalcon is offline JonahFalcon
Warlord
New York, NY USA
Nov 2000
time: 05:25
  Old Post 11-02-2003 05:38
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I'll have to check it out - if there is such an option, the whining is all for naught.

TheMaestro is offline TheMaestro
Warlord
of the Potomac
Nov 2002
time: 00:25
  Old Post 11-02-2003 05:49
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quote:
Originally posted by Rantz


there's an option in the game settings to turn anti-aliasing off
either in game options or in the .ini file.


Uh oh...don't tell us that we might need to touch something in the INI file. LoL

NWN did that...and then the support forum was flooded with, "I did it, now the game won't even load. heheh

Rantz is offline Rantz
Quicksilver
Southern CA
May 2002
time: 05:25
  Old Post 11-02-2003 06:00 Visit Rantz's homepage!
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quote:
Originally posted by TheMaestro


Uh oh...don't tell us that we might need to touch something in the INI file. LoL


it's an option we had in the in-house builds to test Kerning in fonts, and I can't remember if we put it in the game options screen or not. There were a lot of 'do we make this a player option' discussion about to include and what not to make available.

of course, .ini futzing is 'non-supported behavior'

13Matt13 is offline 13Matt13
Chieftain
Confusion, USA
Apr 2002
time: 05:25
  Old Post 11-02-2003 06:34
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Are any of hte betas red-green deficient? Is it a problem in the game, or would you not even notice it?

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:25
  Old Post 11-02-2003 06:40
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Good job Rantz and team.

Thanx for the option, even if it is .ini only.

vee4473 is offline vee4473
Prince
New Jersey
Feb 2000
time: 00:25
  Old Post 11-02-2003 06:57
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quote:
Originally posted by Rantz


there's an option in the game settings to turn anti-aliasing off
either in game options or in the .ini file.


"either" in game options or the ini file??

a programmer who made the game doesn't know which?

what's up with that?

wildman45 is offline wildman45
Settler

Jan 2003
time: 05:25
  Old Post 11-02-2003 07:28
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quote:
Originally posted by vee4473


"either" in game options or the ini file??

a programmer who made the game doesn't know which?

what's up with that?



Rantz Hoseley
Art Director
Quicksilver Software, Inc.

Mr. Hoseley is a art director,not a programmer.

vee4473 is offline vee4473
Prince
New Jersey
Feb 2000
time: 00:25
  Old Post 11-02-2003 07:37
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that was my whole point...

everyone up to this point took Rantz' posts as a great source of inside info...

i ALWAYS wondered how an art director had any real knowledge of the actual game programming.

And if he does, GREAT!

if not, why treat his past posts as reliable info?


If he doesn't know how the option in question works, why trust his other posts about game play or anything else?

Point being:

If you say he is just an "art director" , then his posts on the actual details of how the game is programmed mean nothing.

something i have felt all along.

just voicing my opinion. open to replies.

TheMaestro is offline TheMaestro
Warlord
of the Potomac
Nov 2002
time: 00:25
  Old Post 11-02-2003 07:52
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quote:
Originally posted by Rantz


it's an option we had in the in-house builds to test Kerning in fonts, and I can't remember if we put it in the game options screen or not. There were a lot of 'do we make this a player option' discussion about to include and what not to make available.

of course, .ini futzing is 'non-supported behavior'


Rantz, you rule. hehe

ini files are like...cars...everyone loves to screw with'em, and only a few know what they are doing.

Hurry MOOIII! I'm playing Empire Earth!! Hurry! Alas, I am playing an AOE clone, hurry! Please? I'll send you cookies, cake, pie??

viciouscycle is offline viciouscycle
Chieftain
Topeka (ancient American Indian term for "bubbling pit of hell")
Jan 2003
time: 23:25
  Old Post 11-02-2003 07:59 Visit viciouscycle's homepage!
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quote:
Originally posted by 13Matt13
Are any of hte betas red-green deficient? Is it a problem in the game, or would you not even notice it?


I second that question.

vee4473 is offline vee4473
Prince
New Jersey
Feb 2000
time: 00:25
  Old Post 11-02-2003 08:02
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of course "kerning", the spacing and appearance of letters in a particular font, is custom, and therefore only for those hardcore enough to care.

but, please, a person who has the approval or confidence to talk about the details of the game ought to know the details.

i could not care less about the fonts actually.

as long as they are readable and sharp.

If you are going to post, know the answer or details.

especially if you are the programmer.

kerning...

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:25
  Old Post 11-02-2003 16:35 Visit Alex's homepage!
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Lose 30 kilos (of popups)

Having a bad day, vee?

campfreddie is offline campfreddie
Chieftain
Leeds, UK
Apr 2002
time: 05:25
  Old Post 11-02-2003 16:48
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#17 Report this post to a moderator
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I rarely defend Rantz, in fact I've often been critical of his anti-fan tendencies.

However, are you guys seriously criticising him for not knowing off hand *exactly* where the option is to turn off anti-aliasing? I'm beginning to see what he means about being sick of getting flamed for trying to help!

It's like asking tech support how to view hidden files in windows explorer, then flaming them for saying 'It's in either tools->preferences, or view->options'.

At least Rantz didn't say RTFM!

JonahFalcon is offline JonahFalcon
Warlord
New York, NY USA
Nov 2000
time: 05:25
  Old Post 11-02-2003 22:38
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#18 Report this post to a moderator
Lose 30 kilos (of popups)

I can't find the option in-game - must be in an .ini file.

If you want to see what the fonts are like, Dan and Markos posted one of the pix I sent them:

http://apolyton.net/moo3/screens/2003/moo3_2_t.jpg

Last edited by JonahFalcon on 11-02-2003 at 22:50

Rantz is offline Rantz
Quicksilver
Southern CA
May 2002
time: 05:25
  Old Post 11-02-2003 23:06 Visit Rantz's homepage!
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quote:
Originally posted by vee4473
but, please, a person who has the approval or confidence to talk about the details of the game ought to know the details.

:snipp::

If you are going to post, know the answer or details.

especially if you are the programmer.


I'm the creative director for MOO3, that means, art/design/music/writing... a lot of things, but no programming. There are a TON of oprions in MOO3 (windowed mode being a perfect example) that we had in for our own internal tests.

When it came time to put together the list of which options would be 'tweakable' by the player, it was the LAST screen we worked on, (after the beta had started even, I believe) and we had been working 60-80 hour weeks, so forgive me if I don't, off the top of my head know which options we decided to put in the 'user accessible' options.

the 'details' of the game are complex enough that I don't think that any one person on the team knows all the answers off the top of his or her head. There is a LOT of stuff going on in MOO3, for example I'm sure that if you asked the guys who coded ship combat what the planetary development AI looks for as priority items, and what weights have a relative effect on it, it's doubtful they'd know that off the top of their heads.

Next time I don't know off the top of my head, I'll not post, ok? Having a better day now?

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:25
  Old Post 11-02-2003 23:30 Visit Alex's homepage!
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go, rantz, go!

rhofman is offline rhofman
Warlord
Richmond, BC
Feb 2003
time: 21:25
  Old Post 11-02-2003 23:48
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#21 Report this post to a moderator
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Ignore the naysayers Rantz. They are a vocal minority. The rest of us don't have photographic with instant recall memories either.

Please don't stop posting because a few impatient and rude individuals start flaming without thinking.

Harry Seldon is offline Harry Seldon
King
Birmingham, AL
Oct 2002
time: 05:25
  Old Post 11-02-2003 23:59
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quote:
Next time I don't know off the top of my head, I'll not post, ok? Having a better day now?


Gratitude goes a long way. Bash the game, bash the distributor, bash the developer. Don't bash the only person involved in the game that's willing to post in any of the forums. I don't always agree with Rantz but I wouldn't know if he stopped posting.

vee4473 is offline vee4473
Prince
New Jersey
Feb 2000
time: 00:25
  Old Post 12-02-2003 00:25
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#23 Report this post to a moderator
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i never said you had to know off the top of your head.

since your are the sole "official" representative for the game here, i just thought it would have been wiser to research the answer to the question, instead of saying it may be here or may be there.

especially for whoever posed the question...who most likely would have liked to know if it was an easy to access option or if it was in some obscure file.

thats all.

sorry if i came off rude.

the real thrust of my posts was trying to understand how some people point out that rantz is just the art director, so don't expect him to know too much, yet at the same time people take him very seriously about any details he gives.

but whatever

rhofman is offline rhofman
Warlord
Richmond, BC
Feb 2003
time: 21:25
  Old Post 12-02-2003 00:35
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Just to clear the air. vee4473 I wasn't trying to single you out. I have noticed in many threads that anytime Rantz is nice enough to take the time to share what he can he gets flamed for his trouble. I admit I'm new the the forums but that just doesn't seem appropriate. I am sure Rantz has other things to do. If there is something that begs to be clarified fine, but there's no need to flame somebody for not giving an exact description of how one supplementary option was implemented in a complex game.

vee4473 is offline vee4473
Prince
New Jersey
Feb 2000
time: 00:25
  Old Post 12-02-2003 00:47
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yeah, you're right.

sorry, bad day i guess.


sorry rantz baby

Harry Seldon is offline Harry Seldon
King
Birmingham, AL
Oct 2002
time: 05:25
  Old Post 12-02-2003 01:13
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Aaa, vee. I figured. You've never seemed to really flame up at anybody, except maybe CT. He usually deserves it.

gunnergoz is offline gunnergoz
Chieftain
Sunny Sandy Ego, Calif.
Dec 2002
time: 21:25
  Old Post 12-02-2003 01:23 Visit gunnergoz's homepage!
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#27 Report this post to a moderator
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Thanks for being here at all, Rantz.

BTW, I too have had to grow a thicker skin in order to manage these forum forays myself, and I'm not on any development team!

As we all know, opinions and pie-holes coexist in the same universe as facts and a-holes. Sometimes you get a mix of Any of the Above.

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