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bandit
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roseburg, or
Mar 2001 time: 05:13
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I'm finally beating the transcend level (on alien crossfire). I am running into some problems, and.. not sure if it is because it is just the hardest level and the ai is set to cheat, or, if I'm just high. (I have all the latest patches). I don't know anybody that plays this game (besides me) .. so, like some input. 
Quite often, my missile launchers (airplanes, whatever) can't destroy a green military unit in grey armor (the second level of armor). But, they can come up with a particle impacter gun and destroy my red (3rd level armor) almost everytime. I'm always concentrating on moral, most of my guys are hardened or above. I lost commando airplanes to some of these green dudes with no special abilities that have week armor (I know about bonuses with airspace complexes, etc).
Is this just part of the game?
If so, no big deal. I can still beat it. I'm sort of glad it can cheat or it would be too easy.. but, sometimes.. it's a little ridiculous.
Later in the game, doesn't seem to do it so bad.. but, I have occasionlly seen some of my singular reactor units get destroyed by some dude throwing tin cans at it (those throwing tin can units are pretty bad!). Fun stuff..
Bandit
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bandit
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roseburg, or
Mar 2001 time: 05:13
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I do check odds before attacking. I know about the aaa units, etc. Sometimes the odds are something like 43 to 18 (often better) and I'll still lose, or it will be super close. It happens a lot. Like with the Gaians.. they will have a very green level 2 armor unit that sucks, my commando dude will come along with a missile launcher aircraft and just get his butt kicked. She will come along with a wimpy particle impacter and waste my bad ass defender.
It usually just happens in the first part of the game.. especially if I'm way ahead of everybody else. I'm thinking maybe this is the games way of reacting to that? Maybe I'm wrong.
I always assumed this was the way trancend level worked. ?? Never really had it happen in thinker level or below.
This just happens "sometimes" .. not all the time. More times then I like to see though. I can live with it. I win A LOT more often then I lose, but.. it still makes me say bad words.
bandit
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gwillybj
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Eurytion Mining Colony: 165°C dayside, 165°F nightside
Mar 2001 time: 00:13
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You might be looking at a situation where the Armor and Weapons "modes" aren't matched. The following is in the alpha.txt file. There are three Weapons Modes: Projectile, Energy, and Missile. There are also three Armor modes: Projectile, Energy, and Binary. Projectile weapons receive a bonus against Energy armor. Energy weapons receive a bonus against Projectile armor. No weapon receives a bonus against Binary armor. Missile weapons never receive a bonus. Projectile weapons: Hand Weapons (Gun), Laser, Particle Impactor, Chaos Gun, Graviton Gun, and both the Conventional Missile and the Planet Buster Energy weapons: Gatling Laser, Fusion Laser, Tachyon Bolt, Quantum Laser, and Singularity Laser Missile weapons: Missile Launcher, Plasma Shard, Psi Attack Projectile armor: No Armor and Synthmetal Energy armor: Silksteel, Photon Wall, and Neutronium Binary armor: Plasma Steel, Probability Sheath, Antimatter Plate, Stasis Generator, and Psi Defense Therefore: Gun, Laser, Impact, Chaos, Graviton get bonus against Silksteel, Photon, Neutronium Gatling, Fusion, Tachyon, Quantum, Singularity get bonus against No Armor and Synthmetal Best remedy: Energy weapons, Binary armor. Use Missile launchers to soften defenses. They don't always do so well against lone units outside bases.
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Jacques De Carufel
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Canada
Aug 2000 time: 05:13
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I have lost many battles with odds in the range of 85 to 15 in my favour and sometimes even more against the AI in some games.
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All times are GMT. The time now is 05:13. Apolyton Time is 00:13. |
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