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Graag
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London
Nov 1999 time: 05:25
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Thanks for the comments monolith, and I commend you on guessing my favourite director (though I've only seen Mulholland Drive 4 times, and still haven't decided if I like it.) You're on the right lines with Blue Velvet, but think more Lost Highway.
A bit of background to the film (i.e. time to wheel out the justifications and excuses)...
We were told to make a 3 minute film about a telephone conversation. Although I had the script done quite early it was easily a 7-10 minute script, and I didn't really plan the film, just shot and edited the thing in a week.
Its apparent utter lack of coherense is partly due to having to cut the film down to 3 and a half minutes, though the original script doesn't have much more in the way of plot 
I know the sound sucks, no imagination whatsoever, it took 15 minutes the afternoon I had to hand it in. Easily the worst thing about the film I think. It's not an alarm clock btw, it's a hastily downloaded sound of an old-school phone.
Glad you liked the editing, thats what I am most fond of in the film, particularly as it's my first attempt.
Good point about the cinematography also. Very little thought really put into it, and I left most of the composition to a friend. It would look much less DV like if I had bothered with proper lighting, but I didn't.
Personally, for the amount of effort put into it I'm quite pleased with the result. I'm thinking of re-editing the whole thing to more like the original plan, I think a little more time for the audience to digest what's going down would make the randomness a little more palatable, though it may just make it more boring. Also some haf-decent sound design would make the whole thing way more watchable, and possibly even add to the meaning of the images.
Oh there is meaning in there, somewhere. It seems to have gotten a little lost since the idea's conception, but watching it it means something to me, which is enough to make me happy.
A million thanks for the honesty Monolith, it was long overdue a slagging off. I look forward to hearing your comments on the other project, which is much more conventional but was shot fairly well on 16mm, and at least has a bit of effort put into it.
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Buck Birdseed
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Khoon Ki Pyasi Dayan (1988)
Nov 2000 time: 05:25
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Hmm.
I'm a big fan of surrealist filmmakers from Bunuel to Lynch and Ozon, and I certainly don't mind disconnected images, tint changes and strange lighting/sound effects (heck, Tarkovski's Solaris is one of my favourite films of all time!), but what I percieve your piece lacks is meaning. Not, necessarily, in the "what is the deep, underlying meaning of this entire film", but each single device- what are they for? What are you trying to convey about fire by making those sections colour rather than black and white? What about the mindset of the character is brought forward by showing him walk along the carpet before getting out of bed? Why does he look out of the window twice? What's the purpose of the final match trick? Why is it relevant to understanding the mindset of the main character? Subtlety is fine, but I'm not sure you've even got a clear purpose in mind.
It seems to me that a lot of what you've done basically revolves around doing film-based tricks for no reason whatsoever, without psychological insight, and since the scenography and lighting wasn't really all that special (underlit looking out the window scene notwithstanding) I'm afraid comparisons with hacks like Aronofsky and Fincher are inevitable.
However, I think you've certainly got a nice, experimental mindset, I quite like the colour/balck and white changes, the phone wouldn't be annoying if it seemed more than a pasted-on soundclip (I realise you're not a sound editor by any means, so okay) and the film seems reasonably paced, which to me is the basis of all good filmmaking.
I think you need to work on your scripts, think more about why you're using each effect, be more parsimonious about your filming choices. Not just shoot a load of film and try to edit it together afterwards, which it feels like you've done here.
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Graag
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London
Nov 1999 time: 05:25
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Thanks for the comments Buckie, very useful also.
You raise some good points, and my reading is that your main critisism (along with monolith) is that there just isn't any meaning in it. I won't bother to try and explain the meaning I percieve in the devices I used, as it'd just be bullshitting, other than to say the script meant something to me when I wrote it.
The trouble for me with filmmaking (and any/all creative activites for that matter) is striking a balance between planning it all out and letting my subconcious do its own thing at the same time.
I recently read a quote from Picasso (I think) "I never calculate. That is why those that do, calculate so less accurately than I".
I dig this. Returning to the Aronofsky debate, I'd say he is a calculater through and through. To call him a hack is a bit harsh, methinks, as I believe he is passionate about what he does, but I see him as a technician rather than an artist. I see myself (don't laugh) as an artist, if an aspiring and pretencious one.
And here we come to the difficulty. How do you plan meaning? When I was writing the script I tried to see the film in my mind, and some of the cinematography does reflect that. I tried to be as flexible as possible, I like the Cassavetes/Jazz filmmaking thing where you just let things happen, allow the film to evolve. I don't think there is anything inherantly wrong with this, but that my failure to really connect with the script and the lack of preparation is what made the randomness more crappy. With a better framework I think it would have worked better.
Also, allow me to reiterate that it was planned to be twice as long, so what you end up with is a bunch imagery and iconography slammed together, with no room for the viewer to digest what is going down.
I find it very encouraging that both you and monolith liked the editing and pacing, this is certainly the best thing about it for me. Hell, I'd be happy working as an editor!
The question now is do I spend the next week re-editing a longer, better version (it was edited in 3 days, during which I had to learn the editing software also)
and redesigning the sound, or put it down to experience and move on?
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