 |
|
Tenchusatsu
|
|
Portland, OR (rolling and very rainy)
Feb 2001 time: 05:13
|
|
OK, all you experts who can win by Ascent SMAC and SMAX on Transcend difficulty in under 100 turns. I'd like some general tips on how to achieve that, i.e. which early SP's to build, how many cities you need, which faction, SE choices, terraforming strategies, and how to deal with pesky warmongers for neighbors.
|
|
|  |
 |
|
big_canuk
|
 |
Leamington, ON, Canada
Jul 2000 time: 00:13
|
|
IIRC, another maybe even faster way to go is UoP, and constantly give everything you have to all factions. Make treaties, but not pacts. Try to keep the peace. Trade like crazy. Build only WP, ME, SC, and ToE, plus maybe one or two more.
Maintain as neutral SE settings as possible. Get mega income from trade, and mega techs from trading.
I haven't tried the above yet. My record is conquest in 2199, tiny map, Usurpers, all hardest settings.
|
|
|  |
 |
|
hellrazor
|
|
Portland, OR USA
Feb 1999 time: 05:13
|
|
I recently broke my own record by transcending with Morgan using SMAX at 2328. I used my normal settings: huge map, tech stag, high natives, pods on, transcend level. I got lucky in getting a lot of artifacts early on. I then got green and wealth SC choices very quickly, and for most of the rest of the game I ran Demo/Green/Wealth with my research set at 90%. I got all the income I needed from mindworms and racked up tons of artifacts...I think I got 25-30 advances from artifacts...used up every network node until I got the Universal Translator. I also had pacts with all the human factions so that was a ton of commerce income. I also got really lucky with my starting position and had the Monsoon Jungle nearby. I don't know if I'll be able to beat that with my current settings.
|
|
|  |
 |
|
TigToad
|
|
Glendale, AZ USA
Dec 1999 time: 22:13
|
|
I strongly suggest anyone who has an interest to check out that old Zso thread... I took up that challenge and tried a couple dozen games.. I think my best transcend was about 98-102 years. Gaians worked well, but I had better luck with the Spartans.. as for secret projects, you don't build any. It is also important to know which techs you do not HAVE to research to transcend. (there are quite a few, I forget the key tech, but there is one tech if you don't research it, you never get the other options)
Tig
|
|
|  |
 |
|
Tenchusatsu
|
|
Portland, OR (rolling and very rainy)
Feb 2001 time: 05:13
|
|
Thank you everyone for your replies. Using everyone's advice, I achieved Transcendence w/ the Spartans on a Tiny Planet at year 2232. I know I can do better, but I forgot to disable all victory conditions except Transcendence, so I had to leave one faction (Data Angels) alone with a treaty.
Next time, I'll try with the Gaians and make it before 2200.
|
|
|  |
 |
|
|
i guess saving the game before you pop pods with your transports and before you cash in the artifact is not considered a strategy..
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:13. Apolyton Time is 00:13. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|