Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > Eliminating the Pop. Boom?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Rift is offline Rift
Chieftain

Feb 2001
time: 05:13
Post  Old Post 12-03-2001 03:03
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Eliminating the Pop. Boom? Enter the AD-FREE zone

In my current game, I'm one tech away from getting the Cloning Vats, and for the first time in my gaming experience, I didn't want to build it (awaits the laughter). The reason for this is to make the game more challenging...I'm already more than twice as powerful as the second strongest, and a population boom would take my power rating off the charts. I won't be building it, but is there any way to prevent other factions from constructing it too? There are two solutions I can come up with:
1) Sabotage their production with probe teams when 1 turn away from completion (won't work in the long run)
2) This is only a guess...but will the project be eliminated if you destroy the base that built it? Or will everyone else be able to build it again?

knowhow2 is offline knowhow2
King
of the World
Feb 2001
time: 06:13
Post  Old Post 12-03-2001 03:44
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Tired of ads?

SPs can only be build once. If a base with a SP in it got destroyed, the SP will lost for ever.
[This message has been edited by knowhow2 (edited March 11, 2001).]

OzzyKP is offline OzzyKP
King
Rockville, MD
Oct 1999
time: 00:13
Post  Old Post 12-03-2001 05:27 Visit OzzyKP's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Browse Apolyton AD-FREE



I'm rather new to SMAC, but i know that in Civ2 you could just mess with the rules.txt file or something else and you could edit out wonders if you choose. Try doing the same thing for Alpha Centauri.



------------------
Ozzy - King of Metal
Ozzy - French in Millenial Euro Dip
Ozzy - Formerly Proud Sayen member
Ozzy - Prez of NYRA, http://nyra.ecg.net

Walt is offline Walt
Warlord
Louisville, KY, USA
Jan 2001
time: 05:13
Post  Old Post 12-03-2001 06:09
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Tired of ads?

If you're looking for a challenge, why not build the project and then conveniently lose the base containing it to the second (or third) place faction. I would think you'd /want/ someone else to build it if you're looking for a challenge...

Walt

MariOne is offline MariOne
King
Erewhon in Neverland
May 1999
time: 06:13
  Old Post 13-03-2001 01:08
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Civilization 2

Or more simply you might play against humans....

Sikander is offline Sikander
King
Boulder, Colorado, United Snakes of America
Jan 2000
time: 22:13
Post  Old Post 13-03-2001 09:00
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Browse Apolyton AD-FREE

Rift,

You can build the Cloning Vats, and then micromanage your bases so that they aren't producing excess Nuts. That way your pop will not boom.

RedFred is offline RedFred
King
Vancouver
Jun 1999
time: 21:13
Post  Old Post 13-03-2001 09:17
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Another solution: leave the AI eating dust tech-wise. Even at max settings you should be able to comfortably transcend before they get high enough in the tech tree to build the Vats.

Rift is offline Rift
Chieftain

Feb 2001
time: 05:13
Post  Old Post 14-03-2001 17:52
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton or Terrorists Win

quote:

Originally posted by RedFred on 03-12-2001 11:17 PM
Another solution: leave the AI eating dust tech-wise. Even at max settings you should be able to comfortably transcend before they get high enough in the tech tree to build the Vats.




I usually play with only the conquer victory option toggled on

Ned is offline Ned
Prince
of Aptos, CA
Oct 1999
time: 21:13
Post  Old Post 15-03-2001 02:45
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Suffering from ads?

A good idea may be to build it small city and give that city to a submissive.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:13.
Apolyton Time is 00:13.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0369 seconds (87.54% PHP - 12.46% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net