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planetfall
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Incoming from CO
Jan 2002 time: 22:26
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quote: Originally posted by Theseus
pf, c'mon man, we need much more info (if not a save).
With the little info you've given, I'd say:
KKNNIIGGHHTTSS!!!! |
What, more info? You got a lot. Mini map included.
More info:
land aread #2
MFG #2
avg shields/city 4-8, one at 16
happiness: 80%
Knights are expensive and will probably take about 10 turns, just got tech.
Techs needed for cav's, 6. Guess about 36-44 turns.
Have about 32 cities.
I can think of 3 different ways of playing this but don't have a clue as to which would be more effective.
Strategy #1-- knight war now
Delay even further building of lib/temples/aquaducts/markets and only build knights, then go on a massive land grab.
Strategy #2 -- cav war a bit later
Plant temporary cities for military units, could drop 11 more cities. In current cities build lib/temp/aqua/market/courthouse until get close to cavs and then prepare to build cavs.
Strategy #3 -- 1/2 knights and 1/2 builder
Put 1/2 of cities on building knights and 1/2 on other improvements. When have 15..25 knights begin war again.
Strategy 1:
Pluses-- active now, keeps Japan small
Minus-- Japan has samarai and will be harder big risk is they might ally with Germany and then really in trouble. I would have no one to ally with.
Strategy 2
Pluses: would have ability to carry out longer war, would have more cash for buying techs
Minus-- Japan will get stronger, I might find riflemen instead of samarai
Strategy 3
Pluses-- able to join in war if AI starts one, ability to upgrade knights
minus--- development could take longer than think. Knights might be ineffective by time get to war
{notyoueither}
Yes I missed how strong Germany was getting. I had never had to play vs a strong Germany before and they caught me by surprise. I was distracted by a strong and close annoyed Japan to pay any attention to a distant Germany.
Ok, is this better? Again looking for an approach to emperor level games more than what to do in this case. Is it buy techs and war every 10 techs, or what is your play style for playing emperor level games?
Thanks
== PF
Attachment: 790.gif
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Dominae
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Just glancing at your minimap, I would say you've got this game won. Sure, a tech deficit is important, but not when you're dwarfing your opponents in production capacity 3 to 1 (at least).
My suggestion: crank out the Knights. You'll find you're in a far better position than you think.
Dominae
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Dominae
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I assume you mean 0.9 for Rome versus 1.1 against the rest of the world. This is a huge advantage. You really should be comparing your production power to one or two other civs, not all of them. As is, you're well set to dominate your own continent. You can begin comparing your civ to the rest of the world once you're master of your own domain.
Dominae
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planetfall
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Incoming from CO
Jan 2002 time: 22:26
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Opps, I didn't know FP would flip. This really sucks, lost one luxury and full corruption is back.
I thought FP with 5 culture /turn would be safe. Guess I have to reexamine the flip formula. Is it that corruption uses either FP or Palace while flips only use distance from Palace?
Back to game, why having trouble. Germany has more cities under the fog and is much stronger culturally, tech lead, and militarily vs me.
Worst happened, just before wanting to start war vs Japan, Germany declared war. I am battling cavs and riflemen with a few knights and legionairres. Finally I have 12 knights, but I can see at least 6 German cavs. I am 2 techs, about 12-15 turns from cavs.
Also most of German cities I can see are about size 12. WW has knocked happiness down to 65% at 30% entertainment. Finally stopped losing cities. {Lost 2: one to flip and one to germany}.
I got Iroquois to declare and next turn Germany wanted to sue for peace. Couldn't do it and keep reputation. About 8 turns til end of military alliance.
Current plan, {If you see something better, let me know}
1. treaten German city way to south,
2. Germany is starting a two prong attack so just slowly building up resources and fighting defensive war
3. sue for peace when military alliance is up
4. wait 10 turns and then attack Japan. Hopefully by then I will be able to get cavs. I really need those guys.
Now is 1100ad so only a few turns left.
Even with all this score has changed from middle of pack to number 4. With lost of luxury, FP and WW production in world has dropped to #3.
Why having trouble? I don't know, because the German's declared war. But what lead them to declare? It seems like they suddenly boosted their military and I was weak. Wny left America and Japan alone and go thru both of them to hit me, I don't know. I thought about getting Japan to go vs Germany but Germany had more money and has a trade embargo with Japan vs me.
So far, in terms of emperor, it is harded but not as impossible as I feared it might be. Going to plug away some today and see what I can do.
Thanks for the encouragement.
== PF
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Dominae
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planetfall, if you posted a savegame you would get a lot more constructive comments. But there is definitely something to be said for going through with it alone...
Dominae
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planetfall
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Incoming from CO
Jan 2002 time: 22:26
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quote: Originally posted by Dominae
planetfall, if you posted a savegame you would get a lot more constructive comments. But there is definitely something to be said for going through with it alone...
Dominae |
Yeh, not trying to go it alone, but also trying NOT to have direct tactical advise. This is my first emperor game and naturally it plays a bit differently. I was hoping for ideas on strategies to use vs AI at emperor level rather than just tactics. This is civfan's GOTM, and didn't want to appear to be cheating by going to poly and getting tactical advice. Although now think about it it might be fun sometime to have a democracy type game with the GOTM. Note for thie GOTH you either need the special graphics or the bypass for the special barbarian graphics. They are really cool. Especially if you lose a galley to one!!! If you add units to any of your games you might want to consider getting this month's GOTM just to see if you want to use the graphcs in one of your games. Full directions are with the GOTM, buit be careful when you unzip that you select keep directories of you might keep the wrong ini file.
Here is save from current game. Besides graphis there are speical geographical changes from default civ3 settings.
So, then back to original questions. If don't want to give up and know strategies at lower levels don't work with tech price advantage at this level, how do you deal with a strong Germany who is cruising along looking for panzers? I don't have confidence other AI powers can handle an succesful invasion. I thought I could have Japan by now, but with lost of FP and no luxury, really hurting. I even thought of trading with Japan to get production up, but they want 2x what luxury is worth and with old embargos and no navigaiont, I am stuck here slowly lowing ground.
For tactics on dealing with Germany there should be something on civfan, but too much of their discussion is of the type "Look what I did, rather than "faced with this problem, my strategy was to ... and here is how it worked, or didn't work."
So much much production should go to culture? how much to military? Can you win at this level without going 100% military units? Just wondering and wondering..
== PF
Attachment: 1305.sav
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