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i usually use this if i don't plan to go to war anytime soon. since you can't really make use of a standing army with this SE, i usually have an army of probe teams when running FM. the extra cash you get helps if someone sends a raiding party your way. you could just subvert anything that crosses your path, reverse engineer if the tech is superior or disband for minerals if it sucks.
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Don't ask me,
Because I don't know why,
But it's like that.
It's just the way it is.
And that's the way it is.
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Skanderbeg
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of the Anti-Alien Forces of the Cult of Planet
Nov 2000 time: 05:13
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Commodore!
I play the same as You, always going to green economy.
Although FM gives You masses of money, but the restrictions in the use of military, especially in airforce, are disturbing me too much, because I, even when playing builder style, like very much to rely on a strong army.
I have tried FM in two games on transcendent level, and I lost both. First, I was caugth in deadly drone riots, second I lost because of my weak airforce. For me personally (because of my playing style or my lack of skills ;-)?), green economy works much better. Even with Morgan, the last game I played him without ever using FM or Wealth, and it was one of the games easier to win. But I wouldn't have liked to micromanage the 140 bases I had in the end of this game with -5 police!.
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Let the Gaians preach their silly religion, but one way or the other
I shall see this compound burned, seared, and sterilized until every
hiding place is found and until every last Mind Worm egg, every last
slimy one, has been cooked to a smoking husk. That species shall be
exterminated, I tell you! Exterminated!
-- Academician Prokhor Zakharov,
Lab Three aftermath
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Zak running FM?
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