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Dominae
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quote: Originally posted by nbarclay
As for the "what if a leader doesn't appear?" question, a palace jump would be possible if we run into that scenario.
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If Hurricane does get on to producing that Wonder, our overseas Palace jump may miss the mark and end up right next door. Even if Hurricane does not become "real big", we're going to have to keep the early Culture way down (no Temples, etc.). That's quite a sacrifice, unless there's something I'm missing re: Palace jumps.
Dominae
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Dominae
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From personal experience, Palace-jumping is definitely affected by Culture.
Dominae
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Sir Ralph
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Long live teh Schwampel!
Dec 2001 time: 06:26
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quote: Originally posted by nbarclay
I was thinking more along the lines that you might have tried to do a palace jump to a captured city, but I guess if you avoided wars like the plague, capturing cities probably wasn't a problem. (Then again, there's always culture flips.) |
Mostly my strategy was, to build an FP in a city near my old capital, and to time the jump well after the FP is built. That was a PITA in the time, when a city still couldn't be disbanded and I had to time a settler without food surplus.
Mostly I pumped the target city up with the remaining settlers of the "settler flood", who clashed with my neighbors and didn't find a city site anymore. If I could (in terms of water, food and happiness), I pumped it up even beyond size 6. The citizens were my own, for certain.
After the 2 incidents with the GL, I didn't build early wonders in settler flood games anymore.
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Shiber
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Haifa, Israel
Jul 2002 time: 07:26
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Plus, judging by the power graph, ND is much more powerful than GoW is. According to the early F11 screens and city ratings thereof, I guesstimate that GoW has gotten an average-to-bad starting location.
Last edited by Shiber on 19-02-2003 at 23:15
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