Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game > C3PtWDG Roleplay > I want war.
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:26
  Old Post 16-02-2003 01:51
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
I want war. Support Apolyton, buy GURPS/ Alpha Centauri

I want war. I think it is the only way for us to win.

LEGO is by far the biggest LONG TERM threat to winning.

They are on a large landmass by themselves.

They have only to worry about an occasional barbarian, so are probably in major REX mode. When they are done, they probably will have 20-30 cities, well endowed with all those lovely things like markets, temples and libraries. They will be our long term threat. Look at the score. They are already ahead of everybody else, adn are only getting further ahead.

I see only one way to prevent them from winning by space ship and or domination (as they claim to be peacefull, I suspect space). We need to be able to out research and out manufacture them. In order to do that we need far more than the 12 or so cities we will have. We currently have a tech advantage because we can trade. That will not last forever.

We must have if not all of this landmass, the majority of it. We must be able to match them, or to invade them to disrupt them.

DISCUSS PLEASE

astrologix is offline astrologix
Emperor
On Earth
Jun 2002
time: 06:26
  Old Post 16-02-2003 02:24
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Did you notice that Neu Theben has ONLY one spearman garrisoned ?

Maybe we could help Lux....

astrologix is offline astrologix
Emperor
On Earth
Jun 2002
time: 06:26
  Old Post 16-02-2003 02:28
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Civilization 2

GodKing, I agree

But it's a long way...

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:26
  Old Post 16-02-2003 02:49
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Got spare money?

GodKing has raised a VERY interesting long-term strategy.

For now, we simply don't have the goods. But when we get iron and horses linked up and can start to consider this more seriously, this is a topic that we need to return to.

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:26
  Old Post 16-02-2003 03:30
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Browse Apolyton AD-FREE

I've looked at the plan for Madrid... Personally, I think we should continue some form of the current plan whereby we use Madrid to found 2 more cities that are close to Madrid and thus have low corruption and waste to be used as military or REX production centers.

Once those two settlers are out of the gate, which has concurrent timing to the likely time our iron resource is linked up, we can use Madrid's superior production to turn it into a Veteran Swordsman/Veteran Horseman/Veteran Spearman factory for purposes of building a war machine.

I'm quite open to doing this and indeed other low-corruption cities arayed around Madrid could also switch to a war footing and build up a stockpile of swordsmen, horsemen, and spearmen for an eventual war.

However, at that point, we may want to re-assess whether waiting for Feudalism would be more beneficial. I've now played enough warmongering games with PTW to know that medieval infantry are the dreadnaughts of the early Middle Age. Stacks of medieval infantry and pikemen are cheap and will bowl over just about anything in sufficient numbers.

We could build swordsmen and then upgrade to medieval inf (20 gold each, I believe?) and spearmen to pikemen (also 20 gold each, I believe?) if that will help, but then we'll need extra funds.

I'm entirely open to the possibility of conquering Neu Demogyptica once we have an economy and production power able to actually build an impressive offensive force.

We'll know more about which plan we might go with once we have iron linked up and then can re-assess our situation.

EDIT:

Some might argue that we should just build huge armies of knights. This might seem like the superior strategy, but think about the actual numbers of shields and the value of units. A medieval infantry/pikeman combo has roughly the same cost as a knight, but the difference is that the 4 attack value and the 3 defense value are in two seperate units, while the knight combines them into a single unit with 2 movement.

The reason I personally prefer the medieval infantry and the pikeman to the single knight is that while the stack of pikeman is absorbing the counter-offensive strikes of the enemy while trudging into their territory, the medieval infantry are SEPERATE UNITS which remain undamaged. Then, when you reach the target (a large enemy city inside their territory by 2 tiles), you have your stack of medieval infantry protected by those pikeman still at FULL HEALTH to assault the city.

You can use knights, but may times it's more efficient to use medieval infantry and pikemen because of this dynamic and because borders most of the time extend 2 tiles beyond a city and even a knight can't reach the target city on the same turn as the invasion... thus forced to be attacked while still in the field just like the pike/medinf stack.

That said, the mobility of a smaller knight stack is impressive enough that it can make a big difference. Pikeman/Medinf stacks severely suffer from a lack of mobility in enemy territory and allow the enemy to combine as much firepower as he can on your one little stack of pikemen and medieval infantry.

So it depends...

Last edited by Arnelos on 16-02-2003 at 03:38

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:26
  Old Post 16-02-2003 03:31
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

There are two opposing poles to the current situation, REX'ing and Mass Military build up.

I think we can safely stear a course between the two. Yes, we need those cities, to have the research and tax base And the Production Throughput to build a lot of units and still have other things being built. Yes, we need the Military to be increased, not only for defence, but to be able to back our foreign policies.

We can acheave both, but not by reacting in outright fear to the current situation, but to think and plan through it. THAT is what will make us the ultimate winners of this game. If you notice, we have one of the top number of posts/threads as the other teams. We have a Chat Room that is almost always occupied. We are looking at things, not just for the next couple of builds, but up to 40 turns away from whatever time we are currently playing. We have a Diplomatic team that can't be beat. THese are our streinghts and we should use them all (and are) and not allow ourselves to be guilded by our emotions and glands.

E_T

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:26
  Old Post 16-02-2003 03:36
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

One note that has been forgotten in this whole exciting mess:

We want to build the Great Library.

Can we continue to do so? Can it be fit into our plans? In 10 turns it will be available to us.

--Togas

roadcage is offline roadcage
Prince
Minneapolis Kansas
Nov 2001
time: 23:26
  Old Post 16-02-2003 03:36
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton buy from Amazon

And if we listen to hemers and hawers of this world, we will never have the goods. We must be proactive. We must have a plan to be able to exploit that Iron when it is available.

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:26
  Old Post 16-02-2003 03:42
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Civilization 2

Knights are overated. I like the MI and Pike combo, particularly with all this jungle.

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:26
  Old Post 16-02-2003 03:42
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

crosspost... my post has been heavily added to in an edit, which effectively answers roadcage's question, I hope. Please read the edit section.

ruby_maser is offline ruby_maser
King
Fear sunshine!
Sep 2002
time: 23:26
  Old Post 16-02-2003 03:44
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton or Terrorists Win

I say we make the end of REX a zero hour of sorts for a military campaign to open up more lands for settlement. This isn't anything new, but we will need to:

(1) identity and emphasize the necessary offensive and defensive improvements and infrastructure requirements,

(2) devise, assess, and re-devise a successful military strategy that will minimize the risk of a protracted war,

(3) quietly pre-build a large well-balanced, multi-functional military force capable of adapting and responding to changes in the scope of a conflict on the fly,

and

(4) find the general among us who can win.


I don't think we will be the only ones looking at the end of REX as the beginning of a new phase. If we could time our strategy well and keep the secret sufficiently hidden, we can prevent an arms race that neither team can win and, when they least expect it, break it to them gently

Aidun is offline Aidun
King
The Hague, the capital of the civilized world
Nov 2002
time: 06:26
  Old Post 16-02-2003 05:31
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Increase the size of your Attachments

About offensive wars, state development and becoming a superpower.

If we want an offensive war, we need an army first and it would also be very useful to have some improvements that strengthen our military like barracks and walls.
The third point is perhaps the most important one: having a strong economy. If we want a large army, we need a strong economy to support it. This can be achieved by: 1) building improvements that strengthen our economy by letting the workforce grow like aquaducts and hospitals; 2)improving the terrain for workforce- and productiongrowth; 3) builing improvements that keep the workforce happy and allow a growth of the existing workforce. 4) building improvements that let the production and trade grow: marketplaces, banks, stockexchanges, factories, powerplants, mass-transportsystems and recyclingcenters.

I don't mention luxuries to keep the workforce happy, because I think luxuries are not meant for such. They are meant to sell and to gain money by that so that you be able to support a larger army and a higher research. Luxuries should be used to gain money and improvements to keep the workforce happy and thus maintain workforce-growth.

Until now all seems very self-evident, perhaps unneccesary to mention, but it is good to let these points be very clear to everybody.

The fourth point is not so self-evident and I shall explain it under here.
While playing against AI players, one needn't to be concerned that other nations will attack you en mass, but humans think different on this point:
If you declare war on an other state and you conquer a large part of this state or even defeat the entire enemy, other states will fear that you are getting too powerful and will declare war on you. This is like we are acting with GoW towards ND.
There are two solutions to solve this problem: 1) signing an offensive military alliance like Germany and the USSR did at the start of WW II when they invaded Poland: both allies gain territory, both increase in power; or 2) having an attackforce that is stronger than the attackforce needed to just conquer the other state. With this stronger attackforce you can defend your neccesary attackforce from counter attacks from other states, so that the neccesary attackforce can conquer precisely that terrytory that you have planned to conquer.

Fifth point is having a strong defensive force. It is a very known and common strategy in chess that you threaten to counterattack a piece of your opponent that is of the same kind as the piece of your own that is threatened to be attacked by your opponent.
If your opponent decides to attack, you can counterattack and win and loose both a piece of the same value.
Of course it is better if you can threaten to attack a piece that is of more worth than your piece that is being threatened to attack.
Compare this strategy with attacking enemy cities in Civ3. It is important to have a devensive force that is AS strong AS your normal (not extra-strengthened as mentioned above) attackforce. IF the ennemy decides to attack, you remain your city, while he loses one to you.

Sixth point: information. Alexander the Great showed all military leaders that information is one of the keys to succes. Macedonia had the first Secret Service or Intelligence Agency that provided Alexander and his generals with valuable information like the size of the army of the enemy, his infrastructure, the size of his economy and the strenth of it and other useful infromation. With the conquest of the Persian empire he showed that information is a vital thing: the Persians didn't have such information and failed to defend their empire. Of couse this is but one onf the reasons of their downfall.

On the long term there is a seventh point: discovering technology and improving research by builing research improvements: libraries, universities and researchlabs.

Judging the current situation of ND getting in war with Lux on these five points, we get the folowing analysis:
1. ND has a strong offensive army.
2. ND has no or few improvements to strengthen their army.
3. ND has a weak or moderate economy. They have probably improved their land, but have a small workforce and no or few improvements for workforce growth and maintaining workforcegrowth (temple).
The economy of ND is too weak to maintain a stong attackforce as well as a srong defensive force as will be showed below.
4. ND has an attackforce that is strong and perhaps strong enough to defend the neccesary attackforce against counterattacks from other states.
5. ND has a weak defensive force, which makes them very vulnerable to counterattacks on their cities.
6. About the informationlevel of ND I can say but very little, but I doubt that they know a lot of their enemies: a large part of the land that is between them and their enemies, and the surrounding land. I think they know but little of their enemies military. They know one important thing: No one els except them posesses any iron yet.
7. ND's research is allright.

What we need to do to be able to start an offensive war or even become a superpower ourselves:
1. Having an offensive army.
2. Builing improvements that strenthen our army like barracks and walls.
3. Building up a strong economy by building up a large forkfoce and maintain the workforce growth by building temples etc.
4. Having an attackforce that is stronger than the neccesaty attackforce
5. Having a defensife force that is as strong as the normal attackforce (not extra-strengthened as mentioned above).
6. Maintaining that total military force to discourage other states that want to attack you, by conventional deterrence.
7. Gathering information about the enemies and keeping this information up to date.
8. Maintaining an acceptable researchlevel. Don't give this a low priority on the long term. Outdated weapons or a backward economy are not a good basis to start an offensive war with and let the conventional deterrence fail. On the short term, technological development has a low priority: research takes oftenly longer than the military preparations.

It has to be discussed what the order of priority of these points shall be. Every point is important, few can be developed at the same time. ND has made it's decision: they favor a strong army over a strong economy to support it, a strong attackforce over a strong defensive force and improvements to support the military are lower rated in the order of priority.

Aidun Cian the Younger

Last edited by Aidun on 16-02-2003 at 16:36

Thud is offline Thud
Prince
Proud to be an American
Jul 2002
time: 00:26
  Old Post 16-02-2003 06:42
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Silly war. It doesn't concern me, I intend to spend all my time with my nose in a book at the Great Library that we can and should build.

Though, I will have no argument with it.

Aidun is offline Aidun
King
The Hague, the capital of the civilized world
Nov 2002
time: 06:26
  Old Post 17-02-2003 05:48
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Lose 30 kilos (of popups)

* Bump *

Togas and others, please post a reply, I intended to feed the discussion with this post, but it remains totally silent about this subject.

Aidun Cian the younger

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:26
  Old Post 17-02-2003 18:31
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

I am not sure if I agree with all of that. A small force doing a strategic strike, can do a civ significant dammage without causing problems. For example. If we were to send out 3 archers, a spear, and two warriors (something we could easily have now) towards the ND capitol, they will probably be able to take it. What would we do without Madrid?

Think along these lines.

DAVOUT is offline DAVOUT
King
AUERSTADT
Jun 2002
time: 05:26
  Old Post 17-02-2003 19:48
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Got spare money?

Godking, all these units would be standard; I am not sure they have one chance out of two to beat two spearmen. And if they win, the remains would make a quite vulnerable garrison.

But if the stack of spearmen heads north, it would be worth to try with horsemen. I am convince that the proximity of the 2 capitals cannot last long.

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:26
  Old Post 18-02-2003 03:09
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Put an end to popups!

If they win, you raze Neu Theben.... that, at least, would be clear.

Aidun is offline Aidun
King
The Hague, the capital of the civilized world
Nov 2002
time: 06:26
  Old Post 18-02-2003 04:49
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by GodKing
I am not sure if I agree with all of that. A small force doing a strategic strike, can do a civ significant dammage without causing problems. For example. If we were to send out 3 archers, a spear, and two warriors (something we could easily have now) towards the ND capitol, they will probably be able to take it. What would we do without Madrid?

Think along these lines.


You mean a sort of guerrillia-attacks? that is good strategy while the main ND attackforce is fighting in another country like the current situation.
The situation I meant was the situation of total peace and us being the agressors. In that situation we face opposition for the state we are attacking and if the war is goiing well - we gain lots of territory while our casualties are relatively low - other states might become jealous of our power and fear our supermacy. Then we face both the normal opposition and attacks from other states who suddenly declare war upon us.
Compare this model to the current situation: ND is about to become a superpower if we don't try to avoid it; we seek contackt with GoW and Lux and get an agreement for us trying to put pressure on ND; the day after we are discussing with GoW about a military alliance in case ND is not willing to stop their war after gaining just one city. WE are now planning the attack on the agressor state, ND, I just spoke of.

My conclusion: Guerrillia is a good strategy, but only to be used when we don't expect the enemy to directly strike back. It's for instance useful when we want to attack and sabotate, while we build up op our army in the mearwhile: we will face the legions of the enemy once, because he will not forgive us this sabotage.

Aidun Cian the younger

History Guy is offline History Guy
King
Reads too many books...
Oct 2001
time: 23:26
  Old Post 18-02-2003 05:26
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Get a bigger avatar today!

We had better strike first, lest the Neu Demogypticans come to us first, whereupon we shall have no chance. I think that we will find them severely weakened, though I would hope we can afford more troops to follow up our men. Once Neu Theban burns, we shall have our power made manifest. The enemies shall fear us, and hate us. But I would greatly suggest destroying those enemies, lest we have to come up against them in great force soon enough.

The one problem I greatly see with a war from behind is the Warmongers. They are a terrible problem indeed. I hope that Lux Invicta can blunt their attack, and cause them serious agitation, but I do not believe they can.

Hernan de History Guy Calamari the Younger
Ambassador to Neu Theban

Thrumble is offline Thrumble
Prince

Nov 2002
time: 05:26
  Old Post 18-02-2003 12:37 Visit Thrumble's homepage!
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

If we are going to fight a war on Neu Demo, this is the best opportunity we will get. Yes, we are ill prepared to wage a war at this point, but they have most assuredly moved all the troops possible to the Luxian Front, from our intel into their capital their next turn will create a settler and drop two tiles out of production from their Swordsman factory. At that point (which will be our next turn), we declare war. They will have to move the settler back and remerge it with the city to regain production or sacrifice a unit to continue guarding the settler.

GoW's hands are tied with Lux, has even less units than us, and is so far away there is no hope of them helping ND.

To wait will benefit no one but the other side.

GoW has shown themselves to be opportunists. They declared war on Lux when they had already lost the war, perhaps that will entice them to attack ND for us.

We can currently build Horsemen, and should work towards being able to build Swordsmen.

LzPrst is offline LzPrst
Prince
Mars Colony
Apr 2001
time: 05:26
  Old Post 18-02-2003 21:51
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton

Are you all MAD!? A war would be disastrous, our army is ANEMIC! By the time it is strong enough to fight ND, Lux will be conquered and those swordsmen can move south.

If we are to attack ND it should happen now, yes.
But we should not declare on them until our forces are on their borders. If we declare war next round NT will build soldiers, they probably have other cities building soldiers and they will remove garrisons in the north to protect their capital. They will have a chance at repelling or delaying our attack and we cannot afford that. If we were unable to take NT we would be totally f***ed!

An attack on ND will be considered a backstab and a sneak-attack. IMO we do just that, we declare war as our soldiers are charging on the open plains of NT.
Or of course, we could do the ultimate diplomatic outmanouver... We declare war on Lux, send an army north, through ND terf, then attack NT and raze it!
Treacherous? Atrocity? Pure evil? So what!

ALL IS FAIR IN LOVE AND WAR!

Thrumble is offline Thrumble
Prince

Nov 2002
time: 05:26
  Old Post 19-02-2003 10:36 Visit Thrumble's homepage!
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by LzPrst
If we are to attack ND it should happen now, yes.
But we should not declare on them until our forces are on their borders.

Agreed, and a declaration of war on Lux could serve as an excuse to move our forces north, but do we need it?
If our goal is to wait to declare war on ND until we are adjacent to their borders I see no need to drag Lux in on this, to do so might brand us as warmongers.

Besides, there is still the chance that Lux may donate some assets to us to prevent their capture by the Northern Barbarians.

Last edited by Thrumble on 20-02-2003 at 16:28

LzPrst is offline LzPrst
Prince
Mars Colony
Apr 2001
time: 05:26
  Old Post 19-02-2003 18:30
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Remove this text

We declare war on Lux only as a way of getting our troops into ND territory. We agree with Lux to do this and then revert to peace with them after we have crushed Neu Theben. It is a smoke screen and nothing more.

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:26
  Old Post 13-07-2003 21:08
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Support Apolyton, buy Civilization 2

Bumb - felt this thread could be of some use.

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:26
  Old Post 14-07-2003 19:22
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Enter the AD-FREE zone

I have to say, I just love the name of this thread. So short and sweet. So blissfully ironic.

--Togas

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:26.
Apolyton Time is 00:26.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0548 seconds (92.64% PHP - 7.36% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net