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notyoueither
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of naught
Aug 2001 time: 22:26
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Ba is Barracks
Ct is Courthouse
Se is Settler
Sp is Spearman
Py is the Pyramids
TM is Temple
WC is War Chariot
Wk is Worker
The number after the abbreviation is the number of turns to complete as of the turn initiated.
/Edit. Oh damn. Ct in the top row is City and its number. Pretty obvious, but I should mention it.
Last edited by notyoueither on 16-02-2003 at 16:14
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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:26
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I just completed my own run-through, completing the Pyramids on turn 49 of the scenario thanks to a worker dogpile near the end in spite of having built a spearman first. (EotS switched entirely to workers after building three settlers, one of them chop-assisted, and Cyclone still provided a respectable settling pace.)
Note that this test scenario is not a precise model. I made a few tweaks to try to get it a tad closer (disbanding workers in cities, adding them at times that seemed appropriate, etc.) but I didn’t try to calculate that too precisely either. So this should be considered only a rough estimate of what we can expect. Note that all city locations are drawn from DeepO’s proposal and the border treaty rather than from Aeson’s newer alternative proposal. Aeson’s city numbers, where they correspond (at least roughly) are in parentheses.
Note that I stopped keeping track of units relatively early, and stopped keeping track of the buildings completed by the end.
3 Spearman in Hurricane, start Pyramids.
8 EotS builds Settler.
11 City at #4 (#1) founded.
13 EotS and Cyclone build settlers.
15 EotS builds Worker. City at #6 (#2) founded.
16 Bolderberg builds WC.
17 City at #13 (not on Aeson’s) founded.
18 Settler in Cyclone
19 Settler in EotS
20 City at #5 (#5) founded.
21 Worker in EotS
22 Settler in Cyclone
23 EotS builds Worker
25 EotS builds Worker. #11 (#6) founded.
26 Cyclone builds Settler.
27 Worker in EotS.
29 Temple in #6, Worker in EotS, Northeastern treaty city founded.
30 Cyclone builds settler. #8 (#8) city founded.
31 Republic discovered; switch made. (I have no idea how accurate this is; I simulated a brief delay – maybe two or three turns, but I didn’t keep a good count - waiting for Vox to get Philosophy before giving it to us, and then kept research going full speed.)
32 Barracks in #4, Worker in EotS.
34 Worker in EotS; #10 (#9) founded. Incense connected.
35 Settler in Cyclone.
36 Workers in EotS and Cyclone
38 Workers in EotS and Cyclone
39 Northeastern desert city founded.
40 Workers in EotS and Cyclone
42 Worker in EotS
44 Settler in Cyclone; Worker in EotS. Worker dogpile takes Hurricane from size 7 to size 11.
47 #1 (Not on Aeson’s map) founded.
49 Pyramids complete. Egypt enters a golden age. Great Lighthouse can be completed in 11 turns.
As of turn 49, our military consists of 8 warriors, two spearmen, and 14 WCs. (Things could obviously be mixed and matched differently.)
Nathan
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