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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game > C3PtWDG Roleplay > 1650bc (55): Orders, Results, Discussion
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Togas is offline Togas
Emperor
California
Jun 2002
time: 21:26
  Old Post 17-02-2003 05:00
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1650bc (55): Orders, Results, Discussion Get a bigger avatar today!

post soon. The save is moving quickly.

ruby_maser is offline ruby_maser
King
Fear sunshine!
Sep 2002
time: 23:26
  Old Post 17-02-2003 09:32
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Got spare money?

Pamplona produces a spearman this turn. Please have them fortify. The city will need the use of the other nearby spearman as well; it will reach size 4 before long.

The conscripts in the city are free to go hunt barbs or act as forward observers, or...

Please switch the queue to produce a Worker next. Thanks.

Crousto is offline Crousto
Prince
Brussels, Belgium
Aug 1999
time: 06:26
  Old Post 17-02-2003 12:27
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Madrid expedition : NW

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:26
  Old Post 17-02-2003 12:44
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Put an end to popups!

MADRID

Man... that production bug, despite the fact that it "helps" us, is absolutely INFURIATING for attempting to plan ahead.

First of all, we are a turn behind on building the current spearman because of a mistake made several turns ago, but that's water under the bridge.

The impact of that mistake and its confluence with another pop increase for Madrid this turn mean that I have absolutely no idea what to set the WF for this turn.

I can suspect that Madrid will have an extra 2 shields like every other pop increase, but someone else (astrologix? ruby_maser?) had a theory that the game always selected the "best tile" to give those extra shields, raising the possibility that we could get only 1 extra shield or possibly even none.

Because of this unpredictability, it is very difficult to plan ahead the micromangement whenever there is a pop increase.

But I digress...

Togas,

Currently (this past turn), Madrid had 4 food left until pop increase and 10 shields until the spearman is complete. Since Madrid is making 4 food/turn and 5 shields/turn before the pop increase, it SHOULD raise to 4 population with no food stored and have 5 shields left to go toward the completion of the spearman.

- If that is the case, set the WF so that we're making 5 shields and maximize food and trade.

- If there are only 4 shields needed to complete the Spearman, set the WF so that we're making 4 shields and maximize food and trade.

etc......

We may end up wasting shields no matter what. If so, just maximize food and trade.

I'm going to have to come back to Madrid after this next turn to tweak the next portions of the long-range plan so that I can take whatever happens in the next turn into account.

PLEASE let me know if you have any questions about this.

Thanks

Last edited by Arnelos on 17-02-2003 at 12:59

astrologix is offline astrologix
Emperor
On Earth
Jun 2002
time: 06:26
  Old Post 17-02-2003 15:09
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quote:
Originally posted by ruby_maser
The conscripts in the city are free to go hunt barbs or act as forward observers, or...



I suggest that the conscript warrior go to the Visigoth worker near Saragossa to defend him against Marcomanni barbarians attacks.

Barcelona : no changes

LzPrst is offline LzPrst
Prince
Mars Colony
Apr 2001
time: 05:26
  Old Post 17-02-2003 17:13
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The leader of the Feocalvos looks to the southwest, then orders his troops to march in that direction.

[In character]
-Where are we going lord Nuñez?
We're patrolling the western coastline, sergeant.
-But why?
Because I say so, dammit!
-But whats the point, theres just water, water and more salt water.
OKAY OKAY! Its because of the fish. We are looking for a source of advanced fatty acids which is to be used in a top secret mission to develop our brains into hyperadvanced thinking tools.
-But arent our brains hyperadvanced thinking tools?
Er.... I happen to like fish! Is that a crime!? Now stop asking stupid questions and give the orders to move southwest, NOW!

For the glory of Spain!

astrologix is offline astrologix
Emperor
On Earth
Jun 2002
time: 06:26
  Old Post 17-02-2003 17:54
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Amazing

ruby_maser is offline ruby_maser
King
Fear sunshine!
Sep 2002
time: 23:26
  Old Post 17-02-2003 19:20
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quote:
Originally posted by Arnelos
MADRID
I can suspect that Madrid will have an extra 2 shields like every other pop increase, but someone else (astrologix? ruby_maser?) had a theory that the game always selected the "best tile" to give those extra shields, raising the possibility that we could get only 1 extra shield or possibly even none.


All the scenarios I ran indicated that the 2-shield bonus is in addition to any shields that are gained from a new WF.

Example: if a city is getting 4 shields and the new WF will make for 5 shields, I believe you can expect 7 shields when the pop. grows.

The only problem is gauging what the computer will decide to assign as the new WF since those shields are counted immediately.

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:26
  Old Post 17-02-2003 20:03
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Maybe the criteria that the game uses to choose the new tile to be worked by the citizens is the configuration choosen at the "City Governor" screen? (no idea of that, just point a posible explanation)

[Edited to avoid misunderstandings. Worker referenced by its closest city]
Madrid worker: Build road.
Saragosa worker: Since at the present moment the majority of Spanish clan leaders have choosen the option 1, build road.

Last edited by OliverFA on 17-02-2003 at 21:14

astrologix is offline astrologix
Emperor
On Earth
Jun 2002
time: 06:26
  Old Post 17-02-2003 20:14
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Señor Oliverfa,

Could I suggest you that the Barcelona worker moves to Barcelona #1 in order to road it ? The sooner the road Barcelona-Madrid is built, the sooner the silks could help the Madrid happinness and growth for our benefit and for our better defense.

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:26
  Old Post 17-02-2003 20:38
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Señor Astrologix, I'm afraid there is a confusion with the name of the workers.

I will rewrite the orders giving the workers placement, not the names:

Worker next to Madrid: build road.
Worker next to Saragossa: build road.

Last edited by OliverFA on 17-02-2003 at 21:08

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:26
  Old Post 18-02-2003 00:06
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Notes:

I recently discovered that resources do not need to be capital connected to be used by other cities. Pamplona can produce horsemen. This should hold true with luxuries as well. Once the Santiago is linked via road, Pamplona will have 1 luxury which should help the city grow to a size larger without the need for a temple or for additional garrisons.

OliverFA please give orders for renaming your workers to ease confusion.

--Togas

dejon is offline dejon
King

Sep 2002
time: 00:26
  Old Post 18-02-2003 05:11
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Put an end to popups!

Save is here.

We have an offer from ND - they put Mathematics on the table.

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:26
  Old Post 18-02-2003 09:31
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Results of the Turn

ND offers math, we give writing in return.

Saragossa builds walls, starts on warrior. (I Changed Saragossa build queue to warrior, worker as E_T had originally instructed so that worker comes out at right at pop 3)

GuOps move NW
Spear in Pamplona Fortifies.
Conscript (needs a name and commander) moves nw, nw, nw. He will see experience in the north by killing barbarians and returning in time to be upgraded to a swordsman.
Spear from madrid moves SW into pamplona. He will either be redirected to Saragossa or will escourt a new Settler from Pamplona.
Magyars move NE
Feros SW (see COASTAL TILES beyond the horrizon!)
MadEx moves NW. Spots Lux Invicta Warrior.

Madrid worker builds road
Visigoths start road

Changed Pamplona build queue to worker

Change WF of Madrid to use sheildplain (#18). Max food & trade possible. Spear next turn

arnie NW, NW of barcelona
Lux Invicta 2nd Warrior NW, W of Mad Exp.

Lit in 7 turns. 2gpt Treasury at 95

Our mil strength:
ave to GS, AVE to ND, ave to GoW, strong to Lux, strong to Vox.

Still Barbarians near Saragossa.

Images posted HERE

--Togas

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:26
  Old Post 18-02-2003 09:35
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A very important discovery was made by the Ferocalvos team this turn. We can see coastal tiles in the west a mere 2 tiles from our coatal tile. This could be an easy jumping route from us to Legoland.

We need to inform Legoland of this finding.

--Togas

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:26
  Old Post 18-02-2003 11:03
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quote:
Originally posted by Togas
A very important discovery was made by the Ferocalvos team this turn. We can see coastal tiles in the west a mere 2 tiles from our coatal tile. This could be an easy jumping route from us to Legoland.

We need to inform Legoland of this finding.

--Togas


Next time I'm in chat with Nimitz, will do.

You'll get a chat summary, as normal.

Nimitz hasn't been around much since late last week, so no clue when that will happen.

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:26
  Old Post 19-02-2003 01:56
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code:
SCORE: RP 86 (+11) Santiago GS 66 (=) GoW 66 (+12) It looks like another border expansion ND 60 (-3) The settler has been built and something else... Vox 42 (=) Lux 34 (=)


No more "flying under the radar"... We are by far the civ with the most score in the continent. Lego are the only ones who probably have higher score than us.

ruby_maser is offline ruby_maser
King
Fear sunshine!
Sep 2002
time: 23:26
  Old Post 19-02-2003 02:13
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quote:
Originally posted by oliverfa
No more "flying under the radar"... We are by far the civ with the most score in the continent. Lego are the only ones who probably have higher score than us.


The borders of ND's capital are going to expand in 5 or 6 turns and they have just created a settler that is in transit to somewhere. They will bump back up pretty soon.

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:26
  Old Post 19-02-2003 02:33
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Then we only have to distract them for 5 or 6 turns so they don't look at the F8 screen

By the way: somewhere = Santiago?

ThePlagueRat is offline ThePlagueRat
King
Insert banana to play...
May 2002
time: 06:26
  Old Post 19-02-2003 02:51
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GuObs: Scouting northwards.

[edit] Scale the mountain to look down into the ND nest.

Last edited by ThePlagueRat on 19-02-2003 at 03:54

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