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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > Terrain Combat Modifiers
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gwillybj is offline gwillybj
Prince
Eurytion Mining Colony: 165°C dayside, 165°F nightside
Mar 2001
time: 00:13
Post  Old Post 26-03-2001 11:59
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#1 Report this post to a moderator
Terrain Combat Modifiers Tired of ads?

In another thread, I asked: In the #RULES section of alpha.txt, does every line really work? I would like to put some modifiers in the four Combat % lines that are defaulted to zero


attacking along road
attacking from higher elevation
attacking from lower elevation (penalty)
defend vs mobile in rough


There was one reply which assumed yes, but wasn't sure, so I put 12 in each spot and it turns out it is yes. Each of them is included in the calculation when they apply. Problem is, it puts too much info in that little window where you see the combat percentages and you can't see the bottom line.

LoD is offline LoD
Prince
Warsaw, Poland
Jan 2000
time: 06:13
Post  Old Post 27-03-2001 00:36 Visit LoD's homepage!
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#2 Report this post to a moderator
Inflate your Upload Space

Note that the "attacking from lower elevation (penalty)" is actually a bonus for the defender, not the penalty for the attacker.

LoD

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