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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Master of Orion III > MOO3-General/Help/Multiplaying > EXCLUSIVE! Master of Orion III review AND an interview with William C. Fisher
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JonahFalcon is offline JonahFalcon
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Nov 2000
time: 05:26
Cool  Old Post 17-02-2003 23:51
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EXCLUSIVE! Master of Orion III review AND an interview with William C. Fisher Increase the size of your Attachments

My review of Master of Orion III is now up - and unlike IGN, you don't have to pay to read it.

http://www.ugo.com/channels/games/f...oo3/default.asp

Here are the individual links:

Review:
http://www.ugo.com/channels/games/f...moo3/review.asp

Interview:
http://www.ugo.com/channels/games/f...3/interview.asp

Let me know what you think guys.


Last edited by JonahFalcon on 18-02-2003 at 00:03

13Matt13 is offline 13Matt13
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Apr 2002
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  Old Post 18-02-2003 00:04
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You would think that after hte Gamespot debacle, one would know DON'T POST HARVESTER INFO AT ALL EVER!

JonahFalcon is offline JonahFalcon
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Nov 2000
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  Old Post 18-02-2003 00:10
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The single line is being excised, but frankly, this is the first I've heard of it. How about the rest of the review?

kalbear is offline kalbear
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Nov 2002
time: 05:26
  Old Post 18-02-2003 00:10
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Yeah, I was kind of surprised about that as well - especially since it's in the second paragraph of the review. Wacky.

Magnate civs are still in there. Perhaps the part about Magnates not having to be 'beaten down' is out, but they're still there.

It's not 'virtually' impossible to get all the techs through research, it's 'totally' impossible - the techs you get to research are randomly chosen from the beginning of the game, and you will not get 100% of them. You'll have to steal or trade for 'em.

It's a very clear review with excellent presentation of the important points about the game. Nicely written, good selection of SS, well organized and easy to read.

Last edited by kalbear on 18-02-2003 at 00:19

JonahFalcon is offline JonahFalcon
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Nov 2000
time: 05:26
  Old Post 18-02-2003 00:13
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Okay, ENOUGH - it's being removed. Discuss the other parts of the review.

rhofman is offline rhofman
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Richmond, BC
Feb 2003
time: 21:26
  Old Post 18-02-2003 00:18
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JonahFalcon, I'm suprised you let the cat out of the bag. I'm not one to care about it but some people who read that paragraph about the Ithkul will be disappointed.

Other than that the review is concise and includes the major portions of the game. I'll let you know how well you covered it after I have it in my hands.

Last edited by rhofman on 18-02-2003 at 00:23

JonahFalcon is offline JonahFalcon
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  Old Post 18-02-2003 00:22
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Again, that line was a mistake. (shrug) Just read below the advertisement. I'm still waiting for the guys at UGO to correct it.

However, no memo was ever sent to me regarding this - not when the review copies were sent, not yesterday. Frankly, it's not much of a spoiler, since everyone in the newsgroups knew the origins already, especially since the MOO3 trailer gives it away.

kalbear is offline kalbear
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Nov 2002
time: 05:26
  Old Post 18-02-2003 00:26
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It's okay - it's not as bad as the guy from ActiveReviews posting on the IGMoo forums full info on the harvesters and getting banned for it.

The interview is great! I'm loving that so far. Good questions. Very interesting answers - it's intriguing to hear about all this information about the planets, economy, etc that's calculated and used but not shown.

rhofman is offline rhofman
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Feb 2003
time: 21:26
  Old Post 18-02-2003 00:26
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Sorry JonahFalcon, I read the review and posted without refreshing to see that the Ithkul issue was covered.

Barshy is offline Barshy
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May 1999
time: 05:26
  Old Post 18-02-2003 00:29
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Suffering from ads?

I thought you COULDN"T turn viceroy AI's off; that 's what other reviews have said. What's the verdict?

kalbear is offline kalbear
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Nov 2002
time: 05:26
  Old Post 18-02-2003 00:30
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That's been clarified -they will always manage your DEAs and FLUs automatically, but you can turn them off for other things apparently.

JonahFalcon is offline JonahFalcon
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Nov 2000
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  Old Post 18-02-2003 00:31
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It hasn't been covered yet. Am still trying to get UGO.com to fix it.

BY THE WAY... the strategy guide has been out for four months, and already gives it away (Page 14). It's NOT NEWS.

JonahFalcon is offline JonahFalcon
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Nov 2000
time: 05:26
  Old Post 18-02-2003 00:32
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There is a button on each planet screen to turn the viceroys decisions off. (AI off) I never turn the planetary AI off, though.

The spoiler in the third paragraph has been removed, so if you fear spoilers, you can safely read the entire review.

Did anyone read the interview yet? It tells what you might expect in the inevitable patch, that there may be an expansion, and the possibility of either Master of Magic II or Conquest of the New World II...

Last edited by JonahFalcon on 18-02-2003 at 00:40

13Matt13 is offline 13Matt13
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Apr 2002
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  Old Post 18-02-2003 00:52
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Yes, well some of us had managed to NOT buy the strat guide, NOT read "Spoiler" posts, and NOT read teh Gamespot preview that gave it away then. Too bad for us now....

And you might want to go tell Rantz how this stuff is "NOT NEWS". He still wants to keep it under wraps.

kalbear is offline kalbear
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Nov 2002
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  Old Post 18-02-2003 00:53
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I thought conquest of the new world was like a mega-pack of games and stuff - or am I thinking of something else? I swear I have this disk that has colonization, pirates, and a couple other games on it...

It was a very cool interview, like I said before. I liked how he emphasized that the hardest thing was cutting the features that they didn't need. I can only imagine...

JonahFalcon is offline JonahFalcon
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  Old Post 18-02-2003 01:06
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Conquest of the New World Deluxe Edition has been included in many bundle packs, but I bought it when it first came out. It was a great game - extremely fun. It was the advanced 3D version of Seven Cities of Gold.

(sigh) Just realized I never mentioned a key part of the game - development plans. Ah well... I guess I stressed the Big Picture angle enough for people -- and there's a screenshot of the development plans screen.

Sirian is offline Sirian
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Dec 2001
time: 00:26
  Old Post 18-02-2003 01:13 Visit Sirian's homepage!
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Well written review, Jonah. I found it informative in many regards. I also enjoyed the interview. What else is there to say? Not much. The Moo boards are already full of people saying a whole lot of nothing about nothing to fill the vacuum of anticipation waiting for the game to arrive, so I'll skip that phase if you don't mind. Good work and thanks.


- Sirian

RolandtheMad is offline RolandtheMad
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Dec 2002
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  Old Post 18-02-2003 01:18
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I wonder when this fabled patch or expansion will come out?

darcy is offline darcy
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Jan 2003
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  Old Post 18-02-2003 01:23
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I'm a bit disappointed that you gave in to this silly hystery and censored your review. I think it compromises your independence and integrity as a reviewer to give in to the wishes of the people you are supposed to criticize.

I liked how you explained the workings of mechanisms of DEA and research, I begin to understand how they work now. I wish there was more on combat, though -- space, and especially ground combat are the most exciting parts. What tactics can be employed?

And what is that about an expansion? Not very promising if the game feels like lacking an expansion right out of the box.

JonahFalcon is offline JonahFalcon
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  Old Post 18-02-2003 01:24
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There's no "go ahead" word yet on an expansion - that's IG's decision. However, they're definitely working on a patch - no fixes that I know of, but a ton of AI tweaks and other tweaks. Basically the patch is an improvement patch, not a fix patch.

RolandtheMad is offline RolandtheMad
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  Old Post 18-02-2003 01:28
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quote:
Originally posted by darcy
I'm a bit disappointed that you gave in to this silly hystery and censored your review. I think it compromises your independence and integrity as a reviewer to give in to the wishes of the people you are supposed to criticize.


This has been an issue before with other reviews and they also removed it. Like Matt said, some of us have remained unspoiled to the secrets of the Ithkul and we would like a little suprise.

quote:
And what is that about an expansion? Not very promising if the game feels like lacking an expansion right out of the box.


My thoughts too, but I think Moo will beat any other TBS that will be released for a long time and hopefully they`ll patch it up.

I still can`t believe how some things have been over looked though. No renamable systems? Refitting? Mountains and plains on gas giants? An E for effort!

JonahFalcon is offline JonahFalcon
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  Old Post 18-02-2003 01:31
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quote:
Originally posted by darcy
I'm a bit disappointed that you gave in to this silly hystery and censored your review. I think it compromises your independence and integrity as a reviewer to give in to the wishes of the people you are supposed to criticize.

I liked how you explained the workings of mechanisms of DEA and research, I begin to understand how they work now. I wish there was more on combat, though -- space, and especially ground combat are the most exciting parts. What tactics can be employed?

And what is that about an expansion? Not very promising if the game feels like lacking an expansion right out of the box.


Well, the BEST way to describe DEAs is that they are now the "buildings", and what used to be buildings in MOO2 now augment or supplement the DEAs and/or regions.

Incidentally, Hydroponic Farms was a bad example - a viceroy will build a Farm in any region regardless of DEA. Soil Enrichment, when built, directly augment EACH Bioharvest DEA individually.

darcy is offline darcy
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Jan 2003
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  Old Post 18-02-2003 01:34
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quote:
This has been an issue before with other reviews and they also removed it. Like Matt said, some of us have remained unspoiled to the secrets of the Ithkul and we would like a little suprise.

Your decision, but you shouldn't read reviews then. This is alot like all censorship arguments: Should material be censored for everyone because a few people are offended by it, or should the few people just be careful and stay away from the material that offends them?

JonahFalcon is offline JonahFalcon
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  Old Post 18-02-2003 01:35
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It's a non-issue, really. If they didn't like the "spoiler", that's okay - it has nothing to do with gameplay itself. It was changed because it was a minor part of the review.

darcy is offline darcy
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Jan 2003
time: 05:26
  Old Post 18-02-2003 01:45
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And here's another non-issue because I'm in nitpicky mood:

How can you plug holes that are missing? (last sentence)

And did I get that right, buildings are are built for the whole planet not just for one DEA?

JonahFalcon is offline JonahFalcon
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Nov 2000
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  Old Post 18-02-2003 01:46
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That was a grammatical error on my part. (shrug)

Green Giant is offline Green Giant
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Sep 2001
time: 23:26
  Old Post 18-02-2003 01:49
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The review was good but its hard to judge it without being able to play the game and gauge how fair and honest the review was. There was nothing wrong with it that I saw. I really liked the interview though. I look forward to seeing how much of the original concept is represented in the final product

JonahFalcon is offline JonahFalcon
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  Old Post 18-02-2003 01:52
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Er, the point of a review is to judge it for you whether or not to buy.

If you like, read multiple reviews.

darcy is offline darcy
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Jan 2003
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  Old Post 18-02-2003 02:00
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Problem is, none of them (at least none of those I've read) explains the tactical (ground) combat in detail.

I want to know whether smart decisions can actually overcome a numerical disadvantage.

JonahFalcon is offline JonahFalcon
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  Old Post 18-02-2003 02:04
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Yes. There are 29 types each of attack and defense, and picking the right one, like a ruse, can give you an advantage bonus in combat. For example, if you're attacking, and you do a Ruse, you'll get a 90% bonus to your ratings if the defense attempts a massed assault.

That is, if you succeed in your ruse.

 
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