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rhofman
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Richmond, BC
Feb 2003 time: 21:26
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They are not completely cut. There are planetary vice-roys, up to 4 empire leaders and as I understand it each ship has it's own AI controling it. They do not have names and pictures for them anymore (except empire leaders). Apparently it didn't really add anything and it plays the same way anyway.
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Craig P.
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Arnelos - Ethos was never in the game. It was in the design, but they decided before attempting to code it that it would be too much effort.
Leaders were (and are, to an extent) there. It used to be that you as the "guiding force" in your empire could nudge competent leaders forward while at the same time shunting the incompetent ones into a dead-end.
This level of control was, IIRC, cut in the Great Redesign back ca. April. I'm sure the reason for it was that it was too much burden for the player without enough contribution to the gameplay. I don't think presence or absence of ethos really had any effect on that.
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CharlesBHoff
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el paso texas
May 2002 time: 05:26
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Plus it would be too hard to program in different personal for
65000 planetary vicroy.
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