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History Guy
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Reads too many books...
Oct 2001 time: 23:26
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Yes...yes...I know...the Iroquois weren't exactly the best choice for a civilization (a good sight better than the Sioux, though)...the only impressive things they really accomplished were getting around so much and forming a union of tribes...and the Mounted Warrior is incredibly poorly chosen...
But, look at the benefits...
In this game I'm playing now as Hiawatha...my very first Iroquois game (the only civ I hadn't tackled other than the French...who I don't intend to tackle...), and it's the most fun I've ever had in any of them, even the Romans didn't compare as far as playability. Here I was, the big Europe map from the downloads page, Salamanca being built in what is actually Germany, and my scouts immediately go out, and within a few minutes, get me up through Code of Laws, so that after I'm done researching Bronze Working, Writing, and Map Making, I'm on to Construction!
At the same time, my empire rapidly expands because of my high population. Culture is easy to control, and due to the excellent unit I have, the Mounted Warrior, I get to conquer everybody around me. Hitting Feudalism in 250 BC was amazing, I must say, especially since Medieval Times for me usuall comes at around 1 AD.
Right now, I'm in total control of all of the world up to the Alp's, and Navarre. Russia is nearly dominated (the land, not the civ). Remember that this is only a map of Europe.
The Chinese, Babylonians, Aztecs, Persians, Americans, and Japanese have fallen to my sword and my Mounted Warriors, and the Indians soon will follow. I'm researching Gunpowder. It's one heck of a game.
The fact that they are there may be annoying...but FIRAXIS...thanks!! THANKS for those Iroquois!!!

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Jethro83
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Newcastle, Australia
Mar 2002 time: 15:26
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Yes. The Iroquois are a very good civ. Being religious/expansionist, with a fast UU really tends to suit my play style.
However, in terms of rel/exp civs, I actually prefer to use the Arabs, as their UU comes at the best time for a golden age (by my opinion anyway), its even faster, and its also cheaper than its regular counterpart.
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Abdul-Aziz
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Land of Eternal Truth
Feb 2003 time: 08:26
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Iroquis weren't the best choice, neither were Zululand.
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Yahweh Sabaoth
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The Heavens
Dec 2002 time: 05:26
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Well, somehow the native Americans had to be included... why the Columbians, Brazilians and Venezeulans aren't, I don't know, but as they say, "that's a subject for a different thread."
Anyhow, I would beg to differ that the mounted warriors are the best UU in the game, though by very little. They are an impeccable unit, impeccable in the sense that they come along early and can be used for some time to subjugate your enemies. However, the same can be said for the Gaelic Swordsman, which has even better stats, excepting the cost.
My personal top choice for #1 UU is the Chinese Rider. The unit rocks the party. It conquers and it holds. And it moves not 2 but 3. Wowee zowee.
Mounted Warrior, though, is a strong contender for the #2 slot. My last game was as the Iroquois, and I used the MW to take down 2 small and 1 quite potent AI civs. Still, it triggers the GA a bit too early for my tastes, in general.
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Abdul-Aziz
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Land of Eternal Truth
Feb 2003 time: 08:26
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Yahweh, for Civ3 obviously...
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Abdul-Aziz
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Land of Eternal Truth
Feb 2003 time: 08:26
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To include.
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:26
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quote: My personal top choice for #1 UU is the Chinese Rider. The unit rocks the party. It conquers and it holds. And it moves not 2 but 3. Wowee zowee.
Mounted Warrior, though, is a strong contender for the #2 slot. |
I actually whaffle between those two. The Rider is my favorite, and I love playing China, but I think the MW is slightly more powerful. My reasoning is that it represents a 50% increase in attack power from the horseman, and that it allows you to confidently take on the Greeks or Carthage in the ancient age. It never happens in my games, but imagine throwing Riders up against Samurai. OUCH! That would be horrible. Fortunately for the human player, even if you allow Japan to live that long, it is unlikely that they will use their Samurai properly to counter your Riders.
In short, the MW owns its age. The Rider, while awesome, does have competition.
-Arrian
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pedrojedi
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of old men bearing big Ankhs
Nov 2002 time: 02:26
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quote: Theseus was referring to the new upgrade path that allows you to upgrade Immortals to Guerillas (6/6/1, Replaceable Parts). IMO, it's a crap unit, and does nothing to improve the investment in slow movers. |
In usual games, the Guerrilla is all that is bad and causes cancer, but there is a exception: when you don't have the "right" land. And, by "right" land, I referring to rubber.
In my last game, with the Carthagians, I did not have rubber on my territory, which was a blow to my army, since I could not build infantry and was playing a basically defensive game. The salvation was a war with the indians, which had a really close snow-island with oil and rubber. And the guerrillas, which did not require the rubber to do them. So I made a quick with surprisingly little cost war against them, where my guerrillas succesfully dominated the island, defended by 2 infantry and 2 riflemen (2 cities). It was my initial move to world diplomatic domination. 
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babieca
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I agree that the GA does come a bit too early to be ideal, but upgrades to Knights and then Cavalry give the MW serious longevity
I actually quite like Babylonian Bowmen as well. Not a big fan of Scientific civs, generally, but those guys are cheap as chips and quite handy.
Last edited by babieca on 06-03-2003 at 01:40
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