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Nor Me
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quote: Originally posted by The Mad Monk
Some countries have so many good potential UUs that its a shame you have to pick only one. I'm considering giving certain civs additional UUs, and balancing this by giving other civs bonus techs, or possibly bonus attributes. |
While bonus traits are never going to work (I'd take Mil/Ind/Exp, no techs/UUs over any existing civ), a second UU that's nothing special would not be unbalancing. Giving England an indutrial age +1 to 1 stat 2nd UU wouldn't make it the best civ.
You could experiment with neutral/negative UUs which would be abuot the same/worse as existing units. Giving a civ another UU and a negative UU could be balanced.
Bonus techs could also only appear in the Industrial or Modern age. I've tried this and it affects your research path considerably especially if they are not initial techs. If the Greeks have atomic theory, say, they would often the only civ I am in competition for the Hoover Dam with. It could take a few late advantages to compete with an early UU like the mounted warrior or immortal.
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Nor Me
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quote: Originally posted by TheStinger
I just make England Ind/Com thats useful and makes up for the shite that is the man o war |
That makes them better but at the expense of individuality. They'd be worse than Carthage and France.
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Nor Me
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quote: Originally posted by WarpStorm
How many times do I have to say it? Expansionistic is (usually) the strongest trait (especially in MP). |
I disagree. Expansionist is the 2nd best trait (after Industrious). The English have OK traits but only the Americans really make up for a bad UU.
quote: Originally posted by notyoueither
Until more people play enough MP with Expantionist civs to see the Expantionist civs much larger and more advanced by the late Ancient era 2 out of 3 or 3 out of 4 times. |
I doubt this. The number of cows is far more important. I've not finished the one PBEM I've played. In it, I'm the only expansionist and am roughly equal 1st largest having got the settler. We're not out of the ancient era yet so if he has more cows...
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Roadrunna
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Maybe instead of balancing the other civs, you could remove a trait or starting techs from the civs with additional units, and not allow the new units to give a golden age either.
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Abdul-Aziz
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Land of Eternal Truth
Feb 2003 time: 08:26
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In my opinion, you can give many UUs to each civ, probably make all units unique... But that would be a hard task... (Under this suggestion, all units in each civ would be name differently and have different stats, but, possibly, the same image. For example, US stealth fighter would be F-117, stealth bomber - B-2, bomber - B-29, modern armour - M-1 Abrams, Tank - Sherman, etc. While Russia would have MiGs, T-29 tanks, and their infantry would be cheaper and weaker and called "conscripts". Britain would have Spitfires, Tornadoes, Scorpion tanks, France would have Mirage fighters, etc. Of course many other civs, which were not so powerful at a time, could use other countries technology (for example, XX age jet Indian air force would be made of Mirage fighters, just like French, as it is in reality) or mixed technology (for example, Spanish used German military tech before WW2 and US tech later; Germany in late XX age used it's own tanks but US planes). All civilizations at start would have only axemen :-) .However, such mod would be very interesting but hard to create, since certain civs (like USA) would have no representations in certain ages. Anyway, here I tried to list representations of civs in different times (sometimes they aren't very real actually, but it is the only way we can make it)...
Bysantine Empire - Ottoman Empire - Turkey
Arab Caliphate - Saudi Arabia
Spanish duchies - Spain
Russia - Soviet Union - Russia
China - People's Republic of China
Prussia - Germany - West Germany - Germany
Franks - France
Greek "polies" - Greece
Roman Empire - Western Roman Empire - Italian Kingdoms - Italy
Babylon - Iraq
Egypt (always so)
Persia - Iran
Dehli Sultanate - India
Japan (always so)
Mongol Empire - Great Khan's Lands - Mongolia
Vikings - Sweden - Norway/Sweden - Sweden
Carthage - Tunisia
Aztec Empire - Mexico
Zululand - South African Union - South African Republic
Korea - South Korea
England - United Kingdom
Celts - Ireland
Iroquis - Canada (probably the most doubtful, but since USA is another civ...)
USA - at start using the same tech as Iroquis, later changing to it's own (Industrial - Modern ages)
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