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What should our defensive priority, in key cities be?
This poll is closed. |
| Units, Units and more units |
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7 |
87.50% |
| City walls would be helpful |
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1 |
12.50% |
| Abstain |
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0 |
0% |
| Total: |
8 voters |
100% |
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MrBaggins
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Though it got a little bit lost in the struggle to attack Innsbruck and Graz, and create defensive forces, we got Stoneworking from ruins.
This... among other things, allows us to build City Walls.
I don't have a defined opinion on the matter, yet... and am just looking for peoples thoughts on the matter.
As per the mod's building.txt, city walls provide us with:
code:
DefendersPercent 15
PreventConversion 0.5
PreventSlavery 0.5
'Improving' the defenders is one thing, but the slavery prevention is yet another, to my mind, more important function, for us.
Having said this, city walls cost 450 shields... the same as 3 archers or more than 2 hoplites.
Building city walls will reduce the number of troops we build in that city, but improve their qualitive defense. We can leave proportionally smaller garrisons to defend them, also... leaving more free attackers for further conquest.
We also can, as we have been, shuffle defenders; building city walls doesn't necessarily mean we can't add defenders to that location as well... just that they need to come from elsewhere.
This is a pretty simplistic 'pro and con' argument of building city walls. I just wanted peoples thoughts on this... to get an idea.
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MrBaggins
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One more thought for the day:
Captured cities sometimes have extra production 'left over'. A city walls may be relatively affordable (short production time/ cheap rush cost) in a conquered city, if there is sufficient production left over (provided that there aren't city walls left over from the attack that is.)
MrBaggins
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miggio
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canada
Jan 2003 time: 05:26
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we need to build more units until we can suffiently defend our territory and take graz, but walls would be nice
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Maquiladora
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Units can be defensive and offensive when we want them to be, while city walls can only help defend. On the downside, units take up production %, though i still vote for more units.
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Maquiladora
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Just out of interest, how many times have our cities been attacked anyway?
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MrBaggins
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None. Yet.
We ain't reloading, however, so a "safety first" policy is a decent idea. Of course, there is nothing wrong with building troops, however.
MrBaggins
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MrBaggins
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I'm not quite sure I follow your logic.
We are more likely to be attacked whilst at war.
Yes, war will end... but its not likely to end for some time.
Plus they have a tech advantage... soon, 6H/6A will not be enough in city defence.
(Unless we can take enough/build enough cities to increase commerce enough to catch up in the tech race)
MrBaggins
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MrBaggins
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True... but there is a max to 12 defenders, regardless... City walls are how we improve from there... and... what about (enemy) Slavers? One thing you really never expect, until its too late.
MrBaggins
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Maquiladora
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That was the most relavant and understandable post ive ever seen from huangshang.
Its a shame city walls take so long to build, but i agree theyre just not a priority ever because theyre more preventative, and we dont react to that until it happens or unless youve run out of other good buildings to build.
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Gilgamensch
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France
Jun 2002 time: 06:26
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As we only have the choice between units or walls (correct me if I am wrong), we could try to produce it one by one.
The point of slavers is a good one:
Do you want to go to war, if Germany (as example) is trying to enslave us? Using City wall should reduce also this risk. We are in no position to fight at all borders.
But again our main production should be in units. After Graz, we might be able to take one city out of unit prodcution to produce city walls.
No I haven't voted yet.
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child of Thor
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I guess units for the time being - i've just seen Martins world map pic in the Chat thread and we look really puny stuck between Austria(about 11 known cities) and Germany(more!!). They've both been breeding like rabbits it seems. In fact Graz will not be the end of it i think.So units untill we've secured our immediate goals and then as MrBaggins says - a few taken cities may leave some production over and walls might by cheap to get.
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