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JonahFalcon
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New York, NY USA
Nov 2000 time: 05:26
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Government DEAs do two things:
a) reduce unrest
b) increase tax efficiency
Also, in order to take control of a planet, you must take out all Government DEAs on the planet.
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LordGek
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Isn't reducing unrest the role of Recreation DEAs or do these DEAs overlap on that?
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JonahFalcon
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New York, NY USA
Nov 2000 time: 05:26
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Military, Recreation and Government DEAs all reduce unrest. It's the sole purpose of Recreation DEAs, who typically reduce twice or more the number of points than the others.
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JonahFalcon
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New York, NY USA
Nov 2000 time: 05:26
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Um, the military reduces unrest too. Both reduce unrest simply by having extra military presence.
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JonahFalcon
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New York, NY USA
Nov 2000 time: 05:26
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Also, the Government DEA would be where most of the people who agree with their government would congregate. Loyalists tend to live close to the object they're loyal to.
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JonahFalcon
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New York, NY USA
Nov 2000 time: 05:26
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Depends on the size of the planet. You can have as little as 3 regions (6 DEA slots) or as many as 12 (if I remember correctly) - 24 DEA slots.
You don't NEED a Government DEA on any planet, by the way. However, a Gov't DEA-less planet is easily conquered when invaded. You also lose the tax and unrest removing bonuses without one.
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JonahFalcon
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New York, NY USA
Nov 2000 time: 05:26
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The minimum is 2.
Last edited by JonahFalcon on 24-02-2003 at 05:47
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