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Togas is offline Togas
Emperor
California
Jun 2002
time: 21:26
  Old Post 21-02-2003 22:42
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New Plans for Spain -- Discussion Support Apolyton buy from Amazon

I hereby call all of the nobles of Spain and the great tribal leaders to gather in Madrid at Palacio del Togas to help us draft a new 20 turn plan for our future.

Furthermore, I ask those who have privately expressed an interest in serving as General of the Army of Spain to post here his plan to not only bring our army up to date, but to also explain how he would create an army that had a strong offensive capability, where he would station the troops, how he would attack Neu Dem, and what minimum units he would need.

At present, we now have 4 workers. Once the forest is cut outside of Madrid, the Arnelos slaves should be put immediately on the road from Madrid - Pamplona. Our newest slaves, Ruby slaves, shall build the road from the other direction.

The question that haunts me is this -- Should Saragossa continue to build a spearman or are our worker needs so dire that a worker should be built in this city instead?

I would also like to know if Pamplona can build another spearman before this settler. Ruby_Maser, please inform us of the consequences of adding a spear before a settler.

--Togas

Arnelos is offline Arnelos
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Sep 2002
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  Old Post 21-02-2003 23:04
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[ooc]

Having ISP troubles since last night (stupid Verizon...).

I'm current online, but not at home. If I'm able to be online at all today, I'll be in the SPDG chat. If there's an RP chat and I can get online, I'll join it, though.

[/ooc]

DAVOUT is offline DAVOUT
King
AUERSTADT
Jun 2002
time: 05:26
  Old Post 21-02-2003 23:08
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As Saragossa will grow more slowly than Pamplona and Madrid, I would suggest not to build a worker or a standard spearman, but directly barracks.

GodKing is offline GodKing
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Detroit
Feb 2002
time: 00:26
  Old Post 21-02-2003 23:21
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I will things over this sunday if possible (it should be). Can someone direct me to the latest save? The last one I looked at is probably 5 turns out of date now I am afraid.

I do not want the military post, but have an idea for a plan that I wish to propose and would like the current save to do it with.

First thing I would suggest is to slow down our turn around time until after we have a plan. That means taking 20+ hours to do a turn and pass it on instead of 20 minutes. This will give us a bit more time to do our planning.

OliverFA is offline OliverFA
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Leeds, UK
Sep 2002
time: 06:26
  Old Post 21-02-2003 23:40
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My plans are more defensive than ofensive. Though we could take a risk and go on an attack against the Neu Demons (I like to call them that way, who was the first to do that? ) I honestly don't believe that this would be the best for Spain, for several reasons:

- At the moment we are weak, and this gives us very few chances to win if we attack.
- We are not in a need of land, since we have a lot of land to settle here.
- We should try to delay the beginning of the war as much as posible, and starting the war ourselves is not a good way to do it.

What we need is a good way to protect and consolidate what we have. Then, and only then, we can think about attacking other lands.

With that in mind, our diplomats should try to continue presenting RP as "peace loving hippies" and maintain good relations with the other civs (specially ND) as long as posible. Meanwhile we would complete our infrastructure (finishing all the needed roads), build as many units as posible, and send them to Saragossa and Santiago to protect them. Of course without forgeting about keeping and small force at the other cities.

An important thing to consider is that ND is looking. So, our military units shouldn't end their movement outside Saragossa or Santiago, where ND could see them and figure we are preparing something. Let's keep them inside the cities, where the enemy cannot see how many of them we have. The road between Saragossa and Santiago will help us to move units from one to another in just one turn.

The new worker at Saragossa would be really useful for us. Not only in linking the iron, but also after that. Remember that iron has a chance in 800 to deplete. Very unlikely, but still we don't want it to happen. Also, only one connection to the iron is a weak position, which could be exploited by ND pillaging our road and privating all our cities (except maybe Santiago) of the iron. For that reason the two workers should build a second road directly from the iron to Pamplona, and after that connect the second iron.

To end with the plan: I would assign every city a role in that 20 turns scope (and posibly later if the situation don't change) based on its geographical placement and situation.

Santiago and Saragossa:The cities on the front. Should build mainly defensive units (spearmen), with some ofensive ones, but not much. They shouldn't build warriors with the idea of upgrading to swordmen later, because warriors won't be of much help in case of an early ND attack.

Pamplona: We are (or fear that will soon be) in war, but we must not forget to continue expanding, even at a slower pace. Pamplona is the ideal candidate for continue building mainly settlers and workers, changing to military units if the situation gets really bad.

Madrid: Since Madrid is relatively far from the front, is the city where warriors should be built with the idea of upgrading them to swordman ASAP. After the iron is connected, Madrid should still build swordmen and continue sending them to the front.

Barcelona: It is still a very small city, but it is also the ideal candidate for building a wonder, either the Great Library to be able to put more money in our treasury or the Great Wall to protect our cities from our enemies. As with Pamplona, if things get really bad, then it can change to build military units.

And this is an overview of what I think would be best for our nation at the present moment.

astrologix is offline astrologix
Emperor
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Jun 2002
time: 06:26
  Old Post 22-02-2003 01:23
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Togas,
I mostly would have the same plan as Oliverfa. I think it's too early to plan an attack. We should wait 20-25 turns, following the above plan, and then reevaluate the situation.

ruby_maser is offline ruby_maser
King
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Sep 2002
time: 23:26
  Old Post 22-02-2003 20:34
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quote:
Originally posted by Togas
I would also like to know if Pamplona can build another spearman before this settler. Ruby_Maser, please inform us of the consequences of adding a spear before a settler.


Sorry to get this out so late, but just to look at it quickly, I'd say its gonna add 5 turns to the end date for completion of the settler, 4 if we are lucky. I'll do something more in depth hopefully by tommorrow evening. I will be out of town until that time, though I disagree with doing it this way

History Guy is offline History Guy
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Oct 2001
time: 23:26
  Old Post 22-02-2003 21:26
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The attack should coincide with the expected Neu Demogyptican/Warmonger War. In that case, we'll have the vile Arabs with their pants down. The real trouble would be the Chinese!

DAVOUT is offline DAVOUT
King
AUERSTADT
Jun 2002
time: 05:26
  Old Post 22-02-2003 21:45
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Some thoughts concerning the present situation and the very short term, assuming ND has only one stack of five swordmen.

1. Our position
If ND wanted to take Santiago, they would first take Saragossa, and then Santiago would fall easily.
But if ND decided to wipe out RP, they would likely attack first Pamplona; their forces could arrive unseen through the jungle at three tiles of Pamplona. Their scout is possibly just scouting their way through the jungle. I think that the warrior near the scout should go E, and that the spearman going to Pamplona climbs on the mountain to lookout in the jungle. It would be useful also that Madrid Exped comes back right south near the lake, in the jungle. The warrior near Santiago would be useful on the mountain E of Saragossa, to lookout the jungle, enabling the spearman to resume his journey to Pamplona.

The defence of Saragossa and Pamplona would be made by three spearmen stationed on the shielded tiles on the road, and reinforcing the garrisons of 2 spearmen already (or soon to be) positioned in each city.

2. Their position
I think that the settling of Marlowa is more a defensive move than an offensive one; it protects the access to their capital and the horses. They will have to do something as well for protecting their iron which is dangerously exposed. It will be anyway one of our very first objective if they started a war against us.
Marlowa, not yet connected by road to Neu Theben , and at 3 tiles of Saragossa and Santiago, is our first target. It could be razed with four archers and a spearman. Building veterans archers will have to be contemplated when Madrid will have barracks without being connected yet to Pamplona.

ThePlagueRat is offline ThePlagueRat
King
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May 2002
time: 06:26
  Old Post 23-02-2003 00:15
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Buenos Diaz compadre!

Mostly I agree with the other cavalieros here in planning defensively. If the dictator want us to strike offensively against e.g. NDevils, we should grab the opportunity of them involved in another war and have the neccesary units available and trained before that. Right now it do not look like a good idea to strike forth in such an offensive manner, so I hope it's not the general will of Spain, or the dicator, to do this yet.

Building the army of Spain:
The Spanish army must coordinate the plans with the workforce and the Slave Master, to successfully complete the road to Madrid ASAP. Madrid with barracks will in the future be vital to the success of the Spanish army. Other cities infrastructure will have to suffer from this prioritizing of Madrid. Remember this is a no.1 production base. Other cities can do fair enough in producing spearmen and additional offensive units.

Defense and offense:
What is the most important for our defense is to have enough offensive units. Our goal in a war will be to counter the enemy offense, and go on towards his vurnerable spots. I believe Neu Theben is still one such vurnerable spot according to this image http://www.geocities.com/tom_ogas/spain.html
But it's not where we should strike first, if this is to be the faith.
That would be too obvious, so we should strike two places. The first should be a pillage/decoy mission. And then both can go towards Neu Theben. We should sort out the details about this when the situation demands it.

Units:
We do have access one nice to defending-offensive units in the horseman. It's one of the best units to patrol inside our borders defensively. The swordman is also good for this when hiding inside cities and forts. If we are to defend ourselves even better, or lay sieges of enemy cities later, we should by all means aquire swordsmen too. I have experienced many more traits about units and will come back to this later.

Arnelos is offline Arnelos
Emperor
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Sep 2002
time: 00:26
  Old Post 23-02-2003 03:17
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quote:
Originally posted by oliverfa
Madrid: Since Madrid is relatively far from the front, is the city where warriors should be built with the idea of upgrading them to swordman ASAP. After the iron is connected, Madrid should still build swordmen and continue sending them to the front.


At 40 gold a pop and not enough money to even upgrade our EXISTING warriors to swordsmen, we simply don't have the cash for that plan.

It would be more efficient to just build veteran swordsmen themselves at 30 shields rather than warriors->swordsmen at 10 shields+40 gold.

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:26
  Old Post 23-02-2003 03:49
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I thought our goal was to have at least 160 gold. And by that time we have 146 gold if I'm not wrong. So we'll probably be able to upgrade 5 warriors to swordsmen

pikesfan is offline pikesfan
Prince

Dec 2001
time: 23:26
  Old Post 23-02-2003 03:59
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Shouldn’t we be building a barracks somewhere?

roadcage is offline roadcage
Prince
Minneapolis Kansas
Nov 2001
time: 23:26
  Old Post 23-02-2003 04:06
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Assuming we accepted the LI offer of 40 gold for Math, and the slider was tweaked to 70% sci, both of which I believe that Lord Togas did as part of the 1575 turn, we have 146 gold + 6 per turn. Now the barracks of Madrid is either
2+4+7-2=11 (2 spear,barracks less forest credit)
or
2+7=9 (1 spear,barracks with forest credit on next build)
turns away.

So barring other uses of funds, we should be able to afford 4 maybe 5 warrior upgrades once the barracks are operational.

Manuel de Leon

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:26
  Old Post 23-02-2003 04:19
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well all that forest choping is for the barracks. Isn't it?

roadcage is offline roadcage
Prince
Minneapolis Kansas
Nov 2001
time: 23:26
  Old Post 23-02-2003 07:49
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That's what I thought, but those are the numbers. The chop with one worker will be done in 11. What I haven't included are:
..the worker near Barcelona. If that worker joins the chop (two turns into the chop), the forest will be done 4 turns earlier. (bad strategy, wastes more worker movement turn than currently)
..pop growth which depending on which tile is added, could speed up the barracks a little or a lot. Infact, after the current spear build, Madrid will be size 5 and can be reconfigured for 10 shields and no food surplus. This eliminates the need to do a second spear pre barracks and produces the Barracks in 2+4 without the chop. Unfortunately, the Pampaloma road will be still unavailable so all Madrid can make are vet spears until such time as the road is complete. Then vet Horses are possible until we have Iron.

The chop has never made any sense to me, as the workers are better applied towards the Pampaloma road. And at 10 shields per turn, it doesn't matter what the future builds in Madrid are (except a worker or warrior), cause the chop will cut 1 turn off of whatever it is whenever it is.

Unfortunately, we are now committed to the chop.

So with one worker chopping and Madrid re-configured for max shields after 2 turns, Madrid will produce 1 spear and 3 vet spears in 11 turns including the chop bonus.

Which really isn't that bad, but I still think the road to Pampaloma is more important.

Manuel de Leon

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:26
  Old Post 23-02-2003 09:40
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Roadcage, we need that forrest choped for 2 reasons:

1) to get water to Barcelona, so that it can grow beyond size 3
2) to speed up a Barracks built, for upgrades and Vet builds.

The Idea had come from me. But I had originally wanted the Madrid worker to move to Madrid #14 and start to chop as soon as possible, after building the road at Madrid #5. The timing of it would have reqired the Barcelona Worker to have been delayed 1 turn. The Barcelona worker would have finished the connecting road right after the chop was done and then joined the other one. Madrid would have Irrigated and then Barcelona would have roaded. They would have both been done at the same time

But Oliverfa wanted to get the Lux connected sooner, so I worked it out to were they both do the chop and there is the 4 turns that they will finish together. THey will then road and Maybe irrigate to Barcelona, but that's up to the slave master.

Either of the 2 plans had the forrest being chopped at the same time and the road and Irrigation done in 4 turns afterwards. Granted, the worker has to waste a turn to move to that spot, but that's just how it is sometimes. Granted, it is more efficent to only have that one worker there, but we are a bit pressed for time. Also, we won't be doing too many chops for a while.

E_T

astrologix is offline astrologix
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Jun 2002
time: 06:26
  Old Post 23-02-2003 15:45
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E_T, I agree

OliverFA is offline OliverFA
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Sep 2002
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  Old Post 23-02-2003 19:05
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I am not much into the idea of choping the forest, but this was decided several turns ago (in fact a lot of turns ago) and the Madrid plans depend on that and also Barcelona access to freshwater.

Togas is offline Togas
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California
Jun 2002
time: 21:26
  Old Post 23-02-2003 22:25
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In 9 turns the Non-Agg pact with ND runs out. I must plan for the worst, and we will continue to build mil units and structures in all of the cities (perhaps even Pamplona) during this time.

I will give instructions in the diplomacy thread for what to do about Neu Dem.

We will have 160g or more by the time our barracks is built. We do not, however, know how many turns it will be until we have access to iron in Madrid. I plan to have the warrior in Barcelona and the Magyars move to Madrid to be upgraded to swordsmen, but we have the funds to upgrade 2 more ... and right now I don't feel comfortable taking GuOps and Bulger off the front lines. Ferocalvos may return. Madrid Expedition is too far away for serious consideration. Madrid may end up making 2-3 more warriors (after barracks) and upgrading them during the period that we wait for the iron to be linked. This must be discussed and planned as we get a realistic picture of when we will have iron acess.

As it looks right now, it appears that 3 warriors could be spaced out in the jungle and very easily watch for a ND surprise attack. We may build a third warrior for this purpose or we may use Ferocalvos for this purpose.

Once the forest is cut, the Arnelos slaves will build the road from Madrid -> Pamplona. The Astrologix slaves will be on their own to irrigate.

--Togas

pikesfan is offline pikesfan
Prince

Dec 2001
time: 23:26
  Old Post 23-02-2003 22:43
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How, again, are we going to get the iron? Will we be building a city, or will we found a colony?

OliverFA is offline OliverFA
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Leeds, UK
Sep 2002
time: 06:26
  Old Post 23-02-2003 22:48
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Pamplona is going to pop a settler in a few turns. Presumably it will get to Iron City place at the time the road is done

ThePlagueRat is offline ThePlagueRat
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May 2002
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  Old Post 23-02-2003 23:14
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Si-si. Having GuObs and Bulger in the jungle is neccesary when the non-agg pact runs out. They will be blooded but on scout. Many leeches out there! 9 friggin turns!? We wouldn't have that road to Madrid ready by then, or could we? We can at least start building some horsemen if we make it. And then link the iron as well. Now they are chopping the forest and that's good for the barracks-project, but this mountaintrail I've been ranting about for a while should have to be constructed by now.

I think 2 workers can do the one mountaintrail in 6 turns, while one other can do the other tiles, im not sure though. It's worth checking out. One settler and one worker can head out towards the iron pretty soon too, I guess. Then we could succeed against ND, but it will take a while... Somebody gotta keep them at bay diplomatically in the meantime.

roadcage is offline roadcage
Prince
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Nov 2001
time: 23:26
  Old Post 24-02-2003 01:14
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The Madrid Pampaloma roadway can be available in turn 70. For details see my recommendation in the 1525 BC (turn 60) orders thread. And this is based on my change from current planning. Otherwise it will be even longer.

And upon detail analysis, the chop has nothing whatsover to do with the barracks, but getting irrigation to Barcelona so it can eventually grow.

Manuel de Leon

ThePlagueRat is offline ThePlagueRat
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  Old Post 24-02-2003 14:23
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Are we not chopping a forest outside Madrid? That lumber would speed up barracks production. I don't really care much about Barcelona. It's a city that should have the lowest of all priorities. Army now!

Thrumble is offline Thrumble
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Nov 2002
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  Old Post 25-02-2003 11:30 Visit Thrumble's homepage!
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quote:
Originally posted by oliverfa
the Neu Demons (I like to call them that way, who was the first to do that? )

I believe that was me. It was actually a typo, but I thought it still worked so I left it.

GodKing is offline GodKing
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Detroit
Feb 2002
time: 00:26
  Old Post 25-02-2003 23:29
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Sorry - I didn't get the chance this weekend to look over the save. Hopefully in the next couple of nights. I say once a barracks is built, start on warrior production asap. Even if we cannot upgrade them, they will still be upgradable later and usefull later.

ThePlagueRat is offline ThePlagueRat
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  Old Post 26-02-2003 00:59
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Hmmm, I don't know if I agree.
If we have the time for it before we get connected with roads, Madrid could also squeeze out a new settler!? We still got much land to colonize... Madrid can grow back to 5, but it can grow bigger now.

OliverFA is offline OliverFA
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Sep 2002
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  Old Post 26-02-2003 01:45
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A new settler? Completely disagree! We need to build more militar units until our advisor stops saying we are weaker than ND!

Last edited by OliverFA on 26-02-2003 at 01:54

ThePlagueRat is offline ThePlagueRat
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  Old Post 26-02-2003 04:14
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Well, oliver... we both have the same intentions, but see different ways of achiving the goal. I also think Madrid should build military units (and mainly that for a while). and even more when we are connected to horses/iron.

But I think not loads of defensive units as we are capable of now.
The barracks should be even more a priority than anything else, but I think the forest chopping can pay much of this. At least check out if a settler could be completed before the road is built.

It depends how long it will take to build one. A settler is never a waste and would be just fine now for building a town nearby some productive resources so that we can build even more military units. It was just an idea!

 
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