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T-hawk is offline T-hawk
Chieftain
Hoboken NJ
Oct 2001
time: 00:26
  Old Post 22-02-2003 01:14
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Crazy Bug: Infinite Shield Production Lose 30 kilos (of popups)

1. Get a civilization into War-Time Mobilization.

2. Zoom to a city that's producing a military unit. Note its shield production.

3. Change city's production to something that isn't a military unit (a worker works.)

4. Click on each of city's worked tiles, to turn all the laborers into specialists.

5. Notice that with no laborers, the city is still producing some shields. That isn't right...

6. Change production back to a military unit.

7. Reassign all the laborers to tiles (clicking on the city tile works.)

8. Notice that city is generating more shields than it was in step 2!

Repeat steps 3-8 as desired and city can have production of shields as high as you want! These shields are real; they will all be credited during the city build step of the turn. This state lasts until something causes the game to recalculate the city's production from zero; usually, changing the size of the city's population triggers this.

You can reverse the steps to restore the city's shield production to normal (switch to Wealth, assign the laborers, switch to unit, unassign them.)

The bug is actually that the game doesn't recalculate a city's shield production total when changing between a military unit and something else while in Mobilization. Subtracting shields from the total under normal production, then adding them during war-time production, causes a net increase.

I've confirmed this in Civ3 1.29f and PTW 1.14f. How in the world hasn't this been known? Does NOBODY ever use War-Time Mobilization?

Screenshot attached.

Attachment: shield-bug.jpg
This has been downloaded 471 time(s).

Catt is offline Catt
King
California - SF Bay Area
May 2002
time: 21:26
  Old Post 22-02-2003 01:23
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That appears to be a pretty nasty bug! Thanks for sharing it (and you should report the bug to Firaxis via their email bug report instructions, located HERE.)

Note that they specifically don't want saved games sent in and provide clear report instructions -- I've used it once before and got a quick reply (and the bug was subsequently fixed!).

Catt

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:26
  Old Post 22-02-2003 01:27
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This is definately a bug that requires a fix as soon as possible!

ceroomaster is offline ceroomaster
Prince
Casnewydd, Cymru
Aug 2002
time: 05:26
  Old Post 22-02-2003 01:40
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wonder if that works in MP

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:26
  Old Post 22-02-2003 01:42
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Thanks for the heads-up T-Hawk...I've posted a link to this thread on the PTW Democratic game Forum...I wonder how we (in the PTW Diplo game) are going to handle this bit of information.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:26
  Old Post 22-02-2003 01:43
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quote:
Originally posted by ceroomaster


wonder if that works in MP


That's what worries me. I can't see why it wouldn't work though...

Catt is offline Catt
King
California - SF Bay Area
May 2002
time: 21:26
  Old Post 22-02-2003 01:54
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quote:
Originally posted by Wittlich
Thanks for the heads-up T-Hawk...I've posted a link to this thread on the PTW Democratic game Forum...I wonder how we (in the PTW Diplo game) are going to handle this bit of information.


Since Nationalism is required to mobilize, your PTW Demo game opponents wouldn't be able to pull this on you until, what . . . say, April, 2005?

Catt

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:26
  Old Post 22-02-2003 02:17
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Point taken Catt! However, it still makes me nervous just the same.

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:26
  Old Post 22-02-2003 02:21
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quote:
by T-Hawk
... Does NOBODY ever use War-Time Mobilization?

Absolutely not! Well, I'VE never used it anyway...

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:26
  Old Post 22-02-2003 02:42
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How do you find out about something like this?


quote:
Since Nationalism is required to mobilize, your PTW Demo game opponents wouldn't be able to pull this on you until, what . . . say, April, 2005?

Catt


Ahhh, so by then a patch will be out hopefully

Switch is offline Switch
Prince
This just in, water has been discovered on Mars...
Apr 2002
time: 00:26
  Old Post 22-02-2003 05:29 Visit Switch's homepage!
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yes, but wouldn't the patch make the save unusable or something? I don't think upgrading mid-game is really a possibility...

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:26
  Old Post 23-02-2003 03:20 Visit Trip's homepage!
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quote:
Originally posted by Wittlich
That's what worries me. I can't see why it wouldn't work though...

It's just the same kind of situation as the infinite production bug that I found... we just have to trust that people won't use it.

Drachen is offline Drachen
Prince

Nov 2002
time: 00:26
  Old Post 23-02-2003 08:52
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I don't know how you caught it but I have to say...that is one great catch T-hawk.

Cheers

Dauphin is offline Dauphin
Emperor
Caught in a tuna net
Jan 1970
time: 05:26
  Old Post 23-02-2003 16:41
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Wow!

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:26
  Old Post 23-02-2003 21:56 Visit Master Zen's homepage!
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Next PTW patch is coming out probably in as little as a week. Report this bug quickly and who knows, they might fix it soon enough.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:26
  Old Post 23-02-2003 23:25
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quote:
Next PTW patch is coming out probably in as little as a week.


If it does, this isn't going to be fixed at this stage.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:26
  Old Post 23-02-2003 23:29
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quote:
Originally posted by Switch
yes, but wouldn't the patch make the save unusable or something? I don't think upgrading mid-game is really a possibility...


I've patched PTW 21 times since I've gotten it and none of them corrupted saves from a previous patch level.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:26
Thumbs up  Old Post 23-02-2003 23:45
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Well that's good to hear WarpStorm!

Sava is offline Sava
King
GO GO GO!
Mar 2001
time: 23:26
  Old Post 23-02-2003 23:59
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nice job Firaxis... hopefully by 2004 we'll have a decent Civ 3

Azeem is offline Azeem
Prince

Nov 2002
time: 05:26
  Old Post 24-02-2003 00:24 Visit Azeem's homepage!
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quote:
Originally posted by Sava
nice job Firaxis... hopefully by 2004 we'll have a decent Civ 3


2004??? That early ???

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:26
  Old Post 24-02-2003 00:29
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quote:
Originally posted by Sava
nice job Firaxis... hopefully by 2004 we'll have a decent Civ 3


Oh c'mon it took over a year for someone to even find this bug. Like you could do better.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:26
  Old Post 24-02-2003 00:41
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quote:
Originally posted by WarpStorm


I've patched PTW 21 times since I've gotten it and none of them corrupted saves from a previous patch level.


IIrc I did have a few strange side-effect from taking a save trough the upgrading path.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:26
  Old Post 24-02-2003 00:54
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Alva, can you elaborate on the "few strange side-effects"?

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:26
  Old Post 24-02-2003 02:16
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I have had issues with taking a Civ3 save into PTW.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:26
  Old Post 24-02-2003 02:17
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Good catch.

And yes, I use mobilization often... I would never have thought to figure this out though.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:26
  Old Post 24-02-2003 02:20
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quote:
Originally posted by WarpStorm
I have had issues with taking a Civ3 save into PTW.


Well, I can see why there would be problems with converting a Civ3 game to PTW, since with the improvements in PTW, they are not really the same game anymore...

Sava is offline Sava
King
GO GO GO!
Mar 2001
time: 23:26
  Old Post 24-02-2003 07:06
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quote:
Originally posted by WarpStorm
Oh c'mon it took over a year for someone to even find this bug. Like you could do better.

Ah, but I'm not being paid to make video games. It's not like this is the first bug my friend. Bashing Firaxis is quite justified.

Ozymandous is offline Ozymandous
Prince
Atlanta, GA
Aug 2001
time: 00:26
  Old Post 24-02-2003 22:38
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quote:
Originally posted by Sava

Ah, but I'm not being paid to make video games. It's not like this is the first bug my friend. Bashing Firaxis is quite justified.


So what is your job? How about if 1000 people stood around to watch you do your job and posted publically every time you screwed something up or made an honest mistake?

Bet you wouldn't like that, eh?

Sava is offline Sava
King
GO GO GO!
Mar 2001
time: 23:26
  Old Post 25-02-2003 21:54
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quote:
Originally posted by Ozymandous


So what is your job? How about if 1000 people stood around to watch you do your job and posted publically every time you screwed something up or made an honest mistake?

Bet you wouldn't like that, eh?

Accountability is part of the job. I'm actually studying to become a video game designer. And mistakes cost money. When patch after patch after patch is still buggy, they deserve the grilling they get. I'm not one of those, "Firaxas sucks!",etc, people. I'm simply pointing out the obvious. One honest mistake is one thing, but this game was released with a great number of bugs that were obvious. I don't blame the developers as much as I blame the publisher, though.

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:26
  Old Post 28-02-2003 01:37
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quote:
I've confirmed this in Civ3 1.29f and PTW 1.14f. How in the world hasn't this been known? Does NOBODY ever use War-Time Mobilization?


I think I've come across a related bug in my current game. After capturing a city on an island with a 3 population left and quelling the resitors, the people are so upset that even 2 entertainers won't enable the third to harvest food. Rather than just let them starve down to 1, I wanted to pop-rush a harbor to get them some luxuries.

A straight up rush would cost the lives of too many citizens. Rushing a medium level unit would also. I rushed a real cheap unit just to get some shields from my starving citizens. I then switched to a medium unit and it let me rush that one now. Finally, I switched to the harbor and had enough shields to build it that same turn.

I am playing a communist Germany under war-time mobilization, Civ3 v1.29.

Is this a simple production switching expliot? The cost of pop-rushing shouldn't be affected by mobilization, should it?

This bug is probably just showing up because so many critically minded people gave up plowing through the bugs long before this.

BTW, how do you get those cartoony indicators by the citizens on the city screen? Is this a PTW enhancement?

 
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