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GhengisFarb is offline GhengisFarb
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May 2002
time: 23:26
  Old Post 22-02-2003 01:18 Visit GhengisFarb's homepage!
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Updates: 1575 BC Help yourself to an AD-FREE life

ND is extremely pissed off at Lux.
quote:

Lux razed their Capitol!
We are not amused.
That was not to happen if they wanted to go over to Legoland.
We had the most cost's of the war to bring up, now if they gave you Fortress Felix you would get all their money. That would not be fair. So either you leave Fortress Felix for our Troops or you give us a big share of their Tresury. We will hunt down every luxian unit we happen to find now.

Attachment: 1575.gif
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UnOrthOdOx is offline UnOrthOdOx
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Hello....
Jun 2002
time: 22:26
  Old Post 22-02-2003 01:34
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Seems Trip signed his death warrant then.

I would suggest allowing ND to attack and raze Felix with an agreement that we each settle the areas previously agreed to. (ie, they can't wait 10 turns till Felix has 10 culture and keep it, period.) Also, if we know where his settler is, we should probably try to capture it for the workers, and at least gain something from all this...

Q: CAN he raze his last city too? Denying ND ANY monetary benefit? That would be kinda funny...

Also, Any ideas how many Spears are in Felix? Would be rather humorous to see ND lose a number of swords to the last few spears of Lux guarding a settler who (concievably) all fortified on that mountain.

Hot_Enamel is offline Hot_Enamel
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Melbourne, Australia
Aug 2002
time: 14:26
  Old Post 22-02-2003 02:43
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I knew Lux would do something stupid like that.

Lux cant raze their last capital right ?
Can we get ND to hold off until it to gets a culture ring ?

Probably not....

I say let's attack now, and just share the money with ND if we get any.

I still think, that Lux will try to screw us all, and gift everything to either Roleplay or Vox.
Probably Vox...which will bring Vox to Tech parity.

We should accept that and make their death as quick as possible.

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:26
  Old Post 22-02-2003 03:38
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I would be willing to give nd "all" of the treasury of lux to keep them happy. Lets face it, they could make our lives miserable if they wanted and our agreement with them is good. Also lets do some looking for settlers. I mean trip made a fool of us, his team must DIE. DIE TRIP DIE, of course this also could be interprited to mean the trip the. Also as a side note, do we want any lux people.
Aggie

Hot_Enamel is offline Hot_Enamel
Emperor
Melbourne, Australia
Aug 2002
time: 14:26
  Old Post 22-02-2003 03:51
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I agree.

Send a PM to ND... Lux season is open.
If destroy Felix, we will give them the gold.

Send a PM to Lux...Tell them ND is furious, and we cant stop them now.
Wish them luck in their next life..no hard feelings

Donegeal is offline Donegeal
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Jul 2002
time: 05:26
  Old Post 22-02-2003 04:31
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I don't know who all was on Lux, but I would want BFM. Calc also.

Donegeal is offline Donegeal
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Jul 2002
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  Old Post 22-02-2003 04:42
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On the note of Felix:
Let ND try to take it with their sword. If their sword fails, then we finish'em off, giving ND no more than 66% of lux gold (they caused the destruction of 2 of three lux cities)

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:26
  Old Post 22-02-2003 04:47
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.I like the idea of calcII and BFM. What about trying to apoc too, he might be a good addition, though I don't know if his style works with ours.
Aggie

realpolitic is offline realpolitic
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Rogue States of America
Mar 2002
time: 21:26
  Old Post 22-02-2003 05:40 Visit realpolitic's homepage!
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Let them take it if they want. Let's not appear too demanding, that's what killed Lux isn't it?

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 22-02-2003 10:58 Visit GhengisFarb's homepage!
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I told ND that this is not what Trip told us he would do, and that if we take Felix I would send them a copy of the screenshot showing how much gold we got and send that amount to them (I want to maintain good relations so as to insure the alliance is against Roleplay and not Roleplay-ND against us).

Trip wants us to trade him Camp Cod next turn and in return agrees to produce lots of regular warriors for us to kill in GL attempts.

Hot_Enamel is offline Hot_Enamel
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Aug 2002
time: 14:26
  Old Post 22-02-2003 11:48
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ND is more important to us than gambling for Great Leaders at this stage

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 22-02-2003 12:02 Visit GhengisFarb's homepage!
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quote:
Originally posted by Hot_Enamel
ND is more important to us than gambling for Great Leaders at this stage

Agreed it would have to be an incredibly good deal with very definate safeguards for me to be willing to deal with Trip now.

Perhaps we could make arrangements with ND for joint civ military maneuvers.

We provide them with 10 regular warriors to attack and they provide us with 10 regular warriors to attack.

Then they declare war, attack our 10 warriors, we attack their 10 warriors and make peace on the following turn.

Technically we should come out on top as we have the Militaristic trait.

We could add a clause that no Great Leader derived from this can be used to rush a Wonder. All GLs must be used to build an army.

Last edited by GhengisFarb on 22-02-2003 at 12:09

Hot_Enamel is offline Hot_Enamel
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Aug 2002
time: 14:26
  Old Post 22-02-2003 12:19
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Put an end to popups!

Now thats a good idea...

Can we afford the production ?
I guess we can

Regs

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 22-02-2003 12:20 Visit GhengisFarb's homepage!
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quote:
Originally posted by Hot_Enamel
Now thats a good idea...

Can we afford the production ?
I guess we can

Regs

We already have three completed.

Donegeal is offline Donegeal
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Jul 2002
time: 05:26
  Old Post 22-02-2003 12:58
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Lose 30 kilos (of popups)

Oh my, with one turn wars or hell, no WW, why not stay at a perpetual state of War with ND?

We both build a "warrior city" near our respective borders. Build no improvements in those cities and do not connect them to anything. With cities like these, could we build warriors perpetually through out the game?

Additionaly, if this idea works, we (ND and GoW) could have a monoply on wonders. If they agree to this, why not talk about dividing up the wonders?

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 22-02-2003 13:09 Visit GhengisFarb's homepage!
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Update: Borc likes the idea a lot.
(I think this just officially made Lux totally useless)

I want to ease into this, if we pull off the first one, we can then propose expanding on another one and so forth.

We can always disband an army to build a wonder.............

GhengisFarb is offline GhengisFarb
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  Old Post 23-02-2003 16:02 Visit GhengisFarb's homepage!
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TURN UPDATE
Didn't do much. Imperial City completed settler. Send it and a Spearman to the citysite south of Imperial City. switiched Imperial City and Camp Cod to Horsemen so we can have four to attack Lux with. (If we take out Lux and theres only those two or one -we could lose 1 or even two, that would leave us very weak and might present to big of an opportunity for ND)

Moved warrior s, e, the se along Lux's capital road.

Hot_Enamel is offline Hot_Enamel
Emperor
Melbourne, Australia
Aug 2002
time: 14:26
  Old Post 23-02-2003 17:36
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Watch Felix Carefully.

If it ever hits pop2 and they cant pop rush anything, then it may be worth taking the chance and attacking, because the city wont raze.

Its unlikely.. after seeing some of the analysis that the Lux guys are doing in the Intersite game, I doubt they would make such a mistake.

However, the longer we wait, the more units they will produce....not many, but maybe 1 more.

Also....where shall we position our horsemen? Safe on the mountain? Or we can position them on the cow and bonus tile. They then could not use those tiles, and their production would be slowed.

Do I remember correctly ? That we believe that they have a spare settler inside Felix ?

Regs

Last edited by Hot_Enamel on 23-02-2003 at 17:54

GhengisFarb is offline GhengisFarb
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May 2002
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  Old Post 23-02-2003 19:55 Visit GhengisFarb's homepage!
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quote:
Originally posted by Hot_Enamel
Watch Felix Carefully.

If it ever hits pop2 and they cant pop rush anything, then it may be worth taking the chance and attacking, because the city wont raze.

Its unlikely.. after seeing some of the analysis that the Lux guys are doing in the Intersite game, I doubt they would make such a mistake.

However, the longer we wait, the more units they will produce....not many, but maybe 1 more.

Also....where shall we position our horsemen? Safe on the mountain? Or we can position them on the cow and bonus tile. They then could not use those tiles, and their production would be slowed.

Do I remember correctly ? That we believe that they have a spare settler inside Felix ?

Regs

Good point. We should try to maneuver onto the cow.

They built a settler from their capital (how they abandoned it) so its running around down there somewhere unless ND has killed it.

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