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Main_Brain
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Economic World Center
Jul 2002 time: 06:26
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'I think you play too much Sims ;=)
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heydiho
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lol, no no no. I like all types of games but it's the little things that entice me. I GOTSTA know what it looks like while you are building things on your planet. I'm pretty sure that after a planetary bombing the craters and the such from the bombs stay on the planet. I've only seen a few screenshots, but was hoping for some clarity from a beta tester or something.
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heydiho
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quote: Originally posted by Anun Ik Oba
You want lights on the night-side of the planet, is that it? |
Re-read my original post, bud.
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Bernie Rubber
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To answer your question:
No.
Why?
They originally had it partially done, but as your planet grew, all the planets started looking like a big boring gray thing. So, they decided to just have a circle around the planet representing how built up it is, as it looked much better, and was more informative.
Remember though, you're talking about a planet viewed from orbit. That's a long way up.
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Darkrenown
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Well the more developed the planet gets the more cities you can see on it. Eventually they join up into a corusant type sprawl. But you can't make out seperate buildings.
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heydiho
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quote: Originally posted by Darkrenown
Well the more developed the planet gets the more cities you can see on it. Eventually they join up into a corusant type sprawl. But you can't make out seperate buildings. |
Ah, that's cool too. As long as SOME change occurs while I'm populating a planet (or destroying one). Thanks, man.
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Bernie Rubber
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You'd be right roland. It has been cut.. and I'm actually happy, because it was supposed to have been really hard to distinguish if a planet was all built up. It also looks more cool with all the variation.. IMO.
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heydiho
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quote: Originally posted by Bernie Rubber
You'd be right roland. It has been cut.. and I'm actually happy, because it was supposed to have been really hard to distinguish if a planet was all built up. It also looks more cool with all the variation.. IMO. |
Oooookay, sooo the showing of the populating increasing on the planet visually is .. out?
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Bernie Rubber
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Not entirely. When you have a small picture of a colony, like when you're choosing from a menu, the planet has a ring around it, where the amount the ring is gray represents how developed it is. There are other ways to find out too, but not having actually played the game, I don't know any specifics. But, as I said, it looks good the way it is, and probably better when you have the seperate layers of clouds, the slow spin of the planet, all the movement screenies don't show.
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Bernie Rubber
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Maybe, but wouldn't both be redundant? And for any more features, this game is supposed to be amazing, but with a vertical learning curve. I think features like that would shove the game well into what the Elephant was. Can you imagine a game needing a 1,200 page manual? Good, until you try to play it.
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leiavoia
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Or-E-gun
Nov 2001 time: 22:26
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quote: Originally posted by RolandtheMad
Save & reload would be nice too. |
I second that!
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CharlesBHoff
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el paso texas
May 2002 time: 05:26
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Save and reload are basely in game for two reason. In than long game you can save and quit the game. Or it you make than mistake you can reboot the games. Also it the computer restart itself you have than savegame to fall back on.
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All times are GMT. The time now is 05:26. Apolyton Time is 00:26. |
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