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Locutus
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ACS CTP1/2 Manager & Civ4 Co-Manager
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Hengelo, The Netherlands
Nov 1999 time: 06:26
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I did some testing and turns out my initial thoughts on attacking Graz were wrong: on a test map, I only won 3 out of 12 battles, with 2-6 enemies (mostly Archers) surviving in the battles that were lost. The main reason for this is that a forest only gives +25% defense, as opposed to the +50% as I initially assumed. I think there should be a 2nd stack when we attack but we shouldn't allow the Austrians more time to reinforce the defenses further, so we should form this stack NOW.
Outline on how to do so:
Pedrunnia currently has 5 units. We can take 4 of these to form a 2nd army. To not leave Pedrunnia too weak, we can rush-buy the Archer there (cost: 532 Gold) and move a Hoplite from CL (which currently has 3 units with a Hoplite from mapfipolis on its way), giving the city 3 defenders in 2 turns time. Slightly risky, but only slightly, and well worth the reward.
Pressburg currently has 3 units. We should take 2 for the 2nd army, move the Warrior just outside the city inside and rush-buy the Archer (cost: 363), giving the city once again 3 units in the next turn. Safe.
H Town currently has 2 units defending it. We should take both for the 2nd army. The units won't have to leave the city for another 3 turns though (because the units from Pressburg and Pedrunnia need some time to move into position) and the city only needs 4 turns to build the next 2 units, so it'll be equally defended as it is now 1 turn after the units leave. Slightly risky, but well worth the reward.
The only problem here is happiness: with <3 units, the city has a happiness of <73. So it might revolt, delaying the contruction of units. To prevent this, we should increase wages or rations for the turns in which the city has less than 3 defenders (in the foreseeable future that will be the case for a total of 5 turns). Graz will have a very low happiness as well, so for 2 of these 5 turns we're gonna have to do that anyway (since Graz needs to pump out units ASAP as well).
This gives us 8 units to form a second army. According to the tests I did, that should always be sufficient to take Graz. This army can be formed on the grassland+river tiles east of Graz in 4 turns, with 1/2 movement point left - enough to attack the city. The stack of 12 can attack from the Forest north of Graz in 3 turns, so if we keep it where it is for 1 more turn, we can attack with both stacks 'simultaneously' (in the same turn). In the best-case scenario, we won't even need the 2nd army and can use it to hunt Barbs/Austrians, in the worst-case scenario we'll loose all but 2 or 3 of our total of 20 units in the attack - still a good start for a garrison in Graz.
The cost of this plan is 895 Gold due to rush-buying, some city growth or gold and science due to reduced sliders and a (very) small risk of a surprise attack from the Barbs at a time when we can't afford it. This is expensive in itself but since we'll get one of the best cities on the map in return I'd still call it a bargain.
Thoughts?
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Pedrunn
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of Natal, Brazil
Jul 2001 time: 02:26
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Yor plan takes 8 turn to a attcak to Graz and a smaller army (I read this as mor losses). I rather wait 3 more turns and saves us 859 gold, the risk to loose some of cities and the regard loss from expeling an scottish settler.
I must remind you thatwe have a size 4-5 Austrian stack near Pressburg. Some barbs around (size 2 last time thay showed up). Not to mention an atack from Wels (very unlike but with those weak defenses who knows) and some more new barbs that can show up. Not to mention other civs.
Last edited by Pedrunn on 23-02-2003 at 22:08
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miggio
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canada
Jan 2003 time: 05:26
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i think that the austrians will be concentrating on H town and pressburg. But locutus' plan seems to work with the need to limit the austrians war machine.
Right now the austrians are out producing us (or we may be about the same, im not to sure) If we take graz then we now gain the unit factory we need to win the war.
After we get graz we can easily regarrison all of our cities. then with the extra production from graz we can rebuild the attacking forces.
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child of Thor
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Well we should get Graz as soon as possible - and yes a two stack attack will be best. Although i'm not convinced that taking Graz will be the end of the austrians, they seem to have lots of cities(most quite new i hope). Still once Graz is ours we will be in a much better position to take and keep the other good austrian cities. We look really small stuck between Austria and Germany at the momment.
Small to medium risks i can live with for the sake of immidiate gains to the good.
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MrBaggins
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My comments: the plan is a go.
I suggested a similar, if slightly less risk taking plan, immediately after last Friday's game.
I like the speed of the plan... its just that important to move this quickly. Our relatively clear vision range gives us good opportunity to take a little risk here.
In terms of being a turning point, Graz will be huge... the size, river and improvements are massive advantages. It not only adds to our empire, in big ways, it takes one of the best settling sites that the Austrians have close to hand...
Speed is of the essense.
Get the 12 stack in place, ASAP. It lets us see activity around Graz... especially movement out.
Get an additional stack together to assure victory. It doesn't need to be huge, just enough.
MrBaggins
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miggio
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canada
Jan 2003 time: 05:26
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if we can get a full force(12stack and 8-10stack) up and running fast how can that hurt us. I dont think the barbarian threat is great because of the size of our nation. The austrains are pre-occupied with h town and pressburg.
The earlier we attack the less austrians we have to deal with.
I think of Graz as a trophy to be aquired by us, once we get it we can move on to the other old(and large) austrian cities. The small ones can be ignored since they dont have much defense to begin with.
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MrBaggins
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It was only not needed because they were unfortified
if they had stayed fortified, the extra stack WOULD have been needed.
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