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OliverFA
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Leeds, UK
Sep 2002 time: 06:26
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It is popular knowledge, but anyway just to avoid confusions.
Astrologix Slaves move to the forest to help Arnelos Slaves
Last edited by OliverFA on 24-02-2003 at 00:54
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roadcage
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Minneapolis Kansas
Nov 2001 time: 23:26
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I hate to interject here, but it is most important that Astrologix does not join Arneleos in the chop. to explain I give the entire sequence recommended.
Edited turns 60 thru 66 due to original Madrid build and growth situation. No change to slave actions. Basically everything in Madrid is one turn later, and in turn 65 warrior substituted for spear then back to spear etc in 66 to synchronize for the chop bonus. Note there is an alternate of continuing 2 more Vet Warriors instead of Vet Spear for turns 66 and 67 but must be on something with 20 shields remaining (such as fresh Spear) at end of 67 to utilize the chop bonus collected tween turns. This choice is SMC perogative and planning will adjust to suit
turn 60
Astrologix ne,n,n ending across river in madrid
Arneleos chopping turn 2 of 10
Ruby_Maser begins road turn 1 of 3
Madrid will grow to size 5 tween turns. Spear in 1 put barracks in queue
Barcelona Spear in 3
turn 61
Astrologix nw,w ending across river
Arneleos chopping turn 3 of 10
Ruby_Maser roading turn 2 of 3
Madrid adj wf to 3,4,5,9,18 This gives 10 shields and zero growth Spear just made released to SMC beginning barracks in 4
Barcelona Spear in 2
turn 62
Astrologix begins road turn 1 of 3
Arneleos chopping turn 4 of 10
Ruby_Maser roading turn 3 of 3 to complete
Madrid Barracks in 3
Barcelona Spear in 1
turn 63
Astrologix roading turn 2 of 3
Arneleos chopping turn 5 of 10
Ruby-Maser w to mountain
Madrid Barracks in 2
Barcelona makes Spear releasing the warrior from garrison which heads to Madrid for eventual upgrade. Food now 5 of 20 (too early to begin worker) so begins spear in 10
turn 64
Astrologix roading turn 3 of 3 to complete
Arneleos chopping turn 6 of 10
Ruby-Maser begins mountain road turn 1 of 9
Madrid Barracks in 1
Barcelona spear in 9
turn 65
Astrologix moves e to the mountain
Arneleos chopping turn 7 of 10
Ruby_Maser roading mountain turn 2 of 9
Madrid Barracks complete Begin Vet Warrior in 1
Barcelona Spear in 8
turn 66
Arneleos chopping turn 8 of 10
Astrologix joins Ruby_Maser on mountain road turns 3,4 of 9
Madrid completes Vet Warrior which hangs around for Iron upgrade. Starts Vet Spear in 2
Barcelona Spear in 7
turn 67
Arneleos chopping turn 9 of 10
Astrologix & Ruby_Maser mountain road turns 5,6 of 9
Madrid Vet spear in 1
Barcelona Spear in 6
turn 68
Arneleos chopping turn 10 of 10
Astrologix & Ruby_Maser mountain road turns 7,8 of 9
Madrid completes Vet Spear released to SMC Begins Vet Spear in 1 (incl the chop bonus)
Barcelona Spear in 5
Turn 69
Arneleos begins road turn 1 of 3
Astrologix & Ruby_Maser complete mountain road turns 9,10 of 9 (sorry wasted 1 worker turn)
Madrid completes Spear with the chop bonus reconfig wf for food 3,5,9,18,20 yielding 8 shields +3 food start spear which will change to horse next turn
Barcelona Spear in 4
Turn 70
Arneleos road turn 2 of 3
Astrologix & Ruby_Maser head west to join the Iron roadway gang (and out of this discussion)
Horse appears on build list!
Madrid changes build to Horse in 3
Barcelona Spear in 3
Turn 71
Arneleos road turn 3 of 3 to complete
Madrid Horse in 2
Barcelona Spear in 2
Turn 72
Arneleos irrigate turn 1 of 4
Madrid Horse in 1
Barcelona Spear in 1
Turn 73
Arneleos irrigate turn 2 of 4
Madrid makes Vet Horse released to SMC begins Vet Horse in 4
Barcelona makes Spear which is released to SMC. Food now 15 of 20 just right to begin worker in 5
Turn 74
Arneleos irrigate turn 3 of 4
Madrid Vet Horse in 3
Barcelona worker in 4
Turn 75
Arneleos irrigate turn 4 of 4
Madrid Vet Horse in 2
Barcelona worker in 3
Turn 76
Arneleos moves sw and irrigates turn 1 of 4
Madrid Vet Horse in 1
Barcelona worker in 2
Turn 77
Arneleos irrigates turn 2 of 4
Madrid Makes Vet Horse which is released to SMC and grows to size 6 adjust wf to 3,4,5,9,18,20 producing 10 shields and +2 food current build beyond planning horizon. Since is on 10 shields, it is effecient for anything. (edit) since Iron will be avail next turn consider a 1 turn Vet warrior! (end edit)
Barcelona worker in 1
Turn 78
New Barcelona worker joins Arneleos irrigate turns 3,4 of 4
Sword appears on build list!
Upgrade any warriors present in Madrid!
Madrid build outside horizon
Barcelona makes worker shrinks then grows so should still be size 2. adjust wf to include current irrigation project next build beyond planning window but city will now grow in 10 instead of 20 but with probably less shields.
Planning ends
Last edited by roadcage on 24-02-2003 at 20:10
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OliverFA
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Leeds, UK
Sep 2002 time: 06:26
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roadcage, I like your idea. As I said I'm not a big fan of the forest choping feast, and this helps us geting the iron sooner.
However I thing you've forgoten that Madrid should build some warriors instead of spearman to upgrade them to swordman at the right time. Anyway this is decission of the Madrid governor.
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roadcage
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Minneapolis Kansas
Nov 2001 time: 23:26
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More planning, this time for the Iron road and the Iron city
Turns 60,61
Visigoth Slaves road turns 2 and 3 of 3 completing
Turn 62
Visigoth Slaves move w,sw
Pamplona grows add wf to tile 2 it is of interest if that shiled is available or corrupted also if we get bonus shields on the growth. Will be making Spear in 1
Turn 63
Visigoth Slaves road turn 1 of 3
Pamplona makes spear starts Settler in 6, or 8 depending on corruption stated above. will use 8 in plan.
Turns 64,65
Visigoth Slaves road turns 2,3 of 3
Pamplona settler in 6
Turn 66
Visigoth slaves move sw
Pamplona settler in 5
Turn 67
Visigoth slaves road turn 1 of 3
Pamplona grows add tile 1 to wf
Settler in 4
Turns 68,69
Visigoth slaves road turns 2,3 of 3
Pamplona settler in 2
Turn 70
Astrologix and Ruby_Maser released from eastern front
moving w,w,nw to Pamplona 19
Visigoth Slaves move sw
Pamplona settler in 1
Turn 71
Astrologix & Ruby_Maser nw crossing river to Saragasso 14
Visigoth Slaves road turn 1 of 3
Pamplona makes Settler moving nw,nw,nw to Saragasso 14 next build beyond planning horizon.
Turn 72
Visigoth slaves road turn 2 of 3
Astrologix,Ruby_Maser,Settler move nw,w,w to Santiago 3
Turn 73
Visigoth Slaves road turn 3 of 3
Astrologix,Ruby_Maser,Settler move sw,sw joining Visigoth
Turn 74
Visigoth,Astrologix,Ruby_Maser move sw to Iron mountain
Settler moves s
Turn 75
Visigoth,Astrologix,Ruby_Maser Iron mountain road turns 1,2,3 of 9
Settler founds Iron City build is beyond planning horizon
Turn 76
Visigoth,Astrologix,Ruby_Maser Iron mountain road turns 4,5,6 of 9
Turn 77
Visigoth,Astrologix,Ruby_Maser Iron mountain road turns 7,8,9 of 9
Turn 78
Iron available to all cities.
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roadcage
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Minneapolis Kansas
Nov 2001 time: 23:26
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LzPrst, I understand your concerns. And it is a quandry. Fortunately, the barbarian will most likely move before the dp can execute your order. And we see in the 1525 save now available from rodgers.com, that you have given a brilliant attack move on the fleeting barbarian! Such intuitive generalship needs to be recognized.
Last edited by roadcage on 24-02-2003 at 18:21
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Togas
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California
Jun 2002 time: 21:26
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Results
I was able to play the save this morning before heading to work.
Army Movement:
spear from Madrid moves NW, W
magyar move NW (Patrol duties should cease. Barcelona spearman is almost ready)
spear near Pamlplona moves NW, NW
GuOps move S to protect worker
Feros move E, engage the barbarians and DO NOT LOSE A SINGLE MAN! The Barbarian camp is located to the north.
Bulgers move NW
Mad Exp moves N (see ruins, ND spear, and ND city border)
Worker Movement:
astro workers NE, N, N (Moving to build Madrid -> Pamplona road)
Saragossa build changed to worker (With Pamplona making two spears, we can afford to build a worker in Saragossa)
Madrid WF changed to max production (spear every 2 turns) Looking at the image now I feel like an idiot, I should have placed a worker on the tile being deforested, as it would have netted us one additional trade. Will fix next turn.
Silks now linked, one happy person in Madrid.
Slider at 60% (lit in 2, 8gpt)
Mil levels still the same.
Writing offered to Lux.
Images posted HERE including an image of Madrid's new WF that will be fixed next turn .... sorry.
--Togas
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Togas
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California
Jun 2002 time: 21:26
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Our Non-Agg pact runs out in 8 turns, so we must be on guard and expect the worst. At this point our experts seem to agree, so I have bowed to their opinions. Saragossa's new worker will build mines to strengthen Saragossa's production (assuming, of course, that we are not attacked).
It takes 6 turns for a spear to go from Madrid to Saragossa now ... which will soon be dropped to 5 turns when the Ruby slaves are done. We have 3 spearmen on the Front right now, 2 on the way. We can expect to have 1 more from Madrid, 2 from Pamplona (send a Madrid Spear to cover settler), giving us a grand total of 8 spearmen, 4 in each city. We may end up poprushing Santiago's walls.
Should either city be attacked we will move 3 spearmen from the city that is not being attacked to the city on the frontlines. We will also call in any additional reinforcements available.
Once Pamplona builds the settler for Iron City, we should seriously consider a barracks and horseman build in Pamplona.
Saragossa needs to build a temple, we could use the extra warning. It also needs a barracks so that we can quickly bring in our "scout" warriors to be upgraded later.
Once Madrid is linked is should build horsemen. Once Iron is linked, Madrid should build swordsmen. The Barracks should be slipped in there a turn before the forest is cut. Forest cutting began on turn 59.
--Togas
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OliverFA
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Leeds, UK
Sep 2002 time: 06:26
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code: SCORE:
RP: 90 (=)
ND: 71 (=)
GS: 70 (-1)
GoW: 65 (-3)
Vox: 50 (-8) City lost?
Lux: 11 (+1) +10%!!!!!
CULTURE:
GoW: 144 (+4)
Vox: 143 (+7)
ND: 138 (+4)
RP: 131 (+4)
GS: 98 (+2)
Lux: 97 (+2)
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